mirror of
https://github.com/servo/servo.git
synced 2025-08-01 03:30:33 +01:00
Update WebRender to get the latest changes
This commit is contained in:
parent
8a12c15582
commit
0a13c05479
20 changed files with 650 additions and 445 deletions
44
components/servo/Cargo.lock
generated
44
components/servo/Cargo.lock
generated
|
@ -46,8 +46,8 @@ dependencies = [
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"util 0.0.1",
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"util_tests 0.0.1",
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"webdriver_server 0.0.1",
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"webrender 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender 0.7.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -233,7 +233,7 @@ dependencies = [
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"offscreen_gl_context 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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"plugins 0.0.1",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -250,7 +250,7 @@ dependencies = [
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"plugins 0.0.1",
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"serde 0.8.11 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde_derive 0.8.12 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -338,8 +338,8 @@ dependencies = [
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"time 0.1.35 (registry+https://github.com/rust-lang/crates.io-index)",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender 0.7.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -370,7 +370,7 @@ dependencies = [
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"style_traits 0.0.1",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -815,7 +815,7 @@ dependencies = [
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"unicode-script 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)",
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"xi-unicode 0.0.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1166,7 +1166,7 @@ dependencies = [
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"unicode-script 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1205,7 +1205,7 @@ dependencies = [
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"style 0.0.1",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1219,7 +1219,7 @@ dependencies = [
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"profile_traits 0.0.1",
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"script_traits 0.0.1",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1388,7 +1388,7 @@ dependencies = [
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"plugins 0.0.1",
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"serde 0.8.11 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde_derive 0.8.12 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1426,7 +1426,7 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"uuid 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1484,7 +1484,7 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"uuid 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1989,7 +1989,7 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"uuid 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"xml5ever 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -2660,8 +2660,8 @@ dependencies = [
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[[package]]
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name = "webrender"
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version = "0.6.0"
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source = "git+https://github.com/servo/webrender#dce9d1ab8607f6b39cbcebad1d3e9272ad8cd75e"
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version = "0.7.0"
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source = "git+https://github.com/servo/webrender#a3adb113f95b682ae3176c4000bdcaad1e7cb940"
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dependencies = [
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"app_units 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"bincode 0.6.0 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -2680,13 +2680,13 @@ dependencies = [
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"offscreen_gl_context 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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"rayon 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"time 0.1.35 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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name = "webrender_traits"
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version = "0.6.0"
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source = "git+https://github.com/servo/webrender#dce9d1ab8607f6b39cbcebad1d3e9272ad8cd75e"
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version = "0.7.0"
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source = "git+https://github.com/servo/webrender#a3adb113f95b682ae3176c4000bdcaad1e7cb940"
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dependencies = [
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"app_units 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"byteorder 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -3002,8 +3002,8 @@ dependencies = [
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"checksum wayland-sys 0.5.11 (registry+https://github.com/rust-lang/crates.io-index)" = "9633f7fe5de56544215f82eaf1b76bf1b584becf7f08b58cbef4c2c7d10e803a"
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"checksum wayland-window 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "309b69d3a863c9c21422d889fb7d98cf02f8a2ca054960a49243ce5b67ad884c"
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"checksum webdriver 0.14.0 (registry+https://github.com/rust-lang/crates.io-index)" = "ee2d66e90672022ced375134329c57be4db228b19b120b97b744a469c381be06"
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"checksum webrender 0.6.0 (git+https://github.com/servo/webrender)" = "<none>"
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"checksum webrender_traits 0.6.0 (git+https://github.com/servo/webrender)" = "<none>"
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"checksum webrender 0.7.0 (git+https://github.com/servo/webrender)" = "<none>"
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"checksum webrender_traits 0.7.0 (git+https://github.com/servo/webrender)" = "<none>"
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"checksum websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)" = "bb4a1a6ea5ed0367f32eb3d94dcc58859ef4294b5f75ba983dbf56ac314af45d"
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"checksum winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "167dc9d6949a9b857f3451275e911c3f44255842c1f7a76f33c55103a909087a"
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"checksum winapi-build 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)" = "2d315eee3b34aca4797b2da6b13ed88266e6d612562a0c46390af8299fc699bc"
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44
ports/cef/Cargo.lock
generated
44
ports/cef/Cargo.lock
generated
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@ -206,7 +206,7 @@ dependencies = [
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"offscreen_gl_context 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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"plugins 0.0.1",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -223,7 +223,7 @@ dependencies = [
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"plugins 0.0.1",
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"serde 0.8.11 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde_derive 0.8.12 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -295,8 +295,8 @@ dependencies = [
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"time 0.1.35 (registry+https://github.com/rust-lang/crates.io-index)",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender 0.7.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -327,7 +327,7 @@ dependencies = [
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"style_traits 0.0.1",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -731,7 +731,7 @@ dependencies = [
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"unicode-script 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)",
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"xi-unicode 0.0.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1073,7 +1073,7 @@ dependencies = [
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"unicode-script 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1105,7 +1105,7 @@ dependencies = [
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"style 0.0.1",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1119,7 +1119,7 @@ dependencies = [
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"profile_traits 0.0.1",
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"script_traits 0.0.1",
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1288,7 +1288,7 @@ dependencies = [
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"plugins 0.0.1",
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"serde 0.8.11 (registry+https://github.com/rust-lang/crates.io-index)",
