Regenerate manifest strictly from caches
This commit is contained in:
parent
59520891a8
commit
78cd9df811
9 changed files with 457 additions and 2233 deletions
347
src/wiki.ts
347
src/wiki.ts
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@ -1,30 +1,41 @@
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import { DELAY_BETWEEN_GAMES_MS, REPO, PathType, UnsupportedOsError, UnsupportedPathError, YamlFile } from ".";
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import { Constraint, Game, Store, Tag, Os } from "./manifest";
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import * as moment from "moment";
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import moment from "moment";
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import * as NodeMw from "nodemw";
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import * as Wikiapi from "wikiapi";
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import { parse as parseWiki } from 'wikiparse';
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type Template = {
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interface Template {
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type: "template",
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name: string,
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parameters: {},
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positionalParameters: Array<Template | string>,
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positionalParameters: Array<Array<WikiNode>>,
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};
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type WikiNode = string | Template | {
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type: "code" | "pre",
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content: Array<WikiNode>,
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attributes: { [key: string]: string },
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} | {
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type: "comment",
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content: Array<WikiNode>,
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} | {
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type: "link",
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to: string,
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content: Array<WikiNode>,
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} | {
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type: "tag",
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content: Array<WikiNode>,
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attributes: { [key: string]: string },
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name: string,
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};
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export type WikiGameCache = {
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[title: string]: {
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pageId: number,
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revId: number | null,
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/** Whether an entry on the page failed because of an unsupported OS. */
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unsupportedOs?: boolean,
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/** Whether an entry on the page failed because of an unsupported Path template argument. */
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unsupportedPath?: boolean,
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/** Whether an entry has a path that is too broad (e.g., the entirety of %WINDIR%). */
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tooBroad?: boolean,
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recentlyChanged?: boolean,
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renamedFrom?: Array<string>,
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irregularPath?: boolean,
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templates?: Array<string>,
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steam?: number,
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};
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@ -67,7 +78,7 @@ export class WikiGameCacheFile extends YamlFile<WikiGameCache> {
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};
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}
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async refresh(skipUntil: string | undefined, limit: number): Promise<void> {
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async refresh(skipUntil: string | undefined, limit: number, all: boolean | undefined): Promise<void> {
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let i = 0;
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let foundSkipUntil = false;
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const client = makeApiClient();
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@ -79,6 +90,9 @@ export class WikiGameCacheFile extends YamlFile<WikiGameCache> {
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continue;
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}
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}
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if (!all && (this.data[pageTitle].revId !== null || !this.data[pageTitle].recentlyChanged)) {
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continue;
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}
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// console.log(`Refreshing wiki page ${pageTitle}`);
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await getGame(pageTitle, this.data, client);
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@ -274,82 +288,6 @@ function makePathArgRegex(arg: string): RegExp {
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return new RegExp(escaped, "gi");
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}
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interface PathCell {
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[index: number]: string | PathCell;
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type: "comment" | "transclusion" | "page_title" | "plain" | "tag";
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parameters: { [key: string]: any }; // keys are numbers as strings
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tag?: string, // when type=tag
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toString(): string;
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}
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function stringifyTransclusionCell(cell: PathCell): [string, boolean] {
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const templateName = cell[0] as string;
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switch (templateName.toLowerCase()) {
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case "p":
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case "path":
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return [`{{${templateName}|${cell[1]}}}`, true];
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case "code":
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case "file":
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return ["*", false];
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case "localizedpath":
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return [cell[1] as string, false];
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default:
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return ["", false];
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}
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}
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function stringifyTagCell(cell: PathCell): [string, boolean] {
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if (cell.tag === undefined) {
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return ["", false];
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}
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switch (cell.tag.toLowerCase()) {
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case "code":
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return ["*", false];
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default:
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return ["", false];
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}
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}
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function getRawPathFromCell(cell: string | PathCell): [string, boolean] {
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let composite = "";
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let regular = true;
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if (typeof cell === "string") {
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if (/<br\s*\/?>/.test(cell)) {
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regular = false;
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}
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composite += cell;
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} else if (cell.type === "transclusion") {
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const [stringified, segmentRegular] = stringifyTransclusionCell(cell);
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if (!segmentRegular) {
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regular = false;
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}
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composite += stringified;
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} else if (cell.type === "tag") {
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const [stringified, segmentRegular] = stringifyTagCell(cell);
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if (!segmentRegular) {
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regular = false;
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}
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composite += stringified;
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} else if (cell.type === "plain") {
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for (let i = 0; i < 50; i++) {
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const segment = cell[i];
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if (segment === undefined) {
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break;
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}
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const [stringified, segmentRegular] = getRawPathFromCell(segment);
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if (!segmentRegular) {
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regular = false;
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}
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composite += stringified;
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}
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} else if (cell.type !== "comment" && cell.type !== "page_title") {
