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Auto merge of #26769 - kunalmohan:gpu-render-pass, r=kvark
Implement GPURenderPassEncoder Add webidls for GPURenderPassEncoder and GPURenderEncoderBase and implement relevant methods. <!-- Please describe your changes on the following line: --> r?@kvark --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [X] `./mach build -d` does not report any errors - [X] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [ ] These changes do not require tests because ___ <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
This commit is contained in:
commit
0281acea95
24 changed files with 572 additions and 115 deletions
5
Cargo.lock
generated
5
Cargo.lock
generated
|
@ -1895,7 +1895,6 @@ dependencies = [
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"raw-window-handle",
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"smallvec 1.3.0",
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"winapi",
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"x11",
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]
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[[package]]
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|
@ -6592,7 +6591,7 @@ dependencies = [
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[[package]]
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name = "wgpu-core"
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version = "0.5.0"
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source = "git+https://github.com/gfx-rs/wgpu#a203333c3e144cfd431c812213966ee32ae59d98"
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source = "git+https://github.com/gfx-rs/wgpu#ac9587e9ced5b043abad68e260cb8c9e812cffb5"
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dependencies = [
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"arrayvec 0.5.1",
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"bitflags",
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|
@ -6621,7 +6620,7 @@ dependencies = [
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[[package]]
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name = "wgpu-types"
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version = "0.5.0"
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source = "git+https://github.com/gfx-rs/wgpu#a203333c3e144cfd431c812213966ee32ae59d98"
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source = "git+https://github.com/gfx-rs/wgpu#ac9587e9ced5b043abad68e260cb8c9e812cffb5"
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dependencies = [
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"bitflags",
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"peek-poke 0.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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|
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@ -39,8 +39,8 @@ impl GPUAdapter {
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name: DOMString,
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extensions: Heap<*mut JSObject>,
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adapter: WebGPUAdapter,
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) -> GPUAdapter {
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GPUAdapter {
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) -> Self {
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Self {
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reflector_: Reflector::new(),
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channel,
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name,
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@ -55,7 +55,7 @@ impl GPUAdapter {
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name: DOMString,
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extensions: Heap<*mut JSObject>,
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adapter: WebGPUAdapter,
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) -> DomRoot<GPUAdapter> {
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUAdapter::new_inherited(
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channel, name, extensions, adapter,
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@ -81,9 +81,7 @@ impl GPUAdapterMethods for GPUAdapter {
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let promise = Promise::new_in_current_realm(&self.global(), comp);
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let sender = response_async(&promise, self);
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let desc = wgt::DeviceDescriptor {
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extensions: wgt::Extensions {
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anisotropic_filtering: descriptor.extensions.anisotropicFiltering,
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},
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extensions: wgt::Extensions::empty(),
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limits: wgt::Limits {
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max_bind_groups: descriptor.limits.maxBindGroups,
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},
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|
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@ -21,7 +21,7 @@ pub struct GPUBindGroup {
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}
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impl GPUBindGroup {
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fn new_inherited(bind_group: WebGPUBindGroup, valid: bool) -> GPUBindGroup {
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fn new_inherited(bind_group: WebGPUBindGroup, valid: bool) -> Self {
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Self {
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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@ -30,11 +30,7 @@ impl GPUBindGroup {
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}
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}
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pub fn new(
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global: &GlobalScope,
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bind_group: WebGPUBindGroup,
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valid: bool,
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) -> DomRoot<GPUBindGroup> {
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pub fn new(global: &GlobalScope, bind_group: WebGPUBindGroup, valid: bool) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUBindGroup::new_inherited(bind_group, valid)),
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global,
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|
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@ -32,7 +32,7 @@ impl GPUBindGroupLayout {
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bind_group_layout: WebGPUBindGroupLayout,
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bindings: Vec<GPUBindGroupLayoutEntry>,
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valid: bool,
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) -> GPUBindGroupLayout {
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) -> Self {
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Self {
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reflector_: Reflector::new(),
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channel,
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@ -49,7 +49,7 @@ impl GPUBindGroupLayout {
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bind_group_layout: WebGPUBindGroupLayout,
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bindings: Vec<GPUBindGroupLayoutEntry>,
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valid: bool,
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) -> DomRoot<GPUBindGroupLayout> {
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUBindGroupLayout::new_inherited(
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channel,
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|
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@ -57,7 +57,7 @@ impl GPUBuffer {
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usage: u32,
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valid: bool,
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mapping: RootedTraceableBox<Heap<*mut JSObject>>,
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) -> GPUBuffer {
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) -> Self {
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Self {
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reflector_: Reflector::new(),
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channel,
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|
@ -83,7 +83,7 @@ impl GPUBuffer {
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usage: u32,
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valid: bool,
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mapping: RootedTraceableBox<Heap<*mut JSObject>>,
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) -> DomRoot<GPUBuffer> {
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUBuffer::new_inherited(
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channel, buffer, device, state, size, usage, valid, mapping,
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|
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@ -37,8 +37,8 @@ impl GPUCommandBuffer {
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channel: WebGPU,
