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Minimal Win32 font platform implementation.
This uses a (very simple) Win32 API call to enumerate font families available, and load them as byte buffers. The font rasterization itself is done by freetype. This gets Servo + WR + Windows working, but should be improved by adding a proper implementation that matches fonts correctly and also uses DirectWrite (or GDI) to handle font rasterization.
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7 changed files with 195 additions and 13 deletions
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@ -33,14 +33,18 @@ extern crate bitflags;
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#[cfg(target_os = "macos")] extern crate core_graphics;
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#[cfg(target_os = "macos")] extern crate core_text;
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// Windows-specific library dependencies
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#[cfg(target_os = "windows")] extern crate gdi32;
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#[cfg(target_os = "windows")] extern crate winapi;
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extern crate euclid;
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extern crate fnv;
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// Platforms that use Freetype/Fontconfig library dependencies
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#[cfg(any(target_os = "linux", target_os = "android", all(target_os = "windows", target_env = "gnu")))]
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#[cfg(any(target_os = "linux", target_os = "android"))]
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extern crate fontconfig;
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extern crate fontsan;
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#[cfg(any(target_os = "linux", target_os = "android", all(target_os = "windows", target_env = "gnu")))]
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#[cfg(any(target_os = "linux", target_os = "android", target_os = "windows"))]
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extern crate freetype;
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extern crate gfx_traits;
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