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"serde_derive 0.8.12 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -1326,7 +1326,7 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"uuid 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1362,7 +1362,7 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"uuid 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1840,7 +1840,7 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"uuid 0.3.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
|
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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"websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)",
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"xml5ever 0.1.3 (registry+https://github.com/rust-lang/crates.io-index)",
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]
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@ -1998,8 +1998,8 @@ dependencies = [
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"url 1.2.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"util 0.0.1",
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"webdriver_server 0.0.1",
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"webrender 0.6.0 (git+https://github.com/servo/webrender)",
|
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
|
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"webrender 0.7.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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@ -2518,8 +2518,8 @@ dependencies = [
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[[package]]
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name = "webrender"
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version = "0.6.0"
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source = "git+https://github.com/servo/webrender#dce9d1ab8607f6b39cbcebad1d3e9272ad8cd75e"
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version = "0.7.0"
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source = "git+https://github.com/servo/webrender#a3adb113f95b682ae3176c4000bdcaad1e7cb940"
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dependencies = [
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"app_units 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"bincode 0.6.0 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -2538,13 +2538,13 @@ dependencies = [
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"offscreen_gl_context 0.4.5 (registry+https://github.com/rust-lang/crates.io-index)",
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"rayon 0.4.0 (registry+https://github.com/rust-lang/crates.io-index)",
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"time 0.1.35 (registry+https://github.com/rust-lang/crates.io-index)",
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"webrender_traits 0.6.0 (git+https://github.com/servo/webrender)",
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"webrender_traits 0.7.0 (git+https://github.com/servo/webrender)",
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]
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[[package]]
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name = "webrender_traits"
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version = "0.6.0"
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source = "git+https://github.com/servo/webrender#dce9d1ab8607f6b39cbcebad1d3e9272ad8cd75e"
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version = "0.7.0"
|
||||
source = "git+https://github.com/servo/webrender#a3adb113f95b682ae3176c4000bdcaad1e7cb940"
|
||||
dependencies = [
|
||||
"app_units 0.3.0 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
"byteorder 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)",
|
||||
|
@ -2854,8 +2854,8 @@ dependencies = [
|
|||
"checksum wayland-sys 0.5.11 (registry+https://github.com/rust-lang/crates.io-index)" = "9633f7fe5de56544215f82eaf1b76bf1b584becf7f08b58cbef4c2c7d10e803a"
|
||||
"checksum wayland-window 0.2.3 (registry+https://github.com/rust-lang/crates.io-index)" = "309b69d3a863c9c21422d889fb7d98cf02f8a2ca054960a49243ce5b67ad884c"
|
||||
"checksum webdriver 0.14.0 (registry+https://github.com/rust-lang/crates.io-index)" = "ee2d66e90672022ced375134329c57be4db228b19b120b97b744a469c381be06"
|
||||
"checksum webrender 0.6.0 (git+https://github.com/servo/webrender)" = "<none>"
|
||||
"checksum webrender_traits 0.6.0 (git+https://github.com/servo/webrender)" = "<none>"
|
||||
"checksum webrender 0.7.0 (git+https://github.com/servo/webrender)" = "<none>"
|
||||
"checksum webrender_traits 0.7.0 (git+https://github.com/servo/webrender)" = "<none>"
|
||||
"checksum websocket 0.17.1 (registry+https://github.com/rust-lang/crates.io-index)" = "bb4a1a6ea5ed0367f32eb3d94dcc58859ef4294b5f75ba983dbf56ac314af45d"
|
||||
"checksum winapi 0.2.8 (registry+https://github.com/rust-lang/crates.io-index)" = "167dc9d6949a9b857f3451275e911c3f44255842c1f7a76f33c55103a909087a"
|
||||
"checksum winapi-build 0.1.1 (registry+https://github.com/rust-lang/crates.io-index)" = "2d315eee3b34aca4797b2da6b13ed88266e6d612562a0c46390af8299fc699bc"
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#line 1
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
@ -7,7 +8,7 @@ flat varying vec4 vClipRadius;
|
|||
|
||||
#ifdef WR_VERTEX_SHADER
|
||||
void write_clip(Clip clip) {
|
||||
vClipRect = vec4(clip.rect.xy, clip.rect.xy + clip.rect.zw);
|
||||
vClipRect = vec4(clip.rect.rect.xy, clip.rect.rect.xy + clip.rect.rect.zw);
|
||||
vClipRadius = vec4(clip.top_left.outer_inner_radius.x,
|
||||
clip.top_right.outer_inner_radius.x,
|
||||
clip.bottom_right.outer_inner_radius.x,
|
||||
|
|
|
@ -3,42 +3,79 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#define PST_TOP_LEFT uint(0)
|
||||
#define PST_TOP_RIGHT uint(1)
|
||||
#define PST_BOTTOM_LEFT uint(2)
|
||||
#define PST_BOTTOM_RIGHT uint(3)
|
||||
#define PST_TOP uint(4)
|
||||
#define PST_LEFT uint(5)
|
||||
#define PST_BOTTOM uint(6)
|
||||
#define PST_RIGHT uint(7)
|
||||
#define PST_TOP_LEFT 0
|
||||
#define PST_TOP 1
|
||||
#define PST_TOP_RIGHT 2
|
||||
#define PST_RIGHT 3
|
||||
#define PST_BOTTOM_RIGHT 4
|
||||
#define PST_BOTTOM 5
|
||||
#define PST_BOTTOM_LEFT 6
|
||||
#define PST_LEFT 7
|
||||
|
||||
#define BORDER_LEFT 0
|
||||
#define BORDER_TOP 1
|
||||
#define BORDER_RIGHT 2
|
||||
#define BORDER_BOTTOM 3
|
||||
|
||||
#define UV_NORMALIZED uint(0)
|
||||
#define UV_PIXEL uint(1)
|
||||
|
||||
// Border styles as defined in webrender_traits/types.rs
|
||||
#define BORDER_STYLE_NONE uint(0)
|
||||
#define BORDER_STYLE_SOLID uint(1)
|
||||
#define BORDER_STYLE_DOUBLE uint(2)
|
||||
#define BORDER_STYLE_DOTTED uint(3)
|
||||
#define BORDER_STYLE_DASHED uint(4)
|
||||
#define BORDER_STYLE_HIDDEN uint(5)
|
||||
#define BORDER_STYLE_GROOVE uint(6)
|
||||
#define BORDER_STYLE_RIDGE uint(7)
|
||||
#define BORDER_STYLE_INSET uint(8)
|
||||
#define BORDER_STYLE_OUTSET uint(9)
|
||||
#define BORDER_STYLE_NONE 0
|
||||
#define BORDER_STYLE_SOLID 1
|
||||
#define BORDER_STYLE_DOUBLE 2
|
||||
#define BORDER_STYLE_DOTTED 3
|
||||
#define BORDER_STYLE_DASHED 4
|
||||
#define BORDER_STYLE_HIDDEN 5
|
||||
#define BORDER_STYLE_GROOVE 6
|
||||
#define BORDER_STYLE_RIDGE 7
|
||||
#define BORDER_STYLE_INSET 8
|
||||
#define BORDER_STYLE_OUTSET 9
|
||||
|
||||
#define MAX_STOPS_PER_ANGLE_GRADIENT 8
|
||||
|
||||
#ifdef WR_VERTEX_SHADER
|
||||
|
||||
#define VECS_PER_LAYER 13
|
||||
#define LAYERS_PER_ROW (WR_MAX_VERTEX_TEXTURE_WIDTH / VECS_PER_LAYER)
|
||||
#define VECS_PER_LAYER 13
|
||||
#define VECS_PER_TILE 2
|
||||
#define VECS_PER_PRIM_GEOM 2
|
||||
|
||||
#define VECS_PER_TILE 2
|
||||
#define TILES_PER_ROW (WR_MAX_VERTEX_TEXTURE_WIDTH / VECS_PER_TILE)
|
||||
#define GRADIENT_HORIZONTAL 0
|
||||
#define GRADIENT_VERTICAL 1
|
||||
#define GRADIENT_ROTATED 2
|
||||
|
||||
uniform sampler2D sLayers;
|
||||
uniform sampler2D sRenderTasks;
|
||||
uniform sampler2D sPrimGeometry;
|
||||
uniform sampler2D sClips;
|
||||
|
||||
uniform sampler2D sData16;
|
||||
uniform sampler2D sData32;
|
||||
uniform sampler2D sData64;
|
||||
uniform sampler2D sData128;
|
||||
|
||||
ivec2 get_fetch_uv(int index, int vecs_per_item) {
|
||||
int items_per_row = WR_MAX_VERTEX_TEXTURE_WIDTH / vecs_per_item;
|
||||
int y = index / items_per_row;
|
||||
int x = vecs_per_item * (index % items_per_row);
|
||||
return ivec2(x, y);
|
||||
}
|
||||
|
||||
ivec2 get_fetch_uv_1(int index) {
|
||||
return get_fetch_uv(index, 1);
|
||||
}
|
||||
|
||||
ivec2 get_fetch_uv_2(int index) {
|
||||
return get_fetch_uv(index, 2);
|
||||
}
|
||||
|
||||
ivec2 get_fetch_uv_4(int index) {
|
||||
return get_fetch_uv(index, 4);
|
||||
}
|
||||
|
||||
ivec2 get_fetch_uv_8(int index) {
|
||||
return get_fetch_uv(index, 8);
|
||||
}
|
||||
|
||||
struct Layer {
|
||||
mat4 transform;
|
||||
|
@ -48,7 +85,7 @@ struct Layer {
|
|||
};
|
||||
|
||||
layout(std140) uniform Data {
|
||||
vec4 data[WR_MAX_UBO_VECTORS];
|
||||
ivec4 int_data[WR_MAX_UBO_VECTORS];
|
||||
};
|
||||
|
||||
Layer fetch_layer(int index) {
|
||||
|
@ -58,11 +95,9 @@ Layer fetch_layer(int index) {
|
|||
// This is required because trying to use an offset
|
||||
// of more than 8 texels doesn't work on some versions
|
||||
// of OSX.
