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implement and use From<bool> for enum and back
implement and use From<bool> for EventBubbles (and back direction) implement and use From<bool> for EventCancelable (and back direction)
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7a9dc57761
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0a5ac3b207
10 changed files with 68 additions and 78 deletions
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@ -74,7 +74,7 @@ impl MouseEvent {
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button: i16,
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relatedTarget: Option<&EventTarget>) -> Root<MouseEvent> {
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let ev = MouseEvent::new_uninitialized(window);
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ev.InitMouseEvent(type_, canBubble == EventBubbles::Bubbles, cancelable == EventCancelable::Cancelable,
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ev.InitMouseEvent(type_, bool::from(canBubble), bool::from(cancelable),
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view, detail,
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screenX, screenY, clientX, clientY,
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ctrlKey, altKey, shiftKey, metaKey,
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@ -85,16 +85,8 @@ impl MouseEvent {
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pub fn Constructor(global: GlobalRef,
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type_: DOMString,
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init: &MouseEventBinding::MouseEventInit) -> Fallible<Root<MouseEvent>> {
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let bubbles = if init.parent.parent.parent.bubbles {
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EventBubbles::Bubbles
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} else {
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EventBubbles::DoesNotBubble
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};
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let cancelable = if init.parent.parent.parent.cancelable {
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EventCancelable::Cancelable
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} else {
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EventCancelable::NotCancelable
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};
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let bubbles = EventBubbles::from(init.parent.parent.parent.bubbles);
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let cancelable = EventCancelable::from(init.parent.parent.parent.cancelable);
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let event = MouseEvent::new(global.as_window(), type_,
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bubbles,
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cancelable,
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