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Fixing some style related issues in WebGPU.
Changed the Requests/Response from tuples to named struct variants and also sorted in alphabetical order. Replaced the ID generator functions from `globalscope` with a single function, which returns a `RefMut` and can call the appropriate method to generate resource IDs.
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10 changed files with 561 additions and 472 deletions
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@ -91,11 +91,17 @@ impl GPUAdapterMethods for GPUAdapter {
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};
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let id = self
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.global()
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.wgpu_create_device_id(self.adapter.0.backend());
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.wgpu_id_hub()
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.create_device_id(self.adapter.0.backend());
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if self
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.channel
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.0
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.send(WebGPURequest::RequestDevice(sender, self.adapter, desc, id))
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.send(WebGPURequest::RequestDevice {
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sender,
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adapter_id: self.adapter,
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descriptor: desc,
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device_id: id,
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})
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.is_err()
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{
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promise.reject_error(Error::Operation);
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@ -107,7 +113,11 @@ impl GPUAdapterMethods for GPUAdapter {
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impl AsyncWGPUListener for GPUAdapter {
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fn handle_response(&self, response: WebGPUResponse, promise: &Rc<Promise>) {
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match response {
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WebGPUResponse::RequestDevice(device_id, queue_id, _descriptor) => {
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WebGPUResponse::RequestDevice {
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device_id,
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queue_id,
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_descriptor,
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} => {
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let device = GPUDevice::new(
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&self.global(),
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self.channel.clone(),
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