|
||||
int y = index / LAYERS_PER_ROW;
|
||||
int x = VECS_PER_LAYER * (index % LAYERS_PER_ROW);
|
||||
|
||||
ivec2 uv0 = ivec2(x + 0, y);
|
||||
ivec2 uv1 = ivec2(x + 8, y);
|
||||
ivec2 uv = get_fetch_uv(index, VECS_PER_LAYER);
|
||||
ivec2 uv0 = ivec2(uv.x + 0, uv.y);
|
||||
ivec2 uv1 = ivec2(uv.x + 8, uv.y);
|
||||
|
||||
layer.transform[0] = texelFetchOffset(sLayers, uv0, 0, ivec2(0, 0));
|
||||
layer.transform[1] = texelFetchOffset(sLayers, uv0, 0, ivec2(1, 0));
|
||||
|
@ -92,10 +127,7 @@ struct Tile {
|
|||
Tile fetch_tile(int index) {
|
||||
Tile tile;
|
||||
|
||||
int y = index / TILES_PER_ROW;
|
||||
int x = VECS_PER_TILE * (index % TILES_PER_ROW);
|
||||
|
||||
ivec2 uv = ivec2(x + 0, y);
|
||||
ivec2 uv = get_fetch_uv(index, VECS_PER_TILE);
|
||||
|
||||
tile.actual_rect = texelFetchOffset(sRenderTasks, uv, 0, ivec2(0, 0));
|
||||
tile.target_rect = texelFetchOffset(sRenderTasks, uv, 0, ivec2(1, 0));
|
||||
|
@ -103,20 +135,172 @@ Tile fetch_tile(int index) {
|
|||
return tile;
|
||||
}
|
||||
|
||||
struct PrimitiveInfo {
|
||||
vec4 layer_tile;
|
||||
vec4 local_clip_rect;
|
||||
vec4 local_rect;
|
||||
struct Gradient {
|
||||
vec4 start_end_point;
|
||||
vec4 kind;
|
||||
};
|
||||
|
||||
PrimitiveInfo unpack_prim_info(int offset) {
|
||||
PrimitiveInfo info;
|
||||
Gradient fetch_gradient(int index) {
|
||||
Gradient gradient;
|
||||
|
||||
info.layer_tile = data[offset + 0];
|
||||
info.local_clip_rect = data[offset + 1];
|
||||
info.local_rect = data[offset + 2];
|
||||
ivec2 uv = get_fetch_uv_2(index);
|
||||
|
||||
return info;
|
||||
gradient.start_end_point = texelFetchOffset(sData32, uv, 0, ivec2(0, 0));
|
||||
gradient.kind = texelFetchOffset(sData32, uv, 0, ivec2(1, 0));
|
||||
|
||||
return gradient;
|
||||
}
|
||||
|
||||
struct GradientStop {
|
||||
vec4 color;
|
||||
vec4 offset;
|
||||
};
|
||||
|
||||
GradientStop fetch_gradient_stop(int index) {
|
||||
GradientStop stop;
|
||||
|
||||
ivec2 uv = get_fetch_uv_2(index);
|
||||
|
||||
stop.color = texelFetchOffset(sData32, uv, 0, ivec2(0, 0));
|
||||
stop.offset = texelFetchOffset(sData32, uv, 0, ivec2(1, 0));
|
||||
|
||||
return stop;
|
||||
}
|
||||
|
||||
struct Glyph {
|
||||
vec4 offset;
|
||||
vec4 uv_rect;
|
||||
};
|
||||
|
||||
Glyph fetch_glyph(int index) {
|
||||
Glyph glyph;
|
||||
|
||||
ivec2 uv = get_fetch_uv_2(index);
|
||||
|
||||
glyph.offset = texelFetchOffset(sData32, uv, 0, ivec2(0, 0));
|
||||
glyph.uv_rect = texelFetchOffset(sData32, uv, 0, ivec2(1, 0));
|
||||
|
||||
return glyph;
|
||||
}
|
||||
|
||||
struct Border {
|
||||
vec4 style;
|
||||
vec4 widths;
|
||||
vec4 colors[4];
|
||||
vec4 radii[2];
|
||||
};
|
||||
|
||||
Border fetch_border(int index) {
|
||||
Border border;
|
||||
|
||||
ivec2 uv = get_fetch_uv_8(index);
|
||||
|
||||
border.style = texelFetchOffset(sData128, uv, 0, ivec2(0, 0));
|
||||
border.widths = texelFetchOffset(sData128, uv, 0, ivec2(1, 0));
|
||||
border.colors[0] = texelFetchOffset(sData128, uv, 0, ivec2(2, 0));
|
||||
border.colors[1] = texelFetchOffset(sData128, uv, 0, ivec2(3, 0));
|
||||
border.colors[2] = texelFetchOffset(sData128, uv, 0, ivec2(4, 0));
|
||||
border.colors[3] = texelFetchOffset(sData128, uv, 0, ivec2(5, 0));
|
||||
border.radii[0] = texelFetchOffset(sData128, uv, 0, ivec2(6, 0));
|
||||
border.radii[1] = texelFetchOffset(sData128, uv, 0, ivec2(7, 0));
|
||||
|
||||
return border;
|
||||
}
|
||||
|
||||
vec4 fetch_instance_geometry(int index) {
|
||||
ivec2 uv = get_fetch_uv_1(index);
|
||||
|
||||
vec4 rect = texelFetchOffset(sData16, uv, 0, ivec2(0, 0));
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
struct PrimitiveGeometry {
|
||||
vec4 local_rect;
|
||||
vec4 local_clip_rect;
|
||||
};
|
||||
|
||||
PrimitiveGeometry fetch_prim_geometry(int index) {
|
||||
PrimitiveGeometry pg;
|
||||
|
||||
ivec2 uv = get_fetch_uv(index, VECS_PER_PRIM_GEOM);
|
||||
|
||||
pg.local_rect = texelFetchOffset(sPrimGeometry, uv, 0, ivec2(0, 0));
|
||||
pg.local_clip_rect = texelFetchOffset(sPrimGeometry, uv, 0, ivec2(1, 0));
|
||||
|
||||
return pg;
|
||||
}
|
||||
|
||||
struct PrimitiveInstance {
|
||||
int global_prim_index;
|
||||
int specific_prim_index;
|
||||
int render_task_index;
|
||||
int layer_index;
|
||||
int clip_address;
|
||||
ivec3 user_data;
|
||||
};
|
||||
|
||||
PrimitiveInstance fetch_instance(int index) {
|
||||
PrimitiveInstance pi;
|
||||
|
||||
int offset = index * 2;
|
||||
|
||||
ivec4 data0 = int_data[offset + 0];
|
||||
ivec4 data1 = int_data[offset + 1];
|
||||
|
||||
pi.global_prim_index = data0.x;
|
||||
pi.specific_prim_index = data0.y;
|
||||
pi.render_task_index = data0.z;
|
||||
pi.layer_index = data0.w;
|
||||
pi.clip_address = data1.x;
|
||||
pi.user_data = data1.yzw;
|
||||
|
||||
return pi;
|
||||
}
|
||||
|
||||
struct Primitive {
|
||||
Layer layer;
|
||||
Tile tile;
|
||||
vec4 local_rect;
|
||||
vec4 local_clip_rect;
|
||||
int prim_index;
|
||||
int clip_index;
|
||||
ivec3 user_data;
|
||||
};
|
||||
|
||||
Primitive load_primitive(int index) {
|
||||
Primitive prim;
|
||||
|
||||
PrimitiveInstance pi = fetch_instance(index);
|
||||
|
||||
prim.layer = fetch_layer(pi.layer_index);
|
||||
prim.tile = fetch_tile(pi.render_task_index);
|
||||
|
||||
PrimitiveGeometry pg = fetch_prim_geometry(pi.global_prim_index);
|
||||
prim.local_rect = pg.local_rect;
|
||||
prim.local_clip_rect = pg.local_clip_rect;
|
||||
|
||||
prim.prim_index = pi.specific_prim_index;
|
||||
prim.user_data = pi.user_data;
|
||||
prim.clip_index = pi.clip_address;
|
||||
|
||||
return prim;
|
||||
}
|
||||
|
||||
struct ClipRect {
|
||||
vec4 rect;
|
||||
vec4 dummy;
|
||||
};
|
||||
|
||||
ClipRect fetch_clip_rect(int index) {
|
||||
ClipRect rect;
|
||||
|
||||
ivec2 uv = get_fetch_uv_2(index);
|
||||
|
||||
rect.rect = texelFetchOffset(sData32, uv, 0, ivec2(0, 0));
|
||||
rect.dummy = texelFetchOffset(sData32, uv, 0, ivec2(1, 0));
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
struct ClipCorner {
|
||||
|
@ -124,31 +308,33 @@ struct ClipCorner {
|
|||
vec4 outer_inner_radius;
|
||||
};
|
||||
|
||||
ClipCorner unpack_clip_corner(int offset) {
|
||||
ClipCorner fetch_clip_corner(int index) {
|
||||
ClipCorner corner;
|
||||
|
||||
corner.rect = data[offset + 0];
|
||||
corner.outer_inner_radius = data[offset + 1];
|
||||
ivec2 uv = get_fetch_uv_2(index);
|
||||
|
||||
corner.rect = texelFetchOffset(sData32, uv, 0, ivec2(0, 0));
|
||||
corner.outer_inner_radius = texelFetchOffset(sData32, uv, 0, ivec2(1, 0));
|
||||
|
||||
return corner;
|
||||
}
|
||||
|
||||
struct Clip {
|
||||
vec4 rect;
|
