Use FnvHashMap in WebGL implementation.

This commit is contained in:
Imanol Fernandez 2017-08-21 23:23:03 +02:00
parent 6eb46b1a39
commit 0a64455c71
6 changed files with 30 additions and 26 deletions

View file

@ -15,6 +15,7 @@ canvas_traits = {path = "../canvas_traits"}
compositing = {path = "../compositing"}
cssparser = "0.19"
euclid = "0.15"
fnv = "1.0"
gleam = "0.4"
ipc-channel = "0.8"
log = "0.3.5"