Get destination node engine from context

This commit is contained in:
Fernando Jiménez Moreno 2018-06-28 10:39:04 +02:00
parent 1c2d872e33
commit 07c0450e29
4 changed files with 15 additions and 3 deletions

View file

@ -21,7 +21,8 @@ impl AudioScheduledSourceNode {
number_of_inputs: u32,
number_of_outputs: u32) -> AudioScheduledSourceNode {
AudioScheduledSourceNode {
node: AudioNode::new_inherited(node_type, context, options, number_of_inputs, number_of_outputs),
node: AudioNode::new_inherited(node_type, None /* node_id */,
context, options, number_of_inputs, number_of_outputs),
}
}
}