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command_buffer: WebGPUCommandBuffer,
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buffers: HashSet<DomRoot<GPUBuffer>>,
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) -> GPUCommandBuffer {
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GPUCommandBuffer {
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) -> Self {
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Self {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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@ -52,7 +52,7 @@ impl GPUCommandBuffer {
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channel: WebGPU,
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command_buffer: WebGPUCommandBuffer,
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buffers: HashSet<DomRoot<GPUBuffer>>,
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) -> DomRoot<GPUCommandBuffer> {
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUCommandBuffer::new_inherited(
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channel,
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|
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@ -6,6 +6,10 @@ use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUSize64;
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
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GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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GPURenderPassDescriptor, GPUStencilLoadValue, GPUStoreOp,
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};
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use crate::dom::bindings::codegen::UnionTypes::{
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GPULoadOpOrDoubleSequenceOrGPUColorDict as GPUColorLoad, GPULoadOpOrFloat,
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};
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use crate::dom::bindings::reflector::DomObject;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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@ -15,17 +19,20 @@ use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use crate::dom::gpurenderpassencoder::GPURenderPassEncoder;
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use dom_struct::dom_struct;
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use std::cell::Cell;
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use std::collections::HashSet;
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use webgpu::wgt::BufferUsage;
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use webgpu::{self, WebGPU, WebGPURequest};
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use webgpu::wgpu::command::{
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RawPass, RenderPassColorAttachmentDescriptor, RenderPassDepthStencilAttachmentDescriptor,
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RenderPassDescriptor,
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};
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use webgpu::{self, wgt, WebGPU, WebGPUDevice, WebGPURequest};
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const BUFFER_COPY_ALIGN_MASK: u64 = 3;
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// https://gpuweb.github.io/gpuweb/#enumdef-encoder-state
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#[derive(MallocSizeOf, PartialEq)]
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#[allow(dead_code)]
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pub enum GPUCommandEncoderState {
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Open,
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EncodingRenderPass,
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@ -42,19 +49,22 @@ pub struct GPUCommandEncoder {
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encoder: webgpu::WebGPUCommandEncoder,
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buffers: DomRefCell<HashSet<DomRoot<GPUBuffer>>>,
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state: DomRefCell<GPUCommandEncoderState>,
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device: WebGPUDevice,
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valid: Cell<bool>,
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}
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impl GPUCommandEncoder {
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pub fn new_inherited(
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channel: WebGPU,
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device: WebGPUDevice,
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encoder: webgpu::WebGPUCommandEncoder,
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valid: bool,
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) -> GPUCommandEncoder {
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GPUCommandEncoder {
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) -> Self {
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Self {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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device,
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encoder,
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buffers: DomRefCell::new(HashSet::new()),
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state: DomRefCell::new(GPUCommandEncoderState::Open),
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@ -65,11 +75,14 @@ impl GPUCommandEncoder {
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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device: WebGPUDevice,
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encoder: webgpu::WebGPUCommandEncoder,
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valid: bool,
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) -> DomRoot<GPUCommandEncoder> {
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) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(GPUCommandEncoder::new_inherited(channel, encoder, valid)),
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Box::new(GPUCommandEncoder::new_inherited(
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channel, device, encoder, valid,
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)),
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global,
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)
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}
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|
@ -113,6 +126,94 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
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GPUComputePassEncoder::new(&self.global(), self.channel.clone(), &self)
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}
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#[allow(unsafe_code)]
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-beginrenderpass
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fn BeginRenderPass(
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&self,
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descriptor: &GPURenderPassDescriptor,
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) -> DomRoot<GPURenderPassEncoder> {
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self.set_state(
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GPUCommandEncoderState::EncodingRenderPass,
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GPUCommandEncoderState::Open,
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);
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let colors = descriptor
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.colorAttachments
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.iter()
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.map(|color| {
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let (load_op, clear_color) = match color.loadValue {
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GPUColorLoad::GPULoadOp(_) => (wgt::LoadOp::Load, wgt::Color::TRANSPARENT),
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GPUColorLoad::DoubleSequence(ref s) => (
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wgt::LoadOp::Clear,
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wgt::Color {
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r: *s[0],
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g: *s[1],
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b: *s[2],
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a: *s[3],
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},
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),
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GPUColorLoad::GPUColorDict(ref d) => (
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wgt::LoadOp::Clear,
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wgt::Color {
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r: *d.r,
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g: *d.g,
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b: *d.b,
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a: *d.a,
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},
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),
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};
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RenderPassColorAttachmentDescriptor {
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attachment: color.attachment.id().0,
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resolve_target: color.resolveTarget.as_ref().map(|t| t.id().0),
