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Simplify VertexAttribOffset
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3 changed files with 8 additions and 8 deletions
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@ -216,7 +216,7 @@ pub enum WebGLCommand {
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GetAttribLocation(WebGLProgramId, String, WebGLSender<Option<i32>>),
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GetUniformLocation(WebGLProgramId, String, WebGLSender<Option<i32>>),
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GetVertexAttrib(u32, u32, WebGLSender<WebGLResult<WebGLParameter>>),
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GetVertexAttribOffset(u32, u32, WebGLSender<WebGLResult<isize>>),
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GetVertexAttribOffset(u32, u32, WebGLSender<isize>),
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GetShaderInfoLog(WebGLShaderId, WebGLSender<String>),
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GetProgramInfoLog(WebGLProgramId, WebGLSender<String>),
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PolygonOffset(f32, f32),
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