||||
ClipRect rect;
|
||||
ClipCorner top_left;
|
||||
ClipCorner top_right;
|
||||
ClipCorner bottom_left;
|
||||
ClipCorner bottom_right;
|
||||
};
|
||||
|
||||
Clip unpack_clip(int offset) {
|
||||
Clip fetch_clip(int index) {
|
||||
Clip clip;
|
||||
|
||||
clip.rect = data[offset + 0];
|
||||
clip.top_left = unpack_clip_corner(offset + 1);
|
||||
clip.top_right = unpack_clip_corner(offset + 3);
|
||||
clip.bottom_left = unpack_clip_corner(offset + 5);
|
||||
clip.bottom_right = unpack_clip_corner(offset + 7);
|
||||
clip.rect = fetch_clip_rect(index + 0);
|
||||
clip.top_left = fetch_clip_corner(index + 1);
|
||||
clip.top_right = fetch_clip_corner(index + 2);
|
||||
clip.bottom_left = fetch_clip_corner(index + 3);
|
||||
clip.bottom_right = fetch_clip_corner(index + 4);
|
||||
|
||||
return clip;
|
||||
}
|
||||
|
@ -197,17 +383,17 @@ struct VertexInfo {
|
|||
vec2 global_clamped_pos;
|
||||
};
|
||||
|
||||
VertexInfo write_vertex(PrimitiveInfo info) {
|
||||
Layer layer = fetch_layer(int(info.layer_tile.x));
|
||||
Tile tile = fetch_tile(int(info.layer_tile.y));
|
||||
|
||||
vec2 p0 = floor(0.5 + info.local_rect.xy * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
vec2 p1 = floor(0.5 + (info.local_rect.xy + info.local_rect.zw) * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
VertexInfo write_vertex(vec4 instance_rect,
|
||||
vec4 local_clip_rect,
|
||||
Layer layer,
|
||||
Tile tile) {
|
||||
vec2 p0 = floor(0.5 + instance_rect.xy * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
vec2 p1 = floor(0.5 + (instance_rect.xy + instance_rect.zw) * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
|
||||
vec2 local_pos = mix(p0, p1, aPosition.xy);
|
||||
|
||||
vec2 cp0 = floor(0.5 + info.local_clip_rect.xy * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
vec2 cp1 = floor(0.5 + (info.local_clip_rect.xy + info.local_clip_rect.zw) * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
vec2 cp0 = floor(0.5 + local_clip_rect.xy * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
vec2 cp1 = floor(0.5 + (local_clip_rect.xy + local_clip_rect.zw) * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
local_pos = clamp(local_pos, cp0, cp1);
|
||||
|
||||
local_pos = clamp(local_pos,
|
||||
|
@ -239,12 +425,12 @@ struct TransformVertexInfo {
|
|||
vec4 clipped_local_rect;
|
||||
};
|
||||
|
||||
TransformVertexInfo write_transform_vertex(PrimitiveInfo info) {
|
||||
Layer layer = fetch_layer(int(info.layer_tile.x));
|
||||
Tile tile = fetch_tile(int(info.layer_tile.y));
|
||||
|
||||
vec2 lp0 = info.local_rect.xy;
|
||||
vec2 lp1 = info.local_rect.xy + info.local_rect.zw;
|
||||
TransformVertexInfo write_transform_vertex(vec4 instance_rect,
|
||||
vec4 local_clip_rect,
|
||||
Layer layer,
|
||||
Tile tile) {
|
||||
vec2 lp0 = instance_rect.xy;
|
||||
vec2 lp1 = instance_rect.xy + instance_rect.zw;
|
||||
|
||||
lp0 = clamp(lp0,
|
||||
layer.local_clip_rect.xy,
|
||||
|
@ -295,241 +481,90 @@ TransformVertexInfo write_transform_vertex(PrimitiveInfo info) {
|
|||
}
|
||||
|
||||
struct Rectangle {
|
||||
PrimitiveInfo info;
|
||||
vec4 color;
|
||||
};
|
||||
|
||||
Rectangle fetch_rectangle(int index) {
|
||||
Rectangle rect;
|
||||
|
||||
int offset = index * 4;
|
||||
ivec2 uv = get_fetch_uv_1(index);
|
||||
|
||||
rect.info = unpack_prim_info(offset);
|
||||
rect.color = data[offset + 3];
|
||||
rect.color = texelFetchOffset(sData16, uv, 0, ivec2(0, 0));
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
struct RectangleClip {
|
||||
PrimitiveInfo info;
|
||||
vec4 color;
|
||||
Clip clip;
|
||||
};
|
||||
|
||||
RectangleClip fetch_rectangle_clip(int index) {
|
||||
RectangleClip rect;
|
||||
|
||||
int offset = index * 13;
|
||||
|
||||
rect.info = unpack_prim_info(offset);
|
||||
rect.color = data[offset + 3];
|
||||
rect.clip = unpack_clip(offset + 4);
|
||||
|
||||
return rect;
|
||||
}
|
||||
|
||||
struct Glyph {
|
||||
PrimitiveInfo info;
|
||||
vec4 color;
|
||||
vec4 uv_rect;
|
||||
};
|
||||
|
||||
Glyph fetch_glyph(int index) {
|
||||
Glyph glyph;
|
||||
|
||||
int offset = index * 5;
|
||||
|
||||
glyph.info = unpack_prim_info(offset);
|
||||
glyph.color = data[offset + 3];
|
||||
glyph.uv_rect = data[offset + 4];
|
||||
|
||||
return glyph;
|
||||
}
|
||||
|
||||
struct TextRunGlyph {
|
||||
vec4 local_rect;
|
||||
vec4 uv_rect;
|
||||
};
|
||||
|
||||
struct TextRun {
|
||||
PrimitiveInfo info;
|
||||
vec4 color;
|
||||
TextRunGlyph glyphs[WR_GLYPHS_PER_TEXT_RUN];
|
||||
};
|
||||
|
||||
PrimitiveInfo fetch_text_run_glyph(int index, out vec4 color, out vec4 uv_rect) {
|
||||
int offset = 20 * (index / WR_GLYPHS_PER_TEXT_RUN);
|
||||
int glyph_index = index % WR_GLYPHS_PER_TEXT_RUN;
|
||||
int glyph_offset = offset + 4 + 2 * glyph_index;
|
||||
TextRun fetch_text_run(int index) {
|
||||
TextRun text;
|
||||
|
||||
PrimitiveInfo info;
|
||||
info.layer_tile = data[offset + 0];
|
||||
info.local_clip_rect = data[offset + 1];
|
||||
info.local_rect = data[glyph_offset + 0];
|
||||
ivec2 uv = get_fetch_uv_1(index);
|
||||
|
||||
color = data[offset + 3];
|
||||
uv_rect = data[glyph_offset + 1];
|
||||
text.color = texelFetchOffset(sData16, uv, 0, ivec2(0, 0));
|
||||
|
||||
return info;
|
||||
return text;
|
||||
}
|
||||
|
||||
struct Image {
|
||||
PrimitiveInfo info;
|
||||
vec4 st_rect; // Location of the image texture in the texture atlas.
|
||||
vec4 stretch_size_and_tile_spacing; // Size of the actual image and amount of space between
|
||||
// tiled instances of this image.
|
||||
vec4 uvkind; // Type of texture coordinates.
|
||||
bool has_pixel_coords;
|
||||
};
|
||||
|
||||
Image fetch_image(int index) {
|
||||
Image image;
|
||||
|
||||
int offset = index * 6;
|
||||
ivec2 uv = get_fetch_uv_2(index);
|
||||
|
||||
image.info = unpack_prim_info(offset);
|
||||
image.st_rect = data[offset + 3];
|
||||
image.stretch_size_and_tile_spacing = data[offset + 4];
|
||||
image.uvkind = data[offset + 5];
|
||||
image.st_rect = texelFetchOffset(sData32, uv, 0, ivec2(0, 0));
|
||||
image.stretch_size_and_tile_spacing = texelFetchOffset(sData32, uv, 0, ivec2(1, 0));
|
||||
|
||||
image.has_pixel_coords = image.st_rect.z < 0.0;
|
||||
image.st_rect.z = abs(image.st_rect.z);
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
struct ImageClip {
|
||||
PrimitiveInfo info;
|
||||
vec4 st_rect; // Location of the image texture in the texture atlas.
|
||||
vec4 stretch_size_and_tile_spacing; // Size of the actual image and amount of space between
|
||||
// tiled instances of this image.
|
||||
vec4 uvkind; // Type of texture coordinates.
