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style: Remove some cfgs.
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parent
728ebcc932
commit
00b42fc6ef
2 changed files with 3 additions and 5 deletions
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@ -24,7 +24,7 @@ use style_traits::{CssWriter, ParseError, ParsingMode, StyleParseErrorKind, ToCs
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use stylesheets::{CssRuleType, Origin, UrlExtraData};
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use stylesheets::{CssRuleType, Origin, UrlExtraData};
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use super::*;
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use super::*;
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use values::computed::Context;
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use values::computed::Context;
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#[cfg(feature = "gecko")] use properties::animated_properties::AnimationValueMap;
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use properties::animated_properties::AnimationValueMap;
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/// The animation rules.
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/// The animation rules.
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///
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///
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@ -667,7 +667,6 @@ impl PropertyDeclarationBlock {
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}
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}
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/// Convert AnimationValueMap to PropertyDeclarationBlock.
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/// Convert AnimationValueMap to PropertyDeclarationBlock.
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#[cfg(feature = "gecko")]
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pub fn from_animation_value_map(animation_value_map: &AnimationValueMap) -> Self {
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pub fn from_animation_value_map(animation_value_map: &AnimationValueMap) -> Self {
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let len = animation_value_map.len();
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let len = animation_value_map.len();
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let mut declarations = Vec::with_capacity(len);
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let mut declarations = Vec::with_capacity(len);
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@ -687,7 +686,6 @@ impl PropertyDeclarationBlock {
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/// Returns true if the declaration block has a CSSWideKeyword for the given
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/// Returns true if the declaration block has a CSSWideKeyword for the given
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/// property.
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/// property.
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#[cfg(feature = "gecko")]
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pub fn has_css_wide_keyword(&self, property: &PropertyId) -> bool {
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pub fn has_css_wide_keyword(&self, property: &PropertyId) -> bool {
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if let Some(id) = property.longhand_id() {
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if let Some(id) = property.longhand_id() {
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if !self.longhands.contains(id) {
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if !self.longhands.contains(id) {
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@ -25,7 +25,7 @@ use servo_arc::Arc;
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use smallvec::SmallVec;
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use smallvec::SmallVec;
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use std::{cmp, ptr};
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use std::{cmp, ptr};
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use std::mem::{self, ManuallyDrop};
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use std::mem::{self, ManuallyDrop};
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#[cfg(feature = "gecko")] use hash::FnvHashMap;
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use hash::FnvHashMap;
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use super::ComputedValues;
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use super::ComputedValues;
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use values::CSSFloat;
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use values::CSSFloat;
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use values::animated::{Animate, Procedure, ToAnimatedValue, ToAnimatedZero};
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use values::animated::{Animate, Procedure, ToAnimatedValue, ToAnimatedZero};
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@ -229,8 +229,8 @@ impl AnimatedProperty {
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/// A collection of AnimationValue that were composed on an element.
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/// A collection of AnimationValue that were composed on an element.
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/// This HashMap stores the values that are the last AnimationValue to be
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/// This HashMap stores the values that are the last AnimationValue to be
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/// composed for each TransitionProperty.
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/// composed for each TransitionProperty.
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#[cfg(feature = "gecko")]
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pub type AnimationValueMap = FnvHashMap<LonghandId, AnimationValue>;
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pub type AnimationValueMap = FnvHashMap<LonghandId, AnimationValue>;
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#[cfg(feature = "gecko")]
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#[cfg(feature = "gecko")]
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unsafe impl HasFFI for AnimationValueMap {
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unsafe impl HasFFI for AnimationValueMap {
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type FFIType = RawServoAnimationValueMap;
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type FFIType = RawServoAnimationValueMap;
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