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load_op,
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store_op: match color.storeOp {
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GPUStoreOp::Store => wgt::StoreOp::Store,
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GPUStoreOp::Clear => wgt::StoreOp::Clear,
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},
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clear_color,
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}
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})
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.collect::<Vec<_>>();
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let depth_stencil = descriptor.depthStencilAttachment.as_ref().map(|depth| {
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let (depth_load_op, clear_depth) = match depth.depthLoadValue {
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GPULoadOpOrFloat::GPULoadOp(_) => (wgt::LoadOp::Load, 0.0f32),
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GPULoadOpOrFloat::Float(f) => (wgt::LoadOp::Clear, *f),
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};
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let (stencil_load_op, clear_stencil) = match depth.stencilLoadValue {
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GPUStencilLoadValue::GPULoadOp(_) => (wgt::LoadOp::Load, 0u32),
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GPUStencilLoadValue::RangeEnforcedUnsignedLong(l) => (wgt::LoadOp::Clear, l),
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};
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RenderPassDepthStencilAttachmentDescriptor {
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attachment: depth.attachment.id().0,
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depth_load_op,
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depth_store_op: match depth.depthStoreOp {
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GPUStoreOp::Store => wgt::StoreOp::Store,
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GPUStoreOp::Clear => wgt::StoreOp::Clear,
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},
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clear_depth,
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depth_read_only: depth.depthReadOnly,
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stencil_load_op,
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stencil_store_op: match depth.stencilStoreOp {
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GPUStoreOp::Store => wgt::StoreOp::Store,
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||||
GPUStoreOp::Clear => wgt::StoreOp::Clear,
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},
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clear_stencil,
|
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stencil_read_only: depth.stencilReadOnly,
|
||||
}
|
||||
});
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|
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let desc = RenderPassDescriptor {
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color_attachments: colors.as_ptr(),
|
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color_attachments_length: colors.len(),
|
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depth_stencil_attachment: depth_stencil.as_ref(),
|
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};
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let raw_pass = unsafe { RawPass::new_render(self.id().0, &desc) };
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GPURenderPassEncoder::new(&self.global(), self.channel.clone(), raw_pass, &self)
|
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}
|
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|
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer
|
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fn CopyBufferToBuffer(
|
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&self,
|
||||
|
@ -130,12 +231,12 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
|
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Some(_) => true,
|
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None => false,
|
||||
};
|
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valid &= match BufferUsage::from_bits(source.usage()) {
|
||||
Some(usage) => usage.contains(BufferUsage::COPY_SRC),
|
||||
valid &= match wgt::BufferUsage::from_bits(source.usage()) {
|
||||
Some(usage) => usage.contains(wgt::BufferUsage::COPY_SRC),
|
||||
None => false,
|
||||
};
|
||||
valid &= match BufferUsage::from_bits(destination.usage()) {
|
||||
Some(usage) => usage.contains(BufferUsage::COPY_DST),
|
||||
valid &= match wgt::BufferUsage::from_bits(destination.usage()) {
|
||||
Some(usage) => usage.contains(wgt::BufferUsage::COPY_DST),
|
||||
None => false,
|
||||
};
|
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valid &= (*self.state.borrow() == GPUCommandEncoderState::Open) &&
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#![allow(unsafe_code)]
|
||||
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
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use crate::dom::bindings::codegen::Bindings::GPUComputePassEncoderBinding::GPUComputePassEncoderMethods;
|
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
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|
@ -12,7 +14,6 @@ use crate::dom::gpubindgroup::GPUBindGroup;
|
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use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
|
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
|
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use dom_struct::dom_struct;
|
||||
use std::cell::RefCell;
|
||||
use webgpu::{
|
||||
wgpu::command::{
|
||||
compute_ffi::{
|
||||
|
@ -31,27 +32,22 @@ pub struct GPUComputePassEncoder {
|
|||
channel: WebGPU,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
#[ignore_malloc_size_of = "defined in wgpu-core"]
|
||||
raw_pass: RefCell<Option<RawPass>>,
|
||||
raw_pass: DomRefCell<Option<RawPass>>,
|
||||
command_encoder: Dom<GPUCommandEncoder>,
|
||||
}
|
||||
|
||||
impl GPUComputePassEncoder {
|
||||
#[allow(unsafe_code)]
|
||||
fn new_inherited(channel: WebGPU, parent: &GPUCommandEncoder) -> GPUComputePassEncoder {
|
||||
GPUComputePassEncoder {
|
||||
fn new_inherited(channel: WebGPU, parent: &GPUCommandEncoder) -> Self {
|
||||
Self {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
raw_pass: RefCell::new(Some(unsafe { RawPass::new_compute(parent.id().0) })),
|
||||
raw_pass: DomRefCell::new(Some(unsafe { RawPass::new_compute(parent.id().0) })),
|
||||
command_encoder: Dom::from_ref(parent),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
parent: &GPUCommandEncoder,
|
||||
) -> DomRoot<GPUComputePassEncoder> {
|
||||
pub fn new(global: &GlobalScope, channel: WebGPU, parent: &GPUCommandEncoder) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUComputePassEncoder::new_inherited(channel, parent)),
|
||||
global,
|
||||
|
@ -70,7 +66,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
*self.label.borrow_mut() = value;
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-dispatch
|
||||
fn Dispatch(&self, x: u32, y: u32, z: u32) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
|
@ -78,7 +73,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
|
||||
fn EndPass(&self) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
|
||||
|
@ -99,7 +93,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
|
||||
fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
|
@ -115,7 +108,6 @@ impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpucomputepassencoder-setpipeline
|
||||
fn SetPipeline(&self, pipeline: &GPUComputePipeline) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
|
|
|
@ -20,7 +20,7 @@ pub struct GPUComputePipeline {
|
|||
}
|
||||
|
||||
impl GPUComputePipeline {
|
||||
fn new_inherited(compute_pipeline: WebGPUComputePipeline) -> GPUComputePipeline {
|
||||
fn new_inherited(compute_pipeline: WebGPUComputePipeline) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
|
@ -28,10 +28,7 @@ impl GPUComputePipeline {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
compute_pipeline: WebGPUComputePipeline,
|
||||
) -> DomRoot<GPUComputePipeline> {
|
||||
pub fn new(global: &GlobalScope, compute_pipeline: WebGPUComputePipeline) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUComputePipeline::new_inherited(compute_pipeline)),
|
||||
global,
|
||||
|
|
|
@ -85,7 +85,7 @@ impl GPUDevice {
|
|||
limits: Heap<*mut JSObject>,
|
||||
device: webgpu::WebGPUDevice,
|
||||
queue: &GPUQueue,
|
||||
) -> GPUDevice {
|
||||
) -> Self {
|
||||
Self {
|
||||
eventtarget: EventTarget::new_inherited(),
|
||||
channel,
|
||||
|
@ -98,7 +98,6 @@ impl GPUDevice {
|
|||
}
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
|
@ -107,7 +106,7 @@ impl GPUDevice {
|
|||
limits: Heap<*mut JSObject>,
|
||||
device: webgpu::WebGPUDevice,
|
||||
queue: webgpu::WebGPUQueue,
|
||||
) -> DomRoot<GPUDevice> {
|
||||
) -> DomRoot<Self> {
|
||||
let queue = GPUQueue::new(global, channel.clone(), queue);
|
||||
reflect_dom_object(
|
||||
Box::new(GPUDevice::new_inherited(
|
||||
|
@ -122,6 +121,7 @@ impl GPUDevice {
|
|||
fn validate_buffer_descriptor(
|
||||
&self,
|
||||
descriptor: &GPUBufferDescriptor,
|
||||
mapped_at_creation: bool,
|
||||
) -> (bool, wgt::BufferDescriptor<std::string::String>) {
|
||||
// TODO: Record a validation error in the current scope if the descriptor is invalid.