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regular = false;
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}
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return [composite.trim(), regular];
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}
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/**
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* https://www.pcgamingwiki.com/wiki/Template:Path
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*/
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@ -468,7 +406,9 @@ function getConstraintFromSystem(system: string, path: string): Constraint {
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} else if (system.match(/origin/i)) {
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constraint.store = "origin";
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} else {
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constraint.os = parseOs(system);
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try {
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constraint.os = parseOs(system);
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} catch {}
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}
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const storeFromPath = getStoreConstraintFromPath(path);
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@ -480,10 +420,10 @@ function getConstraintFromSystem(system: string, path: string): Constraint {
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}
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function getTagFromTemplate(template: string): Tag | undefined {
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switch (template) {
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case "Game data/saves":
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switch (template.toLowerCase()) {
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case "game data/saves":
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return "save";
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case "Game data/config":
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case "game data/config":
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return "config";
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default:
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return undefined;
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@ -491,6 +431,7 @@ function getTagFromTemplate(template: string): Tag | undefined {
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}
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function parseOs(os: string): Os {
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// Others seen: "Mac OS", "PC booter", "Amazon Games", "Ubisoft Connect"
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switch (os) {
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case "Windows":
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return "windows";
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@ -626,19 +567,16 @@ export async function getGame(pageTitle: string, cache: WikiGameCache, client: W
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files: {},
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registry: {},
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};
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let unsupportedOs = 0;
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let unsupportedPath = 0;
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let tooBroad = 0;
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let irregularPath = 0;
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delete cache[pageTitle].templates;
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page.parse().each("template", template => {
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if (template.name === "Infobox game") {
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const templateName = template.name.toLowerCase();
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if (templateName === "Infobox game") {
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const steamId = Number(template.parameters["steam appid"]);
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if (!isNaN(steamId) && steamId > 0) {
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game.steam = { id: steamId };
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cache[pageTitle].steam = steamId;
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}
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} else if (template.name === "Game data/saves" || template.name === "Game data/config") {
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} else if (templateName === "game data/saves" || templateName === "game data/config") {
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const reparsed = parseWiki(template.toString());
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if (reparsed[0].positionalParameters[1]?.length > 0 ?? false) {
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if (cache[pageTitle].templates === undefined) {
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@ -646,93 +584,131 @@ export async function getGame(pageTitle: string, cache: WikiGameCache, client: W
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}
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cache[pageTitle].templates.push(template.toString());
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}
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}
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});
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// console.log("\n\n\n\n\n\n--------------------------------------------------------------------------")
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// console.log(template);
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for (const cellKey of Object.getOwnPropertyNames(template.parameters)) {
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if (cellKey === "0" || cellKey === "1") {
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continue;
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cache[pageTitle].revId = page.revisions?.[0]?.revid ?? 0;
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delete cache[pageTitle].recentlyChanged;
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return [pageTitle, game];
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}
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function flattenParameter(nodes: Array<WikiNode>): [string, boolean] {
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let composite = "";
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let regular = true;
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for (const node of nodes) {
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if (typeof node === "string") {
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composite += node;
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} else switch (node.type) {
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case "code":
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case "pre":
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composite += "*";
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break;
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case "template":
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switch (node.name.toLowerCase()) {
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case "p":
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case "path":
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const [flatP, regularP] = flattenParameter(node.positionalParameters[0]);
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if (!regularP) {
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regular = false;
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}
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composite += `{{${node.name}|${flatP}}}`;
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break;
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case "code":
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case "file":
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composite += "*";
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break;
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case "localizedpath":
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const [flatC, regularC] = flattenParameter(node.positionalParameters[0]);
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if (!regularC) {
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regular = false;
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}
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composite += flatC;
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break;
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default:
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break;
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}
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const cell = template.parameters[cellKey];
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// console.log("======================================")
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// console.log(cell)
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const [rawPath, regular] = getRawPathFromCell(cell);
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// console.log("-----------------");
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// console.log(`${regular} : ${rawPath}`);
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break;
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case "comment":
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break;
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default:
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regular = false;
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break;
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}
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}
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if (!regular) {
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irregularPath += 1;
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return [composite.trim(), regular];
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}
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export function parseTemplates(templates: Array<string>): Pick<Game, "files" | "registry"> {
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const game: Pick<Game, "files" | "registry"> = { files: {}, registry: {} };
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for (const template of templates.flatMap(parseWiki) as Array<Template>) {
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if (template.type !== "template") {
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console.log(`WARNING: unknown template type '${template.type}' from: '${JSON.stringify(template)}'`);
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continue;
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}
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if (template.positionalParameters.length < 2) {
