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Add WebGL2 specific version strings
Updated the `VERSION` and `SHADING_LANGUAGE_VERSION` WebGL parameters to report the correct version strings when WebGL2 is in use. See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
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2 changed files with 10 additions and 7 deletions
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@ -441,6 +441,16 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
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fn GetParameter(&self, cx: JSContext, parameter: u32) -> JSVal {
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match parameter {
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constants::VERSION => unsafe {
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rooted!(in(*cx) let mut rval = UndefinedValue());
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"WebGL 2.0".to_jsval(*cx, rval.handle_mut());
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return rval.get();
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},
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constants::SHADING_LANGUAGE_VERSION => unsafe {
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rooted!(in(*cx) let mut rval = UndefinedValue());
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"WebGL GLSL ES 3.00".to_jsval(*cx, rval.handle_mut());
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return rval.get();
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},
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constants::MAX_CLIENT_WAIT_TIMEOUT_WEBGL => {
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return Int32Value(
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self.base.limits().max_client_wait_timeout_webgl.as_nanos() as i32
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@ -1,7 +0,0 @@
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[gl-getstring.html]
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[WebGL test #1: getParameter(gl.VERSION) did not start with WebGL 2.0]
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expected: FAIL
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[WebGL test #2: getParameter(gl.SHADING_LANGUAGE_VERSION) did not start with WebGL GLSL ES 3.00]
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expected: FAIL
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