script: use Element::create instead of DOM struct constructors (#39325)

Creating elements by directly calling their interface constructors leads
to some state not being intialized correctly (see #39285). It is also
not in line with the specifications as many of them refer to the
[`create an element`][1] algorithm when an element needs to be created,
which directly maps to `Element::create` in the script crate.

So, switch all such places where elements are created by script to use
`Element::create`.

[1]: https://dom.spec.whatwg.org/#concept-create-element

Testing: Existing WPT tests.

Fixes: #39285

Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
This commit is contained in:
Mukilan Thiyagarajan 2025-09-16 14:56:42 +05:30 committed by GitHub
parent 2b261b02bf
commit 07b2ff5d60
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13 changed files with 254 additions and 98 deletions

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@ -5,7 +5,7 @@
use std::cmp::Ordering;
use dom_struct::dom_struct;
use html5ever::local_name;
use html5ever::{QualName, local_name, ns};
use crate::dom::bindings::codegen::Bindings::ElementBinding::ElementMethods;
use crate::dom::bindings::codegen::Bindings::HTMLCollectionBinding::HTMLCollectionMethods;
@ -20,7 +20,7 @@ use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::reflect_dom_object;
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::element::Element;
use crate::dom::element::{CustomElementCreationMode, Element, ElementCreator};
use crate::dom::html::htmlcollection::{CollectionFilter, HTMLCollection};
use crate::dom::html::htmloptionelement::HTMLOptionElement;
use crate::dom::html::htmlselectelement::HTMLSelectElement;
@ -61,8 +61,15 @@ impl HTMLOptionsCollection {
let document = root.owner_document();
for _ in 0..count {
let element =
HTMLOptionElement::new(local_name!("option"), None, &document, None, can_gc);
let element = Element::create(
QualName::new(None, ns!(html), local_name!("option")),
None,
&document,
ElementCreator::ScriptCreated,
CustomElementCreationMode::Asynchronous,
None,
can_gc,
);
let node = element.upcast::<Node>();
root.AppendChild(node, can_gc)?;
}