Update WR (resource cache changes, various optimizations).

This commit is contained in:
Glenn Watson 2016-11-04 12:48:47 +10:00
parent 4984a83f67
commit 04cd35914a
13 changed files with 32 additions and 41 deletions

View file

@ -25,7 +25,6 @@
#define varying in
// Uniform inputs
uniform sampler2D sMask;
// Fragment shader outputs
out vec4 oFragColor;
@ -35,6 +34,7 @@
// Shared shader uniforms
//======================================================================================
uniform sampler2D sDiffuse;
uniform sampler2D sMask;
//======================================================================================
// Interpolator definitions