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Remove XR canvas dirtying step.
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parent
b4d7ec1c99
commit
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2 changed files with 2 additions and 10 deletions
4
Cargo.lock
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4
Cargo.lock
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@ -6650,7 +6650,7 @@ dependencies = [
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[[package]]
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name = "webxr"
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version = "0.0.1"
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source = "git+https://github.com/servo/webxr#3ac3e83f37ff64c74c847a610a8cefba9b907a9c"
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source = "git+https://github.com/servo/webxr#bf3d92b744a3e48d9addb76f0eef45320ac33960"
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dependencies = [
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"bindgen",
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"crossbeam-channel",
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@ -6672,7 +6672,7 @@ dependencies = [
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[[package]]
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name = "webxr-api"
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version = "0.0.1"
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source = "git+https://github.com/servo/webxr#3ac3e83f37ff64c74c847a610a8cefba9b907a9c"
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source = "git+https://github.com/servo/webxr#bf3d92b744a3e48d9addb76f0eef45320ac33960"
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dependencies = [
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"euclid",
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"ipc-channel",
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@ -412,14 +412,6 @@ impl XRSession {
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"WEBXR PROFILING [raf execute]:\t{}ms",
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(time::precise_time_ns() - raf_start) as f64 / 1_000_000.
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);
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// If the canvas element is attached to the DOM, it is now dirty,
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// and we need to trigger a reflow.
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base_layer
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.Context()
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.Canvas()
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.upcast::<Node>()
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.dirty(NodeDamage::OtherNodeDamage);
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}
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fn update_inline_projection_matrix(&self) {
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