|
||||
let wgpu_usage = wgt::BufferUsage::from_bits(descriptor.usage);
|
||||
|
@ -133,6 +133,7 @@ impl GPUDevice {
|
|||
wgt::BufferDescriptor {
|
||||
size: descriptor.size,
|
||||
usage: wgpu_usage.unwrap(),
|
||||
mapped_at_creation,
|
||||
label: Default::default(),
|
||||
},
|
||||
)
|
||||
|
@ -142,6 +143,7 @@ impl GPUDevice {
|
|||
wgt::BufferDescriptor {
|
||||
size: 0,
|
||||
usage: wgt::BufferUsage::empty(),
|
||||
mapped_at_creation,
|
||||
label: Default::default(),
|
||||
},
|
||||
)
|
||||
|
@ -182,7 +184,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createbuffer
|
||||
fn CreateBuffer(&self, descriptor: &GPUBufferDescriptor) -> DomRoot<GPUBuffer> {
|
||||
let (valid, wgpu_descriptor) = self.validate_buffer_descriptor(descriptor);
|
||||
let (valid, wgpu_descriptor) = self.validate_buffer_descriptor(descriptor, false);
|
||||
let id = self
|
||||
.global()
|
||||
.wgpu_id_hub()
|
||||
|
@ -218,7 +220,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
cx: SafeJSContext,
|
||||
descriptor: &GPUBufferDescriptor,
|
||||
) -> Vec<JSVal> {
|
||||
let (valid, wgpu_descriptor) = self.validate_buffer_descriptor(descriptor);
|
||||
let (valid, wgpu_descriptor) = self.validate_buffer_descriptor(descriptor, true);
|
||||
let buffer_id = self
|
||||
.global()
|
||||
.wgpu_id_hub()
|
||||
|
@ -226,7 +228,7 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
.create_buffer_id(self.device.0.backend());
|
||||
self.channel
|
||||
.0
|
||||
.send(WebGPURequest::CreateBufferMapped {
|
||||
.send(WebGPURequest::CreateBuffer {
|
||||
device_id: self.device.0,
|
||||
buffer_id,
|
||||
descriptor: wgpu_descriptor.clone(),
|
||||
|
@ -547,7 +549,9 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
resource: BindingResource::Buffer(BufferBinding {
|
||||
buffer: bind.resource.buffer.id().0,
|
||||
offset: bind.resource.offset,
|
||||
size: bind.resource.size.unwrap_or(bind.resource.buffer.size()),
|
||||
size: wgt::BufferSize(
|
||||
bind.resource.size.unwrap_or(bind.resource.buffer.size()),
|
||||
),
|
||||
}),
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
@ -647,7 +651,13 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
|
||||
let encoder = webgpu::WebGPUCommandEncoder(command_encoder_id);
|
||||
|
||||
GPUCommandEncoder::new(&self.global(), self.channel.clone(), encoder, true)
|
||||
GPUCommandEncoder::new(
|
||||
&self.global(),
|
||||
self.channel.clone(),
|
||||
self.device,
|
||||
encoder,
|
||||
true,
|
||||
)
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createtexture
|
||||
|
@ -724,11 +734,8 @@ impl GPUDeviceMethods for GPUDevice {
|
|||
mipmap_filter: convert_filter_mode(descriptor.mipmapFilter),
|
||||
lod_min_clamp: *descriptor.lodMinClamp,
|
||||
lod_max_clamp: *descriptor.lodMaxClamp,
|
||||
compare: if let Some(c) = descriptor.compare {
|
||||
convert_compare_function(c)
|
||||
} else {
|
||||
wgt::CompareFunction::Undefined
|
||||
},
|
||||
compare: descriptor.compare.map(|c| convert_compare_function(c)),
|
||||
anisotropy_clamp: None,
|
||||
};
|
||||
self.channel
|
||||
.0
|
||||
|
|
|
@ -26,7 +26,7 @@ impl GPUPipelineLayout {
|
|||
bind_group_layouts: Vec<WebGPUBindGroupLayout>,
|
||||
pipeline_layout: WebGPUPipelineLayout,
|
||||
valid: bool,
|
||||
) -> GPUPipelineLayout {
|
||||
) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
bind_group_layouts,
|
||||
|
@ -41,7 +41,7 @@ impl GPUPipelineLayout {
|
|||
bind_group_layouts: Vec<WebGPUBindGroupLayout>,
|
||||
pipeline_layout: WebGPUPipelineLayout,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPUPipelineLayout> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUPipelineLayout::new_inherited(
|
||||
bind_group_layouts,
|
||||
|
|
|
@ -23,7 +23,7 @@ pub struct GPUQueue {
|
|||
}
|
||||
|
||||
impl GPUQueue {
|
||||
fn new_inherited(channel: WebGPU, queue: WebGPUQueue) -> GPUQueue {
|
||||
fn new_inherited(channel: WebGPU, queue: WebGPUQueue) -> Self {
|
||||
GPUQueue {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
|
@ -32,7 +32,7 @@ impl GPUQueue {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn new(global: &GlobalScope, channel: WebGPU, queue: WebGPUQueue) -> DomRoot<GPUQueue> {
|
||||
pub fn new(global: &GlobalScope, channel: WebGPU, queue: WebGPUQueue) -> DomRoot<Self> {
|
||||
reflect_dom_object(Box::new(GPUQueue::new_inherited(channel, queue)), global)
|
||||
}
|
||||
}
|
||||
|
|
273
components/script/dom/gpurenderpassencoder.rs
