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https://github.com/servo/servo.git
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Create FlexFlow's for 'display: flex' nodes.
This commit doesn't implement any flexbox behavior at all. It just constructs FlexFlow's, which act just like the BlockFlow from which they "inherit."
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parent
45b7ee9bdb
commit
0488a36862
6 changed files with 286 additions and 1 deletions
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@ -16,6 +16,7 @@
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use block::BlockFlow;
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use context::LayoutContext;
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use data::{HAS_NEWLY_CONSTRUCTED_FLOW, LayoutDataWrapper};
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use flex::FlexFlow;
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use floats::FloatKind;
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use flow::{MutableFlowUtils, MutableOwnedFlowUtils};
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use flow::{self, AbsoluteDescendants, Flow, ImmutableFlowUtils, IS_ABSOLUTELY_POSITIONED};
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@ -1277,6 +1278,14 @@ impl<'a> FlowConstructor<'a> {
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ConstructionResult::Flow(flow, AbsoluteDescendants::new())
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}
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/// Builds a flow for a node with 'display: flex'.
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fn build_flow_for_flex(&mut self, node: &ThreadSafeLayoutNode, float_kind: Option<FloatKind>)
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-> ConstructionResult {
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let fragment = self.build_fragment_for_block(node);
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let flow = Box::new(FlexFlow::from_fragment(fragment, float_kind));
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self.build_flow_for_block_like(FlowRef::new(flow), node)
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}
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/// Attempts to perform incremental repair to account for recent changes to this node. This
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/// can fail and return false, indicating that flows will need to be reconstructed.
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///
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@ -1518,6 +1527,13 @@ impl<'a> PostorderNodeMutTraversal for FlowConstructor<'a> {
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self.set_flow_construction_result(node, construction_result)
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}
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// Flex items contribute flex flow construction results.
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(display::T::flex, float_value, _) => {
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let float_kind = FloatKind::from_property(float_value);
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let construction_result = self.build_flow_for_flex(node, float_kind);
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self.set_flow_construction_result(node, construction_result)
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}
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// Block flows that are not floated contribute block flow construction results.
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//
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// TODO(pcwalton): Make this only trigger for blocks and handle the other `display`
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@ -13,6 +13,7 @@
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use azure::azure_hl::Color;
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use block::BlockFlow;
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use context::LayoutContext;
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use flex::FlexFlow;
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use flow::{self, BaseFlow, Flow, IS_ABSOLUTELY_POSITIONED, NEEDS_LAYER};
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use flow_ref;
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use fragment::{CoordinateSystem, Fragment, IframeFragmentInfo, ImageFragmentInfo};
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@ -1886,6 +1887,23 @@ impl ListItemFlowDisplayListBuilding for ListItemFlow {
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}
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}
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pub trait FlexFlowDisplayListBuilding {
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fn build_display_list_for_flex(&mut self,
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display_list: Box<DisplayList>,
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layout_context: &LayoutContext);
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}
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impl FlexFlowDisplayListBuilding for FlexFlow {
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fn build_display_list_for_flex(&mut self,
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display_list: Box<DisplayList>,
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layout_context: &LayoutContext) {
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// Draw the rest of the block.
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self.as_block().build_display_list_for_block(display_list,
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layout_context,
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BorderPaintingMode::Separate)
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}
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}
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trait BaseFlowDisplayListBuilding {
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fn build_display_items_for_debugging_tint(&self,
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display_list: &mut DisplayList,
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241
components/layout/flex.rs
Normal file
241
components/layout/flex.rs
Normal file
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@ -0,0 +1,241 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Layout for elements with a CSS `display` property of `flex`.
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#![deny(unsafe_code)]
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use block::BlockFlow;
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use context::LayoutContext;
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use display_list_builder::FlexFlowDisplayListBuilding;
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use floats::FloatKind;
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use flow;
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use flow::{Flow, FlowClass, OpaqueFlow};
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use flow::{HAS_LEFT_FLOATED_DESCENDANTS, HAS_RIGHT_FLOATED_DESCENDANTS};
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use flow::IS_ABSOLUTELY_POSITIONED;
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use flow::mut_base;
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use fragment::{Fragment, FragmentBorderBoxIterator};
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use layout_debug;
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use model::{IntrinsicISizes};
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use style::computed_values::{flex_direction, float};
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use style::properties::style_structs;
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use style::values::computed::LengthOrPercentageOrAuto;
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use euclid::{Point2D, Rect};
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use gfx::display_list::DisplayList;
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use std::cmp::max;
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use std::sync::Arc;
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use style::properties::ComputedValues;
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use util::geometry::Au;
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use util::logical_geometry::LogicalSize;
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use util::opts;
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// A mode describes which logical axis a flex axis is parallel with.
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// The logical axises are inline and block, the flex axises are main and cross.
