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Get destination node engine from context
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parent
1c2d872e33
commit
07c0450e29
4 changed files with 15 additions and 3 deletions
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@ -21,7 +21,9 @@ impl AudioDestinationNode {
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fn new_inherited(context: &BaseAudioContext,
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fn new_inherited(context: &BaseAudioContext,
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options: &AudioNodeOptions) -> AudioDestinationNode {
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options: &AudioNodeOptions) -> AudioDestinationNode {
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AudioDestinationNode {
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AudioDestinationNode {
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node: AudioNode::new_inherited(AudioNodeType::DestinationNode, context, options, 1, 1),
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node: AudioNode::new_inherited(AudioNodeType::DestinationNode,
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Some(context.destination_node()),
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context, options, 1, 1),
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}
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}
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}
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}
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@ -34,13 +34,17 @@ pub struct AudioNode {
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impl AudioNode {
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impl AudioNode {
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pub fn new_inherited(node_type: AudioNodeType,
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pub fn new_inherited(node_type: AudioNodeType,
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node_id: Option<NodeId>,
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context: &BaseAudioContext,
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context: &BaseAudioContext,
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options: &AudioNodeOptions,
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options: &AudioNodeOptions,
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number_of_inputs: u32,
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number_of_inputs: u32,
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number_of_outputs: u32) -> AudioNode {
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number_of_outputs: u32) -> AudioNode {
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let node_id = node_id.unwrap_or_else(|| {
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context.audio_context_impl().create_node(node_type)
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});
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AudioNode {
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AudioNode {
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reflector_: Reflector::new(),
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reflector_: Reflector::new(),
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node_id: context.audio_context_impl().create_node(node_type),
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node_id,
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context: DomRoot::from_ref(context),
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context: DomRoot::from_ref(context),
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number_of_inputs,
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number_of_inputs,
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number_of_outputs,
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number_of_outputs,
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@ -21,7 +21,8 @@ impl AudioScheduledSourceNode {
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number_of_inputs: u32,
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number_of_inputs: u32,
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number_of_outputs: u32) -> AudioScheduledSourceNode {
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number_of_outputs: u32) -> AudioScheduledSourceNode {
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AudioScheduledSourceNode {
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AudioScheduledSourceNode {
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node: AudioNode::new_inherited(node_type, context, options, number_of_inputs, number_of_outputs),
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node: AudioNode::new_inherited(node_type, None /* node_id */,
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context, options, number_of_inputs, number_of_outputs),
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}
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}
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}
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}
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}
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}
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@ -24,6 +24,7 @@ use dom_struct::dom_struct;
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use servo_media::ServoMedia;
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use servo_media::ServoMedia;
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use servo_media::audio::context::{AudioContext, ProcessingState};
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use servo_media::audio::context::{AudioContext, ProcessingState};
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use servo_media::audio::context::{OfflineAudioContextOptions, RealTimeAudioContextOptions};
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use servo_media::audio::context::{OfflineAudioContextOptions, RealTimeAudioContextOptions};
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use servo_media::audio::graph::NodeId;
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use std::cell::Cell;
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use std::cell::Cell;
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use std::collections::VecDeque;
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use std::collections::VecDeque;
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use std::mem;
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use std::mem;
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@ -96,6 +97,10 @@ impl BaseAudioContext {
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&self.audio_context_impl
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&self.audio_context_impl
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}
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}
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pub fn destination_node(&self) -> NodeId {
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self.audio_context_impl.dest_node()
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}
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// https://webaudio.github.io/web-audio-api/#allowed-to-start
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// https://webaudio.github.io/web-audio-api/#allowed-to-start
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pub fn is_allowed_to_start(&self) -> bool {
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pub fn is_allowed_to_start(&self) -> bool {
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self.state.get() == AudioContextState::Suspended
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self.state.get() == AudioContextState::Suspended
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