Normal file
273
components/script/dom/gpurenderpassencoder.rs
Normal file
|
@ -0,0 +1,273 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#![allow(unsafe_code)]
|
||||
|
||||
use crate::dom::bindings::cell::DomRefCell;
|
||||
use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::GPUColor;
|
||||
use crate::dom::bindings::codegen::Bindings::GPURenderPassEncoderBinding::GPURenderPassEncoderMethods;
|
||||
use crate::dom::bindings::num::Finite;
|
||||
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
|
||||
use crate::dom::bindings::root::{Dom, DomRoot};
|
||||
use crate::dom::bindings::str::DOMString;
|
||||
use crate::dom::globalscope::GlobalScope;
|
||||
use crate::dom::gpubindgroup::GPUBindGroup;
|
||||
use crate::dom::gpubuffer::GPUBuffer;
|
||||
use crate::dom::gpucommandencoder::{GPUCommandEncoder, GPUCommandEncoderState};
|
||||
use crate::dom::gpurenderpipeline::GPURenderPipeline;
|
||||
use dom_struct::dom_struct;
|
||||
use webgpu::{
|
||||
wgpu::command::{render_ffi as wgpu_render, RawPass},
|
||||
wgt, WebGPU, WebGPURequest,
|
||||
};
|
||||
|
||||
#[dom_struct]
|
||||
pub struct GPURenderPassEncoder {
|
||||
reflector_: Reflector,
|
||||
#[ignore_malloc_size_of = "defined in webgpu"]
|
||||
channel: WebGPU,
|
||||
label: DomRefCell<Option<DOMString>>,
|
||||
#[ignore_malloc_size_of = "defined in wgpu-core"]
|
||||
raw_pass: DomRefCell<Option<RawPass>>,
|
||||
command_encoder: Dom<GPUCommandEncoder>,
|
||||
}
|
||||
|
||||
impl GPURenderPassEncoder {
|
||||
fn new_inherited(channel: WebGPU, raw_pass: RawPass, parent: &GPUCommandEncoder) -> Self {
|
||||
Self {
|
||||
channel,
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
raw_pass: DomRefCell::new(Some(raw_pass)),
|
||||
command_encoder: Dom::from_ref(parent),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
channel: WebGPU,
|
||||
raw_pass: RawPass,
|
||||
parent: &GPUCommandEncoder,
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPURenderPassEncoder::new_inherited(
|
||||
channel, raw_pass, parent,
|
||||
)),
|
||||
global,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl GPURenderPassEncoderMethods for GPURenderPassEncoder {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
self.label.borrow().clone()
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn SetLabel(&self, value: Option<DOMString>) {
|
||||
*self.label.borrow_mut() = value;
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup
|
||||
fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, dynamic_offsets: Vec<u32>) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_bind_group(
|
||||
raw_pass,
|
||||
index,
|
||||
bind_group.id().0,
|
||||
dynamic_offsets.as_ptr(),
|
||||
dynamic_offsets.len(),
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setviewport
|
||||
fn SetViewport(
|
||||
&self,
|
||||
x: Finite<f32>,
|
||||
y: Finite<f32>,
|
||||
width: Finite<f32>,
|
||||
height: Finite<f32>,
|
||||
min_depth: Finite<f32>,
|
||||
max_depth: Finite<f32>,
|
||||
) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_viewport(
|
||||
raw_pass, *x, *y, *width, *height, *min_depth, *max_depth,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setscissorrect
|
||||
fn SetScissorRect(&self, x: u32, y: u32, width: u32, height: u32) {
|
||||
if width <= 0 || height <= 0 {
|
||||
return warn!("Cannot set scissor rect- width and height must greater than 0");
|
||||
}
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_scissor_rect(raw_pass, x, y, width, height)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor
|
||||
fn SetBlendColor(&self, color: GPUColor) {
|
||||
let colors = match color {
|
||||
GPUColor::GPUColorDict(d) => wgt::Color {
|
||||
r: *d.r,
|
||||
g: *d.g,
|
||||
b: *d.b,
|
||||
a: *d.a,
|
||||
},
|
||||
GPUColor::DoubleSequence(s) => wgt::Color {
|
||||
r: *s[0],
|
||||
g: *s[1],
|
||||
b: *s[2],
|
||||
a: *s[3],
|
||||
},
|
||||
};
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe { wgpu_render::wgpu_render_pass_set_blend_color(raw_pass, &colors) };
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setstencilreference
|
||||
fn SetStencilReference(&self, reference: u32) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe { wgpu_render::wgpu_render_pass_set_stencil_reference(raw_pass, reference) };
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-endpass
|
||||
fn EndPass(&self) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().take() {
|
||||