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// When the flex container has flex-direction: column or flex-direction: column-reverse, the main axis
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// should be block. Otherwise, it should be inline.
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#[derive(Debug)]
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enum Mode {
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Inline,
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Block
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}
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/// A block with the CSS `display` property equal to `flex`.
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#[derive(Debug)]
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pub struct FlexFlow {
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/// Data common to all block flows.
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block_flow: BlockFlow,
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/// The logical axis which the main axis will be parallel with.
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/// The cross axis will be parallel with the opposite logical axis.
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main_mode: Mode,
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}
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fn flex_style(fragment: &Fragment) -> &style_structs::Flex {
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fragment.style.get_flex()
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}
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// TODO(zentner): This function should use flex-basis.
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fn flex_item_inline_sizes(flow: &mut Flow) -> IntrinsicISizes {
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let _scope = layout_debug_scope!("flex::flex_item_inline_sizes");
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debug!("flex_item_inline_sizes");
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let base = flow::mut_base(flow);
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debug!("FlexItem intrinsic inline sizes: {:?}, {:?}",
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base.intrinsic_inline_sizes.minimum_inline_size,
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base.intrinsic_inline_sizes.preferred_inline_size);
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IntrinsicISizes {
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minimum_inline_size: base.intrinsic_inline_sizes.minimum_inline_size,
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preferred_inline_size: base.intrinsic_inline_sizes.preferred_inline_size,
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}
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}
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impl FlexFlow {
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pub fn from_fragment(fragment: Fragment,
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flotation: Option<FloatKind>)
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-> FlexFlow {
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let main_mode = match flex_style(&fragment).flex_direction {
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flex_direction::T::row_reverse => Mode::Inline,
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flex_direction::T::row => Mode::Inline,
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flex_direction::T::column_reverse => Mode::Block,
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flex_direction::T::column => Mode::Block
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};
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let this = FlexFlow {
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block_flow: BlockFlow::from_fragment(fragment, flotation),
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main_mode: main_mode
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};
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this
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}
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// TODO(zentner): This function should use flex-basis.
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// Currently, this is the core of BlockFlow::bubble_inline_sizes() with all float logic
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// stripped out, and max replaced with union_nonbreaking_inline.
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fn inline_mode_bubble_inline_sizes(&mut self) {
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let fixed_width = match self.block_flow.fragment.style().get_box().width {
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LengthOrPercentageOrAuto::Length(_) => true,
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_ => false,
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};
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let mut computation = self.block_flow.fragment.compute_intrinsic_inline_sizes();
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if !fixed_width {
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for kid in self.block_flow.base.child_iter() {
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let is_absolutely_positioned =
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flow::base(kid).flags.contains(IS_ABSOLUTELY_POSITIONED);
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if !is_absolutely_positioned {
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computation.union_nonbreaking_inline(&flex_item_inline_sizes(kid));
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}
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}
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}
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self.block_flow.base.intrinsic_inline_sizes = computation.finish();
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}
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// TODO(zentner): This function should use flex-basis.
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// Currently, this is the core of BlockFlow::bubble_inline_sizes() with all float logic
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// stripped out.
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fn block_mode_bubble_inline_sizes(&mut self) {
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let fixed_width = match self.block_flow.fragment.style().get_box().width {
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LengthOrPercentageOrAuto::Length(_) => true,
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_ => false,
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};
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let mut computation = self.block_flow.fragment.compute_intrinsic_inline_sizes();
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if !fixed_width {
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for kid in self.block_flow.base.child_iter() {
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let is_absolutely_positioned =
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flow::base(kid).flags.contains(IS_ABSOLUTELY_POSITIONED);
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let child_base = flow::mut_base(kid);
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if !is_absolutely_positioned {
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computation.content_intrinsic_sizes.minimum_inline_size =
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max(computation.content_intrinsic_sizes.minimum_inline_size,
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child_base.intrinsic_inline_sizes.minimum_inline_size);
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computation.content_intrinsic_sizes.preferred_inline_size =
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max(computation.content_intrinsic_sizes.preferred_inline_size,
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child_base.intrinsic_inline_sizes.preferred_inline_size);
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}
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}
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}
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self.block_flow.base.intrinsic_inline_sizes = computation.finish();
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}
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}
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impl Flow for FlexFlow {
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fn class(&self) -> FlowClass {
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FlowClass::Flex
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}
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fn as_block<'a>(&'a mut self) -> &'a mut BlockFlow {
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&mut self.block_flow
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}
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fn bubble_inline_sizes(&mut self) {
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let _scope = layout_debug_scope!("flex::bubble_inline_sizes {:x}", self.block_flow.base.debug_id());
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// Flexbox Section 9.0: Generate anonymous flex items:
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// This part was handled in the flow constructor.
