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script: Move canvas stuff into dom/canvas folder (#39071)
Move all canvas stuff to canvas folder and 2d canvas to canvas/2d folder. Webgl and webgpu context remain in respective folders as outlined in https://github.com/servo/servo/issues/38901#issuecomment-3243020235 Testing: Just refactor. Part of https://github.com/servo/servo/issues/38901 --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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17 changed files with 138 additions and 124 deletions
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@ -230,10 +230,8 @@ pub(crate) mod bluetooth;
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pub(crate) use self::bluetooth::*;
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pub(crate) mod broadcastchannel;
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pub(crate) mod bytelengthqueuingstrategy;
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pub(crate) mod canvasgradient;
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pub(crate) mod canvaspattern;
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#[allow(dead_code)]
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pub(crate) mod canvasrenderingcontext2d;
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mod canvas;
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pub(crate) use self::canvas::*;
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pub(crate) mod cdatasection;
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pub(crate) mod characterdata;
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pub(crate) mod client;
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@ -343,9 +341,6 @@ pub(crate) mod idbopendbrequest;
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pub(crate) mod idbrequest;
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pub(crate) mod idbtransaction;
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pub(crate) mod idbversionchangeevent;
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pub(crate) mod imagebitmap;
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pub(crate) mod imagebitmaprenderingcontext;
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pub(crate) mod imagedata;
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pub(crate) mod inputevent;
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pub(crate) mod intersectionobserver;
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pub(crate) mod intersectionobserverentry;
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@ -381,13 +376,9 @@ pub(crate) mod nodeiterator;
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#[allow(dead_code)]
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pub(crate) mod nodelist;
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pub(crate) mod notification;
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pub(crate) mod offscreencanvas;
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pub(crate) mod offscreencanvasrenderingcontext2d;
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pub(crate) mod pagetransitionevent;
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pub(crate) mod paintrenderingcontext2d;
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pub(crate) mod paintsize;
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pub(crate) mod paintworkletglobalscope;
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pub(crate) mod path2d;
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pub(crate) mod performance;
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#[allow(dead_code)]
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pub(crate) mod performanceentry;
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@ -490,7 +481,6 @@ pub(crate) mod textdecodercommon;
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pub(crate) mod textdecoderstream;
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pub(crate) mod textencoder;
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pub(crate) mod textencoderstream;
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pub(crate) mod textmetrics;
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pub(crate) mod texttrack;
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pub(crate) mod texttrackcue;
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pub(crate) mod texttrackcuelist;
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