implement and use From<bool> for enum and back

implement and use  From<bool> for EventBubbles (and back direction)
implement and use From<bool> for EventCancelable (and back direction)
This commit is contained in:
Alexander Popiak 2016-03-17 22:50:22 +01:00
parent 7a9dc57761
commit 0a5ac3b207
10 changed files with 68 additions and 78 deletions

View file

@ -53,7 +53,7 @@ impl WebGLContextEvent {
{
let parent = event.upcast::<Event>();
parent.init_event(type_, bubbles == EventBubbles::Bubbles, cancelable == EventCancelable::Cancelable);
parent.init_event(type_, bool::from(bubbles), bool::from(cancelable));
}
event
@ -67,17 +67,9 @@ impl WebGLContextEvent {
None => DOMString::new(),
};
let bubbles = if init.parent.bubbles {
EventBubbles::Bubbles
} else {
EventBubbles::DoesNotBubble
};
let bubbles = EventBubbles::from(init.parent.bubbles);
let cancelable = if init.parent.cancelable {
EventCancelable::Cancelable
} else {
EventCancelable::NotCancelable
};
let cancelable = EventCancelable::from(init.parent.cancelable);
Ok(WebGLContextEvent::new(global, Atom::from(type_),
bubbles,