let (pass_data, command_encoder_id) = unsafe { raw_pass.finish_render() };
|
||||
|
||||
self.channel
|
||||
.0
|
||||
.send(WebGPURequest::RunRenderPass {
|
||||
command_encoder_id,
|
||||
pass_data,
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
self.command_encoder.set_state(
|
||||
GPUCommandEncoderState::Open,
|
||||
GPUCommandEncoderState::EncodingRenderPass,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setpipeline
|
||||
fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe { wgpu_render::wgpu_render_pass_set_pipeline(raw_pass, pipeline.id().0) };
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setindexbuffer
|
||||
fn SetIndexBuffer(&self, buffer: &GPUBuffer, offset: u64, size: u64) {
|
||||
let s = if size == 0 {
|
||||
wgt::BufferSize::WHOLE
|
||||
} else {
|
||||
wgt::BufferSize(size)
|
||||
};
|
||||
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_index_buffer(raw_pass, buffer.id().0, offset, s)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setvertexbuffer
|
||||
fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
|
||||
let s = if size == 0 {
|
||||
wgt::BufferSize::WHOLE
|
||||
} else {
|
||||
wgt::BufferSize(size)
|
||||
};
|
||||
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_set_vertex_buffer(
|
||||
raw_pass,
|
||||
slot,
|
||||
buffer.id().0,
|
||||
offset,
|
||||
s,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-draw
|
||||
fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw(
|
||||
raw_pass,
|
||||
vertex_count,
|
||||
instance_count,
|
||||
first_vertex,
|
||||
first_instance,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexed
|
||||
fn DrawIndexed(
|
||||
&self,
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw_indexed(
|
||||
raw_pass,
|
||||
index_count,
|
||||
instance_count,
|
||||
first_index,
|
||||
base_vertex,
|
||||
first_instance,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindirect
|
||||
fn DrawIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw_indirect(
|
||||
raw_pass,
|
||||
indirect_buffer.id().0,
|
||||
indirect_offset,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexedindirect
|
||||
fn DrawIndexedIndirect(&self, indirect_buffer: &GPUBuffer, indirect_offset: u64) {
|
||||
if let Some(raw_pass) = self.raw_pass.borrow_mut().as_mut() {
|
||||
unsafe {
|
||||
wgpu_render::wgpu_render_pass_draw_indexed_indirect(
|
||||
raw_pass,
|
||||
indirect_buffer.id().0,
|
||||
indirect_offset,
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
|
@ -27,7 +27,7 @@ impl GPURenderPipeline {
|
|||
render_pipeline: WebGPURenderPipeline,
|
||||
device: WebGPUDevice,
|
||||
valid: bool,
|
||||
) -> GPURenderPipeline {
|
||||
) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
|
@ -42,7 +42,7 @@ impl GPURenderPipeline {
|
|||
render_pipeline: WebGPURenderPipeline,
|
||||
device: WebGPUDevice,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPURenderPipeline> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPURenderPipeline::new_inherited(
|
||||
render_pipeline,
|
||||
|
@ -54,6 +54,12 @@ impl GPURenderPipeline {
|
|||
}
|
||||
}
|
||||
|
||||
impl GPURenderPipeline {
|
||||
pub fn id(&self) -> WebGPURenderPipeline {
|
||||
self.render_pipeline
|
||||
}
|
||||
}
|
||||
|
||||
impl GPURenderPipelineMethods for GPURenderPipeline {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
|
|
|
@ -31,7 +31,7 @@ impl GPUSampler {
|
|||
compare_enable: bool,
|
||||
sampler: WebGPUSampler,
|
||||
valid: bool,
|
||||
) -> GPUSampler {
|
||||
) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
channel,
|
||||
|
@ -50,7 +50,7 @@ impl GPUSampler {
|
|||
compare_enable: bool,
|
||||
sampler: WebGPUSampler,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPUSampler> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUSampler::new_inherited(
|
||||
channel,
|
||||
|
|
|
@ -19,7 +19,7 @@ pub struct GPUShaderModule {
|
|||
}
|
||||
|
||||
impl GPUShaderModule {
|
||||
fn new_inherited(shader_module: WebGPUShaderModule) -> GPUShaderModule {
|
||||
fn new_inherited(shader_module: WebGPUShaderModule) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
label: DomRefCell::new(None),
|
||||
|
@ -27,10 +27,7 @@ impl GPUShaderModule {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn new(
|
||||
global: &GlobalScope,
|
||||
shader_module: WebGPUShaderModule,
|
||||
) -> DomRoot<GPUShaderModule> {
|
||||