|
||||
Clip clip;
|
||||
};
|
||||
|
||||
ImageClip fetch_image_clip(int index) {
|
||||
ImageClip image;
|
||||
|
||||
int offset = index * 15;
|
||||
|
||||
image.info = unpack_prim_info(offset);
|
||||
image.st_rect = data[offset + 3];
|
||||
image.stretch_size_and_tile_spacing = data[offset + 4];
|
||||
image.uvkind = data[offset + 5];
|
||||
image.clip = unpack_clip(offset + 6);
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
struct Border {
|
||||
PrimitiveInfo info;
|
||||
vec4 verticalColor;
|
||||
vec4 horizontalColor;
|
||||
vec4 radii;
|
||||
vec4 border_style_trbl;
|
||||
vec4 part;
|
||||
};
|
||||
|
||||
Border fetch_border(int index) {
|
||||
Border border;
|
||||
|
||||
int offset = index * 8;
|
||||
|
||||
border.info = unpack_prim_info(offset);
|
||||
border.verticalColor = data[offset + 3];
|
||||
border.horizontalColor = data[offset + 4];
|
||||
border.radii = data[offset + 5];
|
||||
border.border_style_trbl = data[offset + 6];
|
||||
border.part = data[offset + 7];
|
||||
|
||||
return border;
|
||||
}
|
||||
|
||||
struct BoxShadow {
|
||||
PrimitiveInfo info;
|
||||
vec4 src_rect;
|
||||
vec4 bs_rect;
|
||||
vec4 color;
|
||||
vec4 border_radii_blur_radius_inverted;
|
||||
vec4 bs_rect;
|
||||
vec4 src_rect;
|
||||
};
|
||||
|
||||
BoxShadow fetch_boxshadow(int index) {
|
||||
BoxShadow bs;
|
||||
|
||||
int offset = index * 7;
|
||||
ivec2 uv = get_fetch_uv_4(index);
|
||||
|
||||
bs.info = unpack_prim_info(offset);
|
||||
bs.color = data[offset + 3];
|
||||
bs.border_radii_blur_radius_inverted = data[offset + 4];
|
||||
bs.bs_rect = data[offset + 5];
|
||||
bs.src_rect = data[offset + 6];
|
||||
bs.src_rect = texelFetchOffset(sData64, uv, 0, ivec2(0, 0));
|
||||
bs.bs_rect = texelFetchOffset(sData64, uv, 0, ivec2(1, 0));
|
||||
bs.color = texelFetchOffset(sData64, uv, 0, ivec2(2, 0));
|
||||
bs.border_radii_blur_radius_inverted = texelFetchOffset(sData64, uv, 0, ivec2(3, 0));
|
||||
|
||||
return bs;
|
||||
}
|
||||
|
||||
struct AlignedGradient {
|
||||
PrimitiveInfo info;
|
||||
vec4 color0;
|
||||
vec4 color1;
|
||||
vec4 dir;
|
||||
Clip clip;
|
||||
};
|
||||
|
||||
AlignedGradient fetch_aligned_gradient(int index) {
|
||||
AlignedGradient gradient;
|
||||
|
||||
int offset = index * 15;
|
||||
|
||||
gradient.info = unpack_prim_info(offset);
|
||||
gradient.color0 = data[offset + 3];
|
||||
gradient.color1 = data[offset + 4];
|
||||
gradient.dir = data[offset + 5];
|
||||
gradient.clip = unpack_clip(offset + 6);
|
||||
|
||||
return gradient;
|
||||
}
|
||||
|
||||
struct AngleGradient {
|
||||
PrimitiveInfo info;
|
||||
vec4 start_end_point;
|
||||
vec4 stop_count;
|
||||
vec4 colors[MAX_STOPS_PER_ANGLE_GRADIENT];
|
||||
vec4 offsets[MAX_STOPS_PER_ANGLE_GRADIENT/4];
|
||||
};
|
||||
|
||||
AngleGradient fetch_angle_gradient(int index) {
|
||||
AngleGradient gradient;
|
||||
|
||||
int offset = index * 15;
|
||||
|
||||
gradient.info = unpack_prim_info(offset);
|
||||
gradient.start_end_point = data[offset + 3];
|
||||
gradient.stop_count = data[offset + 4];
|
||||
|
||||
for (int i=0 ; i < MAX_STOPS_PER_ANGLE_GRADIENT ; ++i) {
|
||||
gradient.colors[i] = data[offset + 5 + i];
|
||||
}
|
||||
|
||||
for (int i=0 ; i < MAX_STOPS_PER_ANGLE_GRADIENT/4 ; ++i) {
|
||||
gradient.offsets[i] = data[offset + 5 + MAX_STOPS_PER_ANGLE_GRADIENT + i];
|
||||
}
|
||||
|
||||
return gradient;
|
||||
}
|
||||
|
||||
struct Blend {
|
||||
vec4 src_id_target_id_opacity;
|
||||
ivec4 src_id_target_id_opacity;
|
||||
};
|
||||
|
||||
Blend fetch_blend(int index) {
|
||||
Blend blend;
|
||||
|
||||
int offset = index * 1;
|
||||
|
||||
blend.src_id_target_id_opacity = data[offset + 0];
|
||||
blend.src_id_target_id_opacity = int_data[offset + 0];
|
||||
|
||||
return blend;
|
||||
}
|
||||
|
||||
struct Composite {
|
||||
vec4 src0_src1_target_id;
|
||||
vec4 info_amount;
|
||||
ivec4 src0_src1_target_id;
|
||||
ivec4 info_amount;
|
||||
};
|
||||
|
||||
Composite fetch_composite(int index) {
|
||||
|
@ -537,8 +572,8 @@ Composite fetch_composite(int index) {
|
|||
|
||||
int offset = index * 2;
|
||||
|
||||
composite.src0_src1_target_id = data[offset + 0];
|
||||
composite.info_amount = data[offset + 1];
|
||||
composite.src0_src1_target_id = int_data[offset + 0];
|
||||
composite.info_amount = int_data[offset + 1];
|
||||
|
||||
return composite;
|
||||
}
|
||||
|
|
|
@ -4,10 +4,15 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
AngleGradient gradient = fetch_angle_gradient(gl_InstanceID);
|
||||
VertexInfo vi = write_vertex(gradient.info);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Gradient gradient = fetch_gradient(prim.prim_index);
|
||||
|
||||
vStopCount = int(gradient.stop_count.x);
|
||||
VertexInfo vi = write_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
|
||||
vStopCount = int(prim.user_data.y);
|
||||
vPos = vi.local_clamped_pos;
|
||||
|
||||
// Snap the start/end points to device pixel units.
|
||||
|
@ -19,8 +24,11 @@ void main(void) {
|
|||
vStartPoint = floor(0.5 + gradient.start_end_point.xy * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
vEndPoint = floor(0.5 + gradient.start_end_point.zw * uDevicePixelRatio) / uDevicePixelRatio;
|
||||
|
||||
for (int i=0 ; i < int(gradient.stop_count.x) ; ++i) {
|
||||
vColors[i] = gradient.colors[i];
|
||||
vOffsets[i] = gradient.offsets[i];
|
||||
int stop_index = int(prim.user_data.x);
|
||||
|
||||
for (int i=0 ; i < vStopCount ; ++i) {
|
||||
GradientStop stop = fetch_gradient_stop(stop_index + i);
|
||||
vColors[i] = stop.color;
|
||||
vOffsets[i/4][i%4] = stop.offset.x;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,8 +5,8 @@
|
|||
|
||||
void main(void) {
|
||||
Blend blend = fetch_blend(gl_InstanceID);
|
||||
Tile src = fetch_tile(int(blend.src_id_target_id_opacity.x));
|
||||
Tile dest = fetch_tile(int(blend.src_id_target_id_opacity.y));
|
||||
Tile src = fetch_tile(blend.src_id_target_id_opacity.x);
|
||||
Tile dest = fetch_tile(blend.src_id_target_id_opacity.y);
|
||||
|
||||
vec2 local_pos = mix(vec2(dest.target_rect.xy),
|
||||
vec2(dest.target_rect.xy + dest.target_rect.zw),
|
||||
|
@ -15,7 +15,7 @@ void main(void) {
|
|||
vec2 st0 = vec2(src.target_rect.xy) / 2048.0;
|
||||
vec2 st1 = vec2(src.target_rect.xy + src.target_rect.zw) / 2048.0;
|
||||
vUv = mix(st0, st1, aPosition.xy);
|
||||
vBrightnessOpacity = blend.src_id_target_id_opacity.zw;
|
||||
vBrightnessOpacity = blend.src_id_target_id_opacity.zw / 65535.0;
|
||||
|
||||
gl_Position = uTransform * vec4(local_pos, 0, 1);
|
||||
}
|
||||
|
|
|
@ -13,8 +13,8 @@ flat varying vec4 vLocalRect; // The rect of the border (x, y, w, h) in local sp
|
|||
// for corners, this is the beginning of the corner.
|
||||
// For the lines, this is the top left of the line.
|
||||
flat varying vec2 vRefPoint;
|
||||
flat varying uint vBorderStyle;
|
||||
flat varying uint vBorderPart; // Which part of the border we're drawing.
|
||||
flat varying int vBorderStyle;
|
||||
flat varying int vBorderPart; // Which part of the border we're drawing.
|
||||
|
||||
flat varying vec4 vPieceRect;
|
||||
|
||||
|
@ -28,6 +28,4 @@ varying vec2 vLocalPos; // The clamped position in local space.
