From 70f541fc263b0a564451bea25144d8a413036f11 Mon Sep 17 00:00:00 2001 From: mtkennerly Date: Mon, 27 Mar 2023 10:50:09 +0800 Subject: [PATCH] Make secondary manifest location more specific --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 1af54c53..84124331 100644 --- a/README.md +++ b/README.md @@ -92,8 +92,8 @@ Tools must implement the following in addition to respecting the schema: This is important for secondary manifests to work correctly without hard-coding their location. * If a tool supports secondary manifests, they must be automatically detected - when they are named `.ludusavi.yaml` and exist anywhere within a configured - root. + when they are named `.ludusavi.yaml` and located directly in ``. + For example, a Steam game's secondary manifest would be `/steamapps/common//.ludusavi.yaml`. Tools may also: