Remove XR canvas dirtying step.

This commit is contained in:
Josh Matthews 2020-02-24 14:06:32 -05:00
parent b4d7ec1c99
commit 085e17b73c
2 changed files with 2 additions and 10 deletions

4
Cargo.lock generated
View file

@ -6650,7 +6650,7 @@ dependencies = [
[[package]]
name = "webxr"
version = "0.0.1"
source = "git+https://github.com/servo/webxr#3ac3e83f37ff64c74c847a610a8cefba9b907a9c"
source = "git+https://github.com/servo/webxr#bf3d92b744a3e48d9addb76f0eef45320ac33960"
dependencies = [
"bindgen",
"crossbeam-channel",
@ -6672,7 +6672,7 @@ dependencies = [
[[package]]
name = "webxr-api"
version = "0.0.1"
source = "git+https://github.com/servo/webxr#3ac3e83f37ff64c74c847a610a8cefba9b907a9c"
source = "git+https://github.com/servo/webxr#bf3d92b744a3e48d9addb76f0eef45320ac33960"
dependencies = [
"euclid",
"ipc-channel",

View file

@ -412,14 +412,6 @@ impl XRSession {
"WEBXR PROFILING [raf execute]:\t{}ms",
(time::precise_time_ns() - raf_start) as f64 / 1_000_000.
);
// If the canvas element is attached to the DOM, it is now dirty,
// and we need to trigger a reflow.
base_layer
.Context()
.Canvas()
.upcast::<Node>()
.dirty(NodeDamage::OtherNodeDamage);
}
fn update_inline_projection_matrix(&self) {