|
|||
// These two are interpolated
|
||||
varying float vDistanceFromMixLine; // This is the distance from the line where two colors
|
||||
// meet in border corners.
|
||||
varying vec2 vDevicePos; // The clamped position in device space.
|
||||
flat varying vec4 vBorders; // the rect of the border in (x, y, width, height) form
|
||||
#endif
|
||||
|
|
|
@ -3,101 +3,205 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
float get_border_style(Border a_border, uint a_edge) {
|
||||
switch (a_edge) {
|
||||
case PST_TOP:
|
||||
case PST_TOP_LEFT:
|
||||
return a_border.border_style_trbl.x;
|
||||
case PST_BOTTOM_LEFT:
|
||||
case PST_LEFT:
|
||||
return a_border.border_style_trbl.z;
|
||||
case PST_BOTTOM_RIGHT:
|
||||
case PST_BOTTOM:
|
||||
return a_border.border_style_trbl.w;
|
||||
case PST_TOP_RIGHT:
|
||||
case PST_RIGHT:
|
||||
return a_border.border_style_trbl.y;
|
||||
}
|
||||
}
|
||||
|
||||
void main(void) {
|
||||
Border border = fetch_border(gl_InstanceID);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Border border = fetch_border(prim.prim_index);
|
||||
|
||||
vec2 tl_outer = prim.local_rect.xy;
|
||||
vec2 tl_inner = tl_outer + vec2(max(border.radii[0].x, border.widths.x),
|
||||
max(border.radii[0].y, border.widths.y));
|
||||
|
||||
vec2 tr_outer = vec2(prim.local_rect.x + prim.local_rect.z,
|
||||
prim.local_rect.y);
|
||||
vec2 tr_inner = tr_outer + vec2(-max(border.radii[0].z, border.widths.z),
|
||||
max(border.radii[0].w, border.widths.y));
|
||||
|
||||
vec2 br_outer = vec2(prim.local_rect.x + prim.local_rect.z,
|
||||
prim.local_rect.y + prim.local_rect.w);
|
||||
vec2 br_inner = br_outer - vec2(max(border.radii[1].x, border.widths.z),
|
||||
max(border.radii[1].y, border.widths.w));
|
||||
|
||||
vec2 bl_outer = vec2(prim.local_rect.x,
|
||||
prim.local_rect.y + prim.local_rect.w);
|
||||
vec2 bl_inner = bl_outer + vec2(max(border.radii[1].z, border.widths.x),
|
||||
-max(border.radii[1].w, border.widths.w));
|
||||
|
||||
vec4 segment_rect;
|
||||
switch (prim.user_data.x) {
|
||||
case PST_TOP_LEFT:
|
||||
segment_rect = vec4(tl_outer, tl_inner - tl_outer);
|
||||
break;
|
||||
case PST_TOP_RIGHT:
|
||||
segment_rect = vec4(tr_inner.x,
|
||||
tr_outer.y,
|
||||
tr_outer.x - tr_inner.x,
|
||||
tr_inner.y - tr_outer.y);
|
||||
break;
|
||||
case PST_BOTTOM_RIGHT:
|
||||
segment_rect = vec4(br_inner, br_outer - br_inner);
|
||||
break;
|
||||
case PST_BOTTOM_LEFT:
|
||||
segment_rect = vec4(bl_outer.x,
|
||||
bl_inner.y,
|
||||
bl_inner.x - bl_outer.x,
|
||||
bl_outer.y - bl_inner.y);
|
||||
break;
|
||||
case PST_LEFT:
|
||||
segment_rect = vec4(tl_outer.x,
|
||||
tl_inner.y,
|
||||
border.widths.x,
|
||||
bl_inner.y - tl_inner.y);
|
||||
break;
|
||||
case PST_RIGHT:
|
||||
segment_rect = vec4(tr_outer.x - border.widths.z,
|
||||
tr_inner.y,
|
||||
border.widths.z,
|
||||
br_inner.y - tr_inner.y);
|
||||
break;
|
||||
case PST_BOTTOM:
|
||||
segment_rect = vec4(bl_inner.x,
|
||||
bl_outer.y - border.widths.w,
|
||||
br_inner.x - bl_inner.x,
|
||||
border.widths.w);
|
||||
break;
|
||||
case PST_TOP:
|
||||
segment_rect = vec4(tl_inner.x,
|
||||
tl_outer.y,
|
||||
tr_inner.x - tl_inner.x,
|
||||
border.widths.y);
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(border.info);
|
||||
TransformVertexInfo vi = write_transform_vertex(segment_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalPos = vi.local_pos;
|
||||
|
||||
// Local space
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(border.info);
|
||||
VertexInfo vi = write_vertex(segment_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalPos = vi.local_clamped_pos.xy;
|
||||
|
||||
// Local space
|
||||
vLocalRect = border.info.local_rect;
|
||||
vLocalRect = prim.local_rect;
|
||||
#endif
|
||||
|
||||
// This is what was currently sent.
|
||||
vVerticalColor = border.verticalColor;
|
||||
vHorizontalColor = border.horizontalColor;
|
||||
|
||||
// Just our boring radius position.
|
||||
vRadii = border.radii;
|
||||
|
||||
float x0, y0, x1, y1;
|
||||
vBorderPart = uint(border.part.x);
|
||||
switch (vBorderPart) {
|
||||
int sub_part = prim.user_data.x;
|
||||
|
||||
switch (sub_part) {
|
||||
case PST_LEFT:
|
||||
vBorderStyle = int(border.style.x);
|
||||
vHorizontalColor = border.colors[BORDER_LEFT];
|
||||
vVerticalColor = border.colors[BORDER_LEFT];
|
||||
vRadii = vec4(0.0);
|
||||
break;
|
||||
case PST_TOP_LEFT:
|
||||
vBorderStyle = int(border.style.x);
|
||||
vHorizontalColor = border.colors[BORDER_LEFT];
|
||||
vVerticalColor = border.colors[BORDER_TOP];
|
||||
vRadii = vec4(border.radii[0].xy,
|
||||
border.radii[0].xy - border.widths.xy);
|
||||
break;
|
||||
case PST_TOP:
|
||||
vBorderStyle = int(border.style.y);
|
||||
vHorizontalColor = border.colors[BORDER_TOP];
|
||||
vVerticalColor = border.colors[BORDER_TOP];
|
||||
vRadii = vec4(0.0);
|
||||
break;
|
||||
case PST_TOP_RIGHT:
|
||||
vBorderStyle = int(border.style.y);
|
||||
vHorizontalColor = border.colors[BORDER_TOP];
|
||||
vVerticalColor = border.colors[BORDER_RIGHT];
|
||||
vRadii = vec4(border.radii[0].zw,
|
||||
border.radii[0].zw - border.widths.zy);
|
||||
break;
|
||||
case PST_RIGHT:
|
||||
vBorderStyle = int(border.style.z);
|
||||
vHorizontalColor = border.colors[BORDER_RIGHT];
|
||||
vVerticalColor = border.colors[BORDER_RIGHT];
|
||||
vRadii = vec4(0.0);
|
||||
break;
|
||||
case PST_BOTTOM_RIGHT:
|
||||
vBorderStyle = int(border.style.z);
|
||||
vHorizontalColor = border.colors[BORDER_BOTTOM];
|
||||
vVerticalColor = border.colors[BORDER_RIGHT];
|
||||
vRadii = vec4(border.radii[1].xy,
|
||||
border.radii[1].xy - border.widths.zw);
|
||||
break;
|
||||
case PST_BOTTOM:
|
||||
vBorderStyle = int(border.style.w);
|
||||
vHorizontalColor = border.colors[BORDER_BOTTOM];
|
||||
vVerticalColor = border.colors[BORDER_BOTTOM];
|
||||
vRadii = vec4(0.0);
|
||||
break;
|
||||
case PST_BOTTOM_LEFT:
|
||||
vBorderStyle = int(border.style.w);
|
||||
vHorizontalColor = border.colors[BORDER_BOTTOM];
|
||||
vVerticalColor = border.colors[BORDER_LEFT];
|
||||
vRadii = vec4(border.radii[1].zw,
|
||||
border.radii[1].zw - border.widths.xw);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (sub_part) {
|
||||
// These are the layer tile part PrimitivePart as uploaded by the tiling.rs
|
||||
case PST_TOP_LEFT:
|
||||
x0 = border.info.local_rect.x;
|
||||
y0 = border.info.local_rect.y;
|
||||
x0 = segment_rect.x;
|
||||
y0 = segment_rect.y;
|
||||
// These are width / heights
|
||||
x1 = border.info.local_rect.x + border.info.local_rect.z;
|
||||
y1 = border.info.local_rect.y + border.info.local_rect.w;
|
||||
x1 = segment_rect.x + segment_rect.z;
|
||||
y1 = segment_rect.y + segment_rect.w;
|
||||
|
||||
// The radius here is the border-radius. This is 0, so vRefPoint will
|
||||
// just be the top left (x,y) corner.
|
||||
vRefPoint = vec2(x0, y0) + vRadii.xy;
|
||||
break;
|
||||
case PST_TOP_RIGHT:
|
||||
x0 = border.info.local_rect.x + border.info.local_rect.z;
|
||||
y0 = border.info.local_rect.y;
|
||||
x1 = border.info.local_rect.x;
|
||||
y1 = border.info.local_rect.y + border.info.local_rect.w;
|
||||
x0 = segment_rect.x + segment_rect.z;
|
||||
y0 = segment_rect.y;
|
||||
x1 = segment_rect.x;
|
||||
y1 = segment_rect.y + segment_rect.w;
|
||||
vRefPoint = vec2(x0, y0) + vec2(-vRadii.x, vRadii.y);
|
||||
break;
|
||||
case PST_BOTTOM_LEFT:
|
||||
x0 = border.info.local_rect.x;
|
||||
y0 = border.info.local_rect.y + border.info.local_rect.w;
|
||||
x1 = border.info.local_rect.x + border.info.local_rect.z;
|
||||
y1 = border.info.local_rect.y;
|
||||
x0 = segment_rect.x;
|
||||
y0 = segment_rect.y + segment_rect.w;
|
||||
x1 = segment_rect.x + segment_rect.z;
|
||||
y1 = segment_rect.y;
|
||||
vRefPoint = vec2(x0, y0) + vec2(vRadii.x, -vRadii.y);
|
||||
break;
|
||||
case PST_BOTTOM_RIGHT:
|
||||
x0 = border.info.local_rect.x;
|
||||
y0 = border.info.local_rect.y;
|
||||
x1 = border.info.local_rect.x + border.info.local_rect.z;
|
||||
y1 = border.info.local_rect.y + border.info.local_rect.w;
|
||||
x0 = segment_rect.x;
|
||||
y0 = segment_rect.y;
|
||||
x1 = segment_rect.x + segment_rect.z;
|
||||
y1 = segment_rect.y + segment_rect.w;
|
||||
vRefPoint = vec2(x1, y1) + vec2(-vRadii.x, -vRadii.y);
|
||||
break;
|
||||
case PST_TOP:
|
||||
case PST_LEFT:
|
||||
case PST_BOTTOM:
|
||||
case PST_RIGHT:
|
||||
vRefPoint = border.info.local_rect.xy;
|
||||
x0 = border.info.local_rect.x;
|
||||
y0 = border.info.local_rect.y;
|
||||
x1 = border.info.local_rect.x + border.info.local_rect.z;
|
||||
y1 = border.info.local_rect.y + border.info.local_rect.w;
|
||||
vRefPoint = segment_rect.xy;
|
||||
x0 = segment_rect.x;
|
||||
y0 = segment_rect.y;
|
||||
x1 = segment_rect.x + segment_rect.z;
|
||||
y1 = segment_rect.y + segment_rect.w;
|
||||
break;
|
||||
}
|
||||
|
||||
vBorderStyle = uint(get_border_style(border, vBorderPart));
|
||||
|
||||
// y1 - y0 is the height of the corner / line
|
||||
// x1 - x0 is the width of the corner / line.
|
||||
float width = x1 - x0;
|
||||
float height = y1 - y0;
|
||||
|
||||
vBorderPart = sub_part;
|
||||
vPieceRect = vec4(x0, y0, width, height);
|
||||
|
||||
// The fragment shader needs to calculate the distance from the bisecting line
|
||||
|
@ -109,11 +213,5 @@ void main(void) {
|
|||
#else
|
||||
vDistanceFromMixLine = (vi.local_clamped_pos.x - x0) * height -
|
||||
(vi.local_clamped_pos.y - y0) * width;
|
||||
|
||||
// These are in device space
|
||||
vDevicePos = vi.global_clamped_pos;
|
||||
|
||||
// These are in device space
|
||||
vBorders = border.info.local_rect * uDevicePixelRatio;
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -4,8 +4,14 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
BoxShadow bs = fetch_boxshadow(gl_InstanceID);
|
||||
VertexInfo vi = write_vertex(bs.info);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
BoxShadow bs = fetch_boxshadow(prim.prim_index);
|
||||
vec4 segment_rect = fetch_instance_geometry(prim.user_data.x + prim.user_data.y);
|
||||
|
||||
VertexInfo vi = write_vertex(segment_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
|
||||
vPos = vi.local_clamped_pos;
|
||||
vColor = bs.color;
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
|
||||
void main(void) {
|
||||
Composite composite = fetch_composite(gl_InstanceID);
|
||||
Tile src0 = fetch_tile(int(composite.src0_src1_target_id.x));
|
||||
Tile src1 = fetch_tile(int(composite.src0_src1_target_id.y));
|
||||
Tile dest = fetch_tile(int(composite.src0_src1_target_id.z));
|
||||
Tile src0 = fetch_tile(composite.src0_src1_target_id.x);
|
||||
Tile src1 = fetch_tile(composite.src0_src1_target_id.y);
|
||||
Tile dest = fetch_tile(composite.src0_src1_target_id.z);
|
||||
|
||||
vec2 local_pos = mix(vec2(dest.target_rect.xy),
|
||||
vec2(dest.target_rect.xy + dest.target_rect.zw),
|
||||
|
@ -21,8 +21,8 @@ void main(void) {
|
|||
st1 = vec2(src1.target_rect.xy + src1.target_rect.zw) / 2048.0;
|
||||
vUv1 = mix(st0, st1, aPosition.xy);
|
||||
|
||||
vInfo = ivec2(composite.info_amount.xy);
|
||||
vAmount = composite.info_amount.z;
|
||||
vInfo = composite.info_amount.xy;
|
||||
vAmount = composite.info_amount.z / 65535.0;
|
||||
|
||||
gl_Position = uTransform * vec4(local_pos, 0, 1);
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@ void main(void) {
|
|||
#endif
|
||||
|
||||
alpha = min(alpha, do_clip(local_pos));
|
||||
oFragColor = mix(vColor0, vColor1, vF) * vec4(1, 1, 1, alpha);
|
||||
oFragColor = vColor * vec4(1, 1, 1, alpha);
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
oFragColor.a *= alpha;
|
||||
|
|
|
@ -2,9 +2,7 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
flat varying vec4 vColor0;
|
||||
flat varying vec4 vColor1;
|
||||
varying float vF;
|
||||
varying vec4 vColor;
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
varying vec3 vLocalPos;
|
||||
|
|
|
@ -3,34 +3,70 @@
|
|||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#define DIR_HORIZONTAL uint(0)
|
||||
#define DIR_VERTICAL uint(1)
|
||||
|
||||
void main(void) {
|
||||
AlignedGradient gradient = fetch_aligned_gradient(gl_InstanceID);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Gradient gradient = fetch_gradient(prim.prim_index);
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(gradient.info);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vLocalPos = vi.local_pos;
|
||||
vec2 f = (vi.local_pos.xy - gradient.info.local_rect.xy) / gradient.info.local_rect.zw;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(gradient.info);
|
||||
vec2 f = (vi.local_clamped_pos - gradient.info.local_rect.xy) / gradient.info.local_rect.zw;
|
||||
vPos = vi.local_clamped_pos;
|
||||
#endif
|
||||
int stop_index = prim.user_data.x + prim.user_data.y;
|
||||
GradientStop g0 = fetch_gradient_stop(stop_index + 0);
|
||||
GradientStop g1 = fetch_gradient_stop(stop_index + 1);
|
||||
|
||||
switch (uint(gradient.dir.x)) {
|
||||
case DIR_HORIZONTAL:
|
||||
vF = f.x;
|
||||
vec4 segment_rect;
|
||||
switch (int(gradient.kind.x)) {
|
||||
case GRADIENT_HORIZONTAL:
|
||||
float x0 = mix(gradient.start_end_point.x,
|
||||
gradient.start_end_point.z,
|
||||
g0.offset.x);
|
||||
float x1 = mix(gradient.start_end_point.x,
|
||||
gradient.start_end_point.z,
|
||||
g1.offset.x);
|
||||
segment_rect.yw = prim.local_rect.yw;
|
||||
segment_rect.x = x0;
|
||||
segment_rect.z = x1 - x0;
|
||||
break;
|
||||
case DIR_VERTICAL:
|
||||
vF = f.y;
|
||||
case GRADIENT_VERTICAL:
|
||||
float y0 = mix(gradient.start_end_point.y,
|
||||
gradient.start_end_point.w,
|
||||
g0.offset.x);
|
||||
float y1 = mix(gradient.start_end_point.y,
|
||||
gradient.start_end_point.w,
|
||||
g1.offset.x);
|
||||
segment_rect.xz = prim.local_rect.xz;
|
||||
segment_rect.y = y0;
|
||||
segment_rect.w = y1 - y0;
|
||||
break;
|
||||
}
|
||||
|
||||
write_clip(gradient.clip);
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(segment_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vLocalPos = vi.local_pos;
|
||||
vec2 f = (vi.local_pos.xy - prim.local_rect.xy) / prim.local_rect.zw;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(segment_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
|
||||
vColor0 = gradient.color0;
|
||||
vColor1 = gradient.color1;
|
||||
vec2 f = (vi.local_clamped_pos - segment_rect.xy) / segment_rect.zw;
|
||||
vPos = vi.local_clamped_pos;
|
||||
#endif
|
||||
|
||||
switch (int(gradient.kind.x)) {
|
||||
case GRADIENT_HORIZONTAL:
|
||||
vColor = mix(g0.color, g1.color, f.x);
|
||||
break;
|
||||
case GRADIENT_VERTICAL:
|
||||
vColor = mix(g0.color, g1.color, f.y);
|
||||
break;
|
||||
case GRADIENT_ROTATED:
|
||||
vColor = vec4(1.0, 0.0, 1.0, 1.0);
|
||||
break;
|
||||
}
|
||||
|
||||
Clip clip = fetch_clip(prim.clip_index);
|
||||
write_clip(clip);
|
||||
}
|
||||
|
|
|
@ -4,16 +4,21 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
Image image = fetch_image(gl_InstanceID);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Image image = fetch_image(prim.prim_index);
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(image.info);
|
||||
TransformVertexInfo vi = write_transform_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vLocalPos = vi.local_pos;
|
||||
vStretchSize = image.stretch_size_and_tile_spacing.xy;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(image.info);
|
||||
vStretchSize = image.stretch_size_and_tile_spacing.xy;
|
||||
VertexInfo vi = write_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalPos = vi.local_clamped_pos - vi.local_rect.p0;
|
||||
#endif
|
||||
|
||||
|
@ -21,18 +26,14 @@ void main(void) {
|
|||
vec2 st0 = image.st_rect.xy;
|
||||
vec2 st1 = image.st_rect.zw;
|
||||
|
||||
switch (uint(image.uvkind.x)) {
|
||||
case UV_NORMALIZED:
|
||||
break;
|
||||
case UV_PIXEL: {
|
||||
vec2 texture_size = vec2(textureSize(sDiffuse, 0));
|
||||
st0 /= texture_size;
|
||||
st1 /= texture_size;
|
||||
}
|
||||
break;
|
||||
if (image.has_pixel_coords) {
|
||||
vec2 texture_size = vec2(textureSize(sDiffuse, 0));
|
||||
st0 /= texture_size;
|
||||
st1 /= texture_size;
|
||||
}
|
||||
|
||||
vTextureSize = st1 - st0;
|
||||
vTextureOffset = st0;
|
||||
vTileSpacing = image.stretch_size_and_tile_spacing.zw;
|
||||
vStretchSize = image.stretch_size_and_tile_spacing.xy;
|
||||
}
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#line 1
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
|
|
@ -4,35 +4,40 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
ImageClip image = fetch_image_clip(gl_InstanceID);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Image image = fetch_image(prim.prim_index);
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(image.info);
|
||||
TransformVertexInfo vi = write_transform_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vLocalPos = vi.local_pos;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(image.info);
|
||||
VertexInfo vi = write_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = prim.local_rect;
|
||||
vLocalPos = vi.local_clamped_pos;
|
||||
vLocalRect = image.info.local_rect;
|
||||
#endif
|
||||
|
||||
write_clip(image.clip);
|
||||
Clip clip = fetch_clip(prim.clip_index);
|
||||
write_clip(clip);
|
||||
|
||||
// vUv will contain how many times this image has wrapped around the image size.
|
||||
vec2 st0 = image.st_rect.xy;
|
||||
vec2 st1 = image.st_rect.zw;
|
||||
|
||||
switch (uint(image.uvkind.x)) {
|
||||
case UV_NORMALIZED:
|
||||
break;
|
||||
case UV_PIXEL: {
|
||||
vec2 texture_size = vec2(textureSize(sDiffuse, 0));
|
||||
st0 /= texture_size;
|
||||
st1 /= texture_size;
|
||||
}
|
||||
break;
|
||||
if (image.has_pixel_coords) {
|
||||
vec2 texture_size = vec2(textureSize(sDiffuse, 0));
|
||||
st0 /= texture_size;
|
||||
st1 /= texture_size;
|
||||
}
|
||||
|
||||
vTextureSize = st1 - st0;
|
||||
vTextureOffset = st0;
|
||||
vStretchSize = image.stretch_size_and_tile_spacing.xy;
|
||||
vTileSpacing = image.stretch_size_and_tile_spacing.zw;
|
||||
vStretchSize = image.stretch_size_and_tile_spacing.xy;
|
||||
}
|
||||
|
|
|
@ -4,13 +4,20 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
Rectangle rect = fetch_rectangle(gl_InstanceID);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Rectangle rect = fetch_rectangle(prim.prim_index);
|
||||
vColor = rect.color;
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(rect.info);
|
||||
TransformVertexInfo vi = write_transform_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vLocalPos = vi.local_pos;
|
||||
#else
|
||||
write_vertex(rect.info);
|
||||
write_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -4,18 +4,24 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
RectangleClip rect = fetch_rectangle_clip(gl_InstanceID);
|
||||
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
Rectangle rect = fetch_rectangle(prim.prim_index);
|
||||
vColor = rect.color;
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(rect.info);
|
||||
vPos = vi.local_pos;
|
||||
TransformVertexInfo vi = write_transform_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vPos = vi.local_pos;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(rect.info);
|
||||
VertexInfo vi = write_vertex(prim.local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vPos = vi.local_clamped_pos;
|
||||
#endif
|
||||
|
||||
write_clip(rect.clip);
|
||||
|
||||
vColor = rect.color;
|
||||
Clip clip = fetch_clip(prim.clip_index);
|
||||
write_clip(clip);
|
||||
}
|
||||
|
|
|
@ -4,23 +4,31 @@
|
|||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
vec4 color, uv_rect;
|
||||
PrimitiveInfo info = fetch_text_run_glyph(gl_InstanceID, color, uv_rect);
|
||||
Primitive prim = load_primitive(gl_InstanceID);
|
||||
TextRun text = fetch_text_run(prim.prim_index);
|
||||
Glyph glyph = fetch_glyph(prim.user_data.x + prim.user_data.y);
|
||||
vec4 local_rect = vec4(glyph.offset.xy, (glyph.uv_rect.zw - glyph.uv_rect.xy) / uDevicePixelRatio);
|
||||
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
TransformVertexInfo vi = write_transform_vertex(info);
|
||||
TransformVertexInfo vi = write_transform_vertex(local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vLocalRect = vi.clipped_local_rect;
|
||||
vLocalPos = vi.local_pos;
|
||||
vec2 f = (vi.local_pos.xy - info.local_rect.xy) / info.local_rect.zw;
|
||||
vec2 f = (vi.local_pos.xy - prim.local_rect.xy) / prim.local_rect.zw;
|
||||
#else
|
||||
VertexInfo vi = write_vertex(info);
|
||||
VertexInfo vi = write_vertex(local_rect,
|
||||
prim.local_clip_rect,
|
||||
prim.layer,
|
||||
prim.tile);
|
||||
vec2 f = (vi.local_clamped_pos - vi.local_rect.p0) / (vi.local_rect.p1 - vi.local_rect.p0);
|
||||
#endif
|
||||
|
||||
vec2 texture_size = vec2(textureSize(sDiffuse, 0));
|
||||
vec2 st0 = uv_rect.xy / texture_size;
|
||||
vec2 st1 = uv_rect.zw / texture_size;
|
||||
vec2 st0 = glyph.uv_rect.xy / texture_size;
|
||||
vec2 st1 = glyph.uv_rect.zw / texture_size;
|
||||
|
||||
vColor = color;
|
||||
vColor = text.color;
|
||||
vUv = mix(st0, st1, f);
|
||||
}
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
[filter-contrast-003.htm]
|
||||
type: testharness
|
||||
expected: FAIL
|
Loading…
Add table
Add a link
Reference in a new issue