Move RenderingContext to webrender_traits (#32386)

The `gfx_traits` crate is gradually become just about text and fonts and
this is one of the few things there that is standing in the way of this.
Eventually `webrender_traits` will be the general cross-process
compositor API, so this sort of makes sense as well.
This commit is contained in:
Martin Robinson 2024-05-28 14:48:55 +02:00 committed by GitHub
parent 277eb87cc0
commit 0289377091
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14 changed files with 17 additions and 14 deletions

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@ -10,7 +10,6 @@ use std::time::Duration;
use base::id::{PipelineId, TopLevelBrowsingContextId};
use embedder_traits::{EmbedderProxy, EventLoopWaker};
use euclid::Scale;
use gfx::rendering_context::RenderingContext;
use keyboard_types::KeyboardEvent;
use libc::c_void;
use script_traits::{
@ -22,6 +21,7 @@ use servo_url::ServoUrl;
use style_traits::DevicePixel;
use webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePoint, DeviceRect};
use webrender_api::ScrollLocation;
use webrender_traits::RenderingContext;
#[derive(Clone)]
pub enum MouseWindowEvent {