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Add GPUSampler and GPUTextureView to BindingResource
Add validation for BindGroups
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parent
abc3ed40c9
commit
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12 changed files with 591 additions and 123 deletions
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@ -3,43 +3,85 @@
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::GPUTextureViewDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::GPUTextureViewMethods;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gputexture::GPUTexture;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use webgpu::{WebGPUDevice, WebGPUTextureView};
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use std::hash::{Hash, Hasher};
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use webgpu::WebGPUTextureView;
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#[derive(MallocSizeOf, JSTraceable)]
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pub struct TextureSubresource {
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pub texture: DomRoot<GPUTexture>,
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pub mipmap_level: u32,
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pub array_layer: u32,
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}
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impl PartialEq for TextureSubresource {
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fn eq(&self, other: &Self) -> bool {
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self.texture.id().0 == other.texture.id().0 &&
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self.mipmap_level == other.mipmap_level &&
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self.array_layer == other.array_layer
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}
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}
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impl Eq for TextureSubresource {}
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impl Hash for TextureSubresource {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.texture.id().0.hash(state);
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self.mipmap_level.hash(state);
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self.array_layer.hash(state);
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}
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}
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#[dom_struct]
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pub struct GPUTextureView {
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reflector_: Reflector,
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label: DomRefCell<Option<DOMString>>,
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texture_view: WebGPUTextureView,
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device: WebGPUDevice,
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texture: Dom<GPUTexture>,
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valid: Cell<bool>,
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#[ignore_malloc_size_of = "defined in webgpu"]
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descriptor: GPUTextureViewDescriptor,
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}
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impl GPUTextureView {
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fn new_inherited(texture_view: WebGPUTextureView, device: WebGPUDevice, valid: bool) -> Self {
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fn new_inherited(
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texture_view: WebGPUTextureView,
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texture: &GPUTexture,
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valid: bool,
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descriptor: GPUTextureViewDescriptor,
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) -> GPUTextureView {
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Self {
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reflector_: Reflector::new(),
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device,
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texture: Dom::from_ref(texture),
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label: DomRefCell::new(None),
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texture_view,
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valid: Cell::new(valid),
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descriptor,
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}
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}
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pub fn new(
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global: &GlobalScope,
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texture_view: WebGPUTextureView,
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device: WebGPUDevice,
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texture: &GPUTexture,
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valid: bool,
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) -> DomRoot<Self> {
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descriptor: GPUTextureViewDescriptor,
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) -> DomRoot<GPUTextureView> {
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reflect_dom_object(
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Box::new(GPUTextureView::new_inherited(texture_view, device, valid)),
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Box::new(GPUTextureView::new_inherited(
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texture_view,
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texture,
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valid,
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descriptor,
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)),
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global,
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)
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}
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@ -49,6 +91,18 @@ impl GPUTextureView {
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pub fn id(&self) -> WebGPUTextureView {
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self.texture_view
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}
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pub fn is_valid(&self) -> bool {
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self.valid.get()
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}
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pub fn descriptor(&self) -> &GPUTextureViewDescriptor {
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&self.descriptor
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}
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pub fn texture(&self) -> &GPUTexture {
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&*self.texture
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}
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}
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impl GPUTextureViewMethods for GPUTextureView {
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