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continue;
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}
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const [system, _] = flattenParameter(template.positionalParameters[0]);
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for (const [rawPath, regular] of template.positionalParameters.slice(1).map(flattenParameter)) {
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if (rawPath.length === 0 || !regular) {
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// console.log(`IRREGULAR: ${rawPath}`);
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continue;
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}
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const [path, pathType] = parsePath(rawPath);
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if (pathIsTooBroad(path)) {
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continue;
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}
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if (pathType === PathType.FileSystem) {
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const constraint = getConstraintFromSystem(system, rawPath);
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if (!game.files.hasOwnProperty(path)) {
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game.files[path] = {
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when: [],
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tags: [],
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};
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}
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if (rawPath.length === 0) {
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continue;
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if (!game.files[path].when.some(x => x.os === constraint.os && x.store === constraint.store)) {
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if (constraint.os !== undefined && constraint.store !== undefined) {
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game.files[path].when.push(constraint);
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} else if (constraint.os !== undefined) {
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game.files[path].when.push({ os: constraint.os });
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} else if (constraint.store !== undefined) {
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game.files[path].when.push({ store: constraint.store });
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}
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}
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try {
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const [path, pathType] = parsePath(rawPath);
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if (pathIsTooBroad(path)) {
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tooBroad += 1;
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continue;
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}
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if (pathType === PathType.FileSystem) {
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const constraint = getConstraintFromSystem(template.parameters[1], rawPath);
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const tag = getTagFromTemplate(template.name);
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if (tag !== undefined && !game.files[path].tags.includes(tag)) {
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game.files[path].tags.push(tag);
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}
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} else if (pathType === PathType.Registry) {
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if (!game.registry.hasOwnProperty(path)) {
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game.registry[path] = {
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when: [],
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tags: [],
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};
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}
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if (!game.files.hasOwnProperty(path)) {
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game.files[path] = {
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when: [],
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tags: [],
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};
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}
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const store = getStoreConstraintFromPath(rawPath);
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if (store !== undefined && !game.registry[path].when.some(x => x.store === store)) {
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game.registry[path].when.push({ store });
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}
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if (!game.files[path].when.some(x => x.os === constraint.os && x.store === constraint.store)) {
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if (constraint.os !== undefined && constraint.store !== undefined) {
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game.files[path].when.push(constraint);
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} else if (constraint.os !== undefined) {
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game.files[path].when.push({ os: constraint.os });
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} else if (constraint.store !== undefined) {
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game.files[path].when.push({ store: constraint.store });
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}
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}
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const tag = getTagFromTemplate(template.name);
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if (tag !== undefined && !game.files[path].tags.includes(tag)) {
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game.files[path].tags.push(tag);
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}
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} else if (pathType === PathType.Registry) {
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if (!game.registry.hasOwnProperty(path)) {
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game.registry[path] = {
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when: [],
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tags: [],
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};
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}
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const store = getStoreConstraintFromPath(rawPath);
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if (store !== undefined && !game.registry[path].when.some(x => x.store === store)) {
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game.registry[path].when.push({ store });
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}
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const tag = getTagFromTemplate(template.name);
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if (tag !== undefined && !game.registry[path].tags.includes(tag)) {
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game.registry[path].tags.push(tag);
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}
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}
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} catch (e) {
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console.log(` ${template.toString()}`);
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console.log(` ${e}`);
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if (e instanceof UnsupportedOsError) {
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unsupportedOs += 1;
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continue;
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} else if (e instanceof UnsupportedPathError) {
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unsupportedPath += 1;
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continue;
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} else {
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continue;
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}
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const tag = getTagFromTemplate(template.name);
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if (tag !== undefined && !game.registry[path].tags.includes(tag)) {
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game.registry[path].tags.push(tag);
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}
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}
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}
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});
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}
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if (Object.keys(game.files).length === 0) {
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delete game.files;
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@ -760,30 +736,5 @@ export async function getGame(pageTitle: string, cache: WikiGameCache, client: W
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}
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}
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if (unsupportedOs > 0) {
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cache[pageTitle].unsupportedOs = true;
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} else {
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delete cache[pageTitle].unsupportedOs;
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}
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if (unsupportedPath > 0) {
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cache[pageTitle].unsupportedPath = true;
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} else {
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delete cache[pageTitle].unsupportedPath;
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}
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if (tooBroad > 0) {
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cache[pageTitle].tooBroad = true;
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} else {
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delete cache[pageTitle].tooBroad;
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}
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if (irregularPath > 0) {
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cache[pageTitle].irregularPath = true;
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} else {
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delete cache[pageTitle].irregularPath;
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}
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cache[pageTitle].revId = page.revisions?.[0]?.revid ?? 0;
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return [pageTitle, game];
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return game;
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}
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