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layout: Allow same ScriptThread
<iframe>
s to be resized synchronously (#34656)
Post layout, when a `Window` has all of the new `<iframe>` sizes, size any `Window`s for `Pipeline`s in the same `ScriptThread` synchronously. This ensures that when laying out from the outermost frame to the innermost frames, the frames sizes are set properly. There is still an issue where a non-same-`ScriptThread` `<iframe>` sits in between two `<iframe>`s of the same origin. According to the specification these frames should all be synchrnously laid out -- something quite difficult in Servo. This is issue #34655. This is the first change in a series of changes to improve the consistency of `<iframe>` loading and sizing. Fixes #14719. Fixes #24569. Fixes #24571. Fixes #25269. Fixes #25275. Fixes #25285. Fixes #30571. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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parent
1e17dfdf31
commit
0a01d06968
11 changed files with 56 additions and 80 deletions
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@ -151,7 +151,7 @@ use crate::script_runtime::{
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CanGc, CommonScriptMsg, JSContext, Runtime, ScriptChan, ScriptPort, ScriptThreadEventCategory,
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};
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use crate::script_thread::{
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ImageCacheMsg, MainThreadScriptChan, MainThreadScriptMsg, ScriptThread,
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with_script_thread, ImageCacheMsg, MainThreadScriptChan, MainThreadScriptMsg, ScriptThread,
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SendableMainThreadScriptChan,
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};
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use crate::task_manager::TaskManager;
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@ -380,6 +380,8 @@ pub struct Window {
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/// Sizes of the various `<iframes>` that we might have on this [`Window`].
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/// This is used to:
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/// - Let same-`ScriptThread` `<iframe>`s know synchronously when their
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/// size has changed, ensuring that the next layout has the right size.
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/// - Send the proper size for the `<iframe>` during new-Pipeline creation
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/// when the `src` attribute changes.
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/// - Let the `Constellation` know about `BrowsingContext` (one per `<iframe>`)
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@ -1982,6 +1984,24 @@ impl Window {
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return;
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}
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// Batch resize message to any local `Pipeline`s now, rather than waiting for them
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// to filter asynchronously through the `Constellation`. This allows the new value
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// to be reflected immediately in layout.
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let device_pixel_ratio = self.device_pixel_ratio();
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with_script_thread(|script_thread| {
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for iframe_size in new_iframe_sizes.values() {
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script_thread.handle_resize_message(
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iframe_size.pipeline_id,
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WindowSizeData {
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initial_viewport: iframe_size.size,
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device_pixel_ratio,
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},
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// TODO: This might send an extra resize event. This can fixed by explicitly
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// supporting `<iframe>` creation when the size isn't known yet.
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WindowSizeType::Resize,
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);
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}
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});
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// Send asynchronous updates to `Constellation.`
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let size_messages: Vec<_> = new_iframe_sizes
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.iter()
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@ -1546,8 +1546,10 @@ impl ScriptThread {
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// > the order it is found in the list.
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let documents_in_order = self.documents.borrow().documents_in_order();
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// Note: the spec reads: "for doc in docs" at each step
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// whereas this runs all steps per doc in docs.
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// TODO: The specification reads: "for doc in docs" at each step whereas this runs all
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// steps per doc in docs. Currently `<iframe>` resizing depends on a parent being able to
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// queue resize events on a child and have those run in the same call to this method, so
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// that needs to be sorted out to fix this.
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for pipeline_id in documents_in_order.iter() {
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let document = self
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.documents
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@ -1619,8 +1621,6 @@ impl ScriptThread {
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// TODO: Mark paint timing from https://w3c.github.io/paint-timing.
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// TODO(#31871): Update the rendering: consolidate all reflow calls into one here?
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#[cfg(feature = "webgpu")]
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document.update_rendering_of_webgpu_canvases();
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@ -2828,7 +2828,7 @@ impl ScriptThread {
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/// Batch window resize operations into a single "update the rendering" task,
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/// or, if a load is in progress, set the window size directly.
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fn handle_resize_message(
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pub(crate) fn handle_resize_message(
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&self,
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id: PipelineId,
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size: WindowSizeData,
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@ -2843,9 +2843,7 @@ impl ScriptThread {
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let mut loads = self.incomplete_loads.borrow_mut();
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if let Some(ref mut load) = loads.iter_mut().find(|load| load.pipeline_id == id) {
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load.window_size = size;
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return;
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}
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warn!("resize sent to nonexistent pipeline");
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})
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}
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