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// Flexbox Section 9.1: Re-order the flex items (and any absolutely positioned flex
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// container children) according to their order.
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// TODO(zentner): We need to re-order the items at some point. However, all the operations
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// here ignore order, so we can afford to do it later, if necessary.
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// `flex item`s (our children) cannot be floated. Furthermore, they all establish BFC's.
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// Therefore, we do not have to handle any floats here.
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let mut flags = self.block_flow.base.flags;
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flags.remove(HAS_LEFT_FLOATED_DESCENDANTS);
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flags.remove(HAS_RIGHT_FLOATED_DESCENDANTS);
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match self.main_mode {
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Mode::Inline => self.inline_mode_bubble_inline_sizes(),
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Mode::Block => self.block_mode_bubble_inline_sizes()
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}
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// Although our children can't be floated, we can.
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match self.block_flow.fragment.style().get_box().float {
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float::T::none => {}
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float::T::left => flags.insert(HAS_LEFT_FLOATED_DESCENDANTS),
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float::T::right => flags.insert(HAS_RIGHT_FLOATED_DESCENDANTS),
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}
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self.block_flow.base.flags = flags
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}
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fn assign_inline_sizes(&mut self, layout_context: &LayoutContext) {
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self.block_flow.assign_inline_sizes(layout_context);
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}
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fn assign_block_size<'a>(&mut self, layout_context: &'a LayoutContext<'a>) {
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self.block_flow.assign_block_size(layout_context);
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}
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fn compute_absolute_position(&mut self, layout_context: &LayoutContext) {
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self.block_flow.compute_absolute_position(layout_context)
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}
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fn place_float_if_applicable<'a>(&mut self, layout_context: &'a LayoutContext<'a>) {
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self.block_flow.place_float_if_applicable(layout_context)
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}
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fn update_late_computed_inline_position_if_necessary(&mut self, inline_position: Au) {
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self.block_flow.update_late_computed_inline_position_if_necessary(inline_position)
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}
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fn update_late_computed_block_position_if_necessary(&mut self, block_position: Au) {
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self.block_flow.update_late_computed_block_position_if_necessary(block_position)
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}
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fn build_display_list(&mut self, layout_context: &LayoutContext) {
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self.build_display_list_for_flex(Box::new(DisplayList::new()), layout_context);
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if opts::get().validate_display_list_geometry {
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self.block_flow.base.validate_display_list_geometry();
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}
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}
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fn repair_style(&mut self, new_style: &Arc<ComputedValues>) {
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self.block_flow.repair_style(new_style)
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}
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fn compute_overflow(&self) -> Rect<Au> {
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self.block_flow.compute_overflow()
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}
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fn generated_containing_block_size(&self, flow: OpaqueFlow) -> LogicalSize<Au> {
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self.block_flow.generated_containing_block_size(flow)
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}
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fn iterate_through_fragment_border_boxes(&self,
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iterator: &mut FragmentBorderBoxIterator,
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level: i32,
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stacking_context_position: &Point2D<Au>) {
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self.block_flow.iterate_through_fragment_border_boxes(iterator, level, stacking_context_position);
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}
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fn mutate_fragments(&mut self, mutator: &mut FnMut(&mut Fragment)) {
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self.block_flow.mutate_fragments(mutator);
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}
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}
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@ -517,6 +517,7 @@ pub enum FlowClass {
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TableCaption,
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TableCell,
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Multicol,
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Flex,
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}
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/// A top-down traversal.
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FlowClass::Table => !child.is_proper_table_child(),
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FlowClass::TableRowGroup => !child.is_table_row(),
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FlowClass::TableRow => !child.is_table_cell(),
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// FIXME(zentner): According to spec, anonymous flex items are only needed for text.
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FlowClass::Flex => child.is_inline_flow(),
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_ => false
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}
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}
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let hide = node.style().get_inheritedtable().empty_cells == empty_cells::T::hide;
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Arc::new(TableCellFlow::from_node_fragment_and_visibility_flag(node, fragment, !hide))
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},
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FlowClass::Flex => {
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let fragment =
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Fragment::new_anonymous_from_specific_info(node,
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SpecificFragmentInfo::Generic);
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box BlockFlow::from_fragment(fragment, None) as Box<Flow>
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},
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_ => {
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panic!("no need to generate a missing child")
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}
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@ -72,6 +72,7 @@ pub mod construct;
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pub mod context;
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pub mod data;
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pub mod display_list_builder;
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pub mod flex;
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pub mod floats;
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pub mod flow;
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pub mod flow_list;
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@ -412,7 +412,7 @@ pub mod longhands {
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values="inline block inline-block
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table inline-table table-row-group table-header-group table-footer-group
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table-row table-column-group table-column table-cell table-caption
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list-item
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list-item flex
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none">
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use values::computed::Context;
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