Add support for WebGL2 read and draw buffer settings

Adds support for the `ReadBuffer` and `DrawBuffers`
WebGL2 calls and the related parameter getters.

See:

- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4
- https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.11
This commit is contained in:
Mátyás Mustoha 2020-02-25 10:47:59 +01:00
parent e8e0b70266
commit 0afe27ef18
17 changed files with 315 additions and 51 deletions

View file

@ -2024,6 +2024,8 @@ impl WebGLImpl {
attach(attachment)
}
},
WebGLCommand::ReadBuffer(buffer) => gl.read_buffer(buffer),
WebGLCommand::DrawBuffers(ref buffers) => gl.draw_buffers(buffers),
}
// If debug asertions are enabled, then check the error state.