pub fn new(global: &GlobalScope, shader_module: WebGPUShaderModule) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUShaderModule::new_inherited(shader_module)),
|
||||
global,
|
||||
|
|
|
@ -49,7 +49,7 @@ impl GPUTexture {
|
|||
format: GPUTextureFormat,
|
||||
texture_usage: u32,
|
||||
valid: bool,
|
||||
) -> GPUTexture {
|
||||
) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
texture,
|
||||
|
@ -78,7 +78,7 @@ impl GPUTexture {
|
|||
format: GPUTextureFormat,
|
||||
texture_usage: u32,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPUTexture> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUTexture::new_inherited(
|
||||
texture,
|
||||
|
|
|
@ -22,11 +22,7 @@ pub struct GPUTextureView {
|
|||
}
|
||||
|
||||
impl GPUTextureView {
|
||||
fn new_inherited(
|
||||
texture_view: WebGPUTextureView,
|
||||
device: WebGPUDevice,
|
||||
valid: bool,
|
||||
) -> GPUTextureView {
|
||||
fn new_inherited(texture_view: WebGPUTextureView, device: WebGPUDevice, valid: bool) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
device,
|
||||
|
@ -41,7 +37,7 @@ impl GPUTextureView {
|
|||
texture_view: WebGPUTextureView,
|
||||
device: WebGPUDevice,
|
||||
valid: bool,
|
||||
) -> DomRoot<GPUTextureView> {
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(GPUTextureView::new_inherited(texture_view, device, valid)),
|
||||
global,
|
||||
|
@ -49,6 +45,12 @@ impl GPUTextureView {
|
|||
}
|
||||
}
|
||||
|
||||
impl GPUTextureView {
|
||||
pub fn id(&self) -> WebGPUTextureView {
|
||||
self.texture_view
|
||||
}
|
||||
}
|
||||
|
||||
impl GPUTextureViewMethods for GPUTextureView {
|
||||
/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
|
||||
fn GetLabel(&self) -> Option<DOMString> {
|
||||
|
|
|
@ -333,6 +333,7 @@ pub mod gpucomputepipeline;
|
|||
pub mod gpudevice;
|
||||
pub mod gpupipelinelayout;
|
||||
pub mod gpuqueue;
|
||||
pub mod gpurenderpassencoder;
|
||||
pub mod gpurenderpipeline;
|
||||
pub mod gpusampler;
|
||||
pub mod gpushadermodule;
|
||||
|
|
|
@ -14,12 +14,13 @@ interface GPUAdapter {
|
|||
};
|
||||
|
||||
dictionary GPUDeviceDescriptor : GPUObjectDescriptorBase {
|
||||
GPUExtensions extensions = {};
|
||||
sequence<GPUExtensionName> extensions = [];
|
||||
GPULimits limits = {};
|
||||
};
|
||||
|
||||
dictionary GPUExtensions {
|
||||
boolean anisotropicFiltering = false;
|
||||
enum GPUExtensionName {
|
||||
"texture-compression-bc",
|
||||
"pipeline-statistics-query"
|
||||
};
|
||||
|
||||
dictionary GPULimits {
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
// https://gpuweb.github.io/gpuweb/#gpucommandencoder
|
||||
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
|
||||
interface GPUCommandEncoder {
|
||||
// GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
||||
GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
||||
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
|
||||
|
||||
void copyBufferToBuffer(
|
||||
|
@ -43,3 +43,48 @@ dictionary GPUComputePassDescriptor : GPUObjectDescriptorBase {
|
|||
|
||||
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
||||
|
||||
dictionary GPURenderPassDescriptor : GPUObjectDescriptorBase {
|
||||
required sequence<GPURenderPassColorAttachmentDescriptor> colorAttachments;
|
||||
GPURenderPassDepthStencilAttachmentDescriptor depthStencilAttachment;
|
||||
//GPUQuerySet occlusionQuerySet;
|
||||
};
|
||||
|
||||
dictionary GPURenderPassColorAttachmentDescriptor {
|
||||
required GPUTextureView attachment;
|
||||
GPUTextureView resolveTarget;
|
||||
|
||||
required (GPULoadOp or GPUColor) loadValue;
|
||||
GPUStoreOp storeOp = "store";
|
||||
};
|
||||
|
||||
dictionary GPURenderPassDepthStencilAttachmentDescriptor {
|
||||
required GPUTextureView attachment;
|
||||
|
||||
required (GPULoadOp or float) depthLoadValue;
|
||||
required GPUStoreOp depthStoreOp;
|
||||
boolean depthReadOnly = false;
|
||||
|
||||
required GPUStencilLoadValue stencilLoadValue;
|
||||
required GPUStoreOp stencilStoreOp;
|
||||
boolean stencilReadOnly = false;
|
||||
};
|
||||
|
||||
typedef (GPULoadOp or GPUStencilValue) GPUStencilLoadValue;
|
||||
|
||||
enum GPULoadOp {
|
||||
"load"
|
||||
};
|
||||
|
||||
enum GPUStoreOp {
|
||||
"store",
|
||||
"clear"
|
||||
};
|
||||
|
||||
dictionary GPUColorDict {
|
||||
required double r;
|
||||
required double g;
|
||||
required double b;
|
||||
required double a;
|
||||
};
|
||||
typedef (sequence<double> or GPUColorDict) GPUColor;
|
||||
|
|
24
components/script/dom/webidls/GPURenderEncoderBase.webidl
Normal file
24
components/script/dom/webidls/GPURenderEncoderBase.webidl
Normal file
|
@ -0,0 +1,24 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpurenderencoderbase
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
interface mixin GPURenderEncoderBase {
|
||||
void setPipeline(GPURenderPipeline pipeline);
|
||||
|
||||
void setIndexBuffer(GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
||||
void setVertexBuffer(GPUIndex32 slot, GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
||||
|
||||
void draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
|
||||
optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
|
||||
void drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
|
||||
optional GPUSize32 firstIndex = 0,
|
||||
optional GPUSignedOffset32 baseVertex = 0,
|
||||
optional GPUSize32 firstInstance = 0);
|
||||
|
||||
void drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||
void drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
||||
};
|
||||
|
||||
typedef [EnforceRange] long GPUSignedOffset32;
|
26
components/script/dom/webidls/GPURenderPassEncoder.webidl
Normal file
26
components/script/dom/webidls/GPURenderPassEncoder.webidl
Normal file
|
@ -0,0 +1,26 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpurenderpassencoder
|
||||
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
|
||||
interface GPURenderPassEncoder {
|
||||
void setViewport(float x, float y,
|
||||
float width, float height,
|
||||
float minDepth, float maxDepth);
|
||||
|
||||
void setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
|
||||
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
|
||||
|
||||
void setBlendColor(GPUColor color);
|
||||
void setStencilReference(GPUStencilValue reference);
|
||||
|
||||
//void beginOcclusionQuery(GPUSize32 queryIndex);
|
||||
//void endOcclusionQuery(GPUSize32 queryIndex);
|
||||
|
||||
//void executeBundles(sequence<GPURenderBundle> bundles);
|
||||
void endPass();
|
||||
};
|
||||
GPURenderPassEncoder includes GPUObjectBase;
|
||||
GPURenderPassEncoder includes GPUProgrammablePassEncoder;
|
||||
GPURenderPassEncoder includes GPURenderEncoderBase;
|
|
@ -74,11 +74,6 @@ pub enum WebGPURequest {
|
|||
buffer_id: id::BufferId,
|
||||
descriptor: wgt::BufferDescriptor<String>,
|
||||
},
|
||||
CreateBufferMapped {
|
||||
device_id: id::DeviceId,
|
||||
buffer_id: id::BufferId,
|
||||
descriptor: wgt::BufferDescriptor<String>,
|
||||
},
|
||||
CreateCommandEncoder {
|
||||
device_id: id::DeviceId,
|
||||
// TODO(zakorgy): Serialize CommandEncoderDescriptor in wgpu-core
|
||||
|
@ -155,6 +150,10 @@ pub enum WebGPURequest {
|
|||
command_encoder_id: id::CommandEncoderId,
|
||||
pass_data: Vec<u8>,
|
||||
},
|
||||
RunRenderPass {
|
||||
command_encoder_id: id::CommandEncoderId,
|
||||
pass_data: Vec<u8>,
|
||||
},
|
||||
Submit {
|
||||
queue_id: id::QueueId,
|
||||
command_buffers: Vec<id::CommandBufferId>,
|
||||
|
@ -311,26 +310,9 @@ impl WGPU {
|
|||
descriptor,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
let desc = wgt::BufferDescriptor {
|
||||
size: descriptor.size,
|
||||
usage: descriptor.usage,
|
||||
label: ptr::null(),
|
||||
};
|
||||
let _ = gfx_select!(buffer_id => global.device_create_buffer(device_id, &desc, buffer_id));
|
||||
},
|
||||
WebGPURequest::CreateBufferMapped {
|
||||
device_id,
|
||||
buffer_id,
|
||||
descriptor,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
let desc = wgt::BufferDescriptor {
|
||||
size: descriptor.size,
|
||||
usage: descriptor.usage,
|
||||
label: ptr::null(),
|
||||
};
|
||||
let st = CString::new(descriptor.label.as_bytes()).unwrap();
|
||||
let _ = gfx_select!(buffer_id =>
|
||||
global.device_create_buffer_mapped(device_id, &desc, buffer_id));
|
||||
global.device_create_buffer(device_id, &descriptor.map_label(|_| st.as_ptr()), buffer_id));
|
||||
},
|
||||
WebGPURequest::CreateCommandEncoder {
|
||||
device_id,
|
||||
|
@ -586,6 +568,16 @@ impl WGPU {
|
|||
&pass_data
|
||||
));
|
||||
},
|
||||
WebGPURequest::RunRenderPass {
|
||||
command_encoder_id,
|
||||
pass_data,
|
||||
} => {
|
||||
let global = &self.global;
|
||||
gfx_select!(command_encoder_id => global.command_encoder_run_render_pass(
|
||||
command_encoder_id,
|
||||
&pass_data
|
||||
));
|
||||
},
|
||||
WebGPURequest::Submit {
|
||||
queue_id,
|
||||
command_buffers,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue