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Add support for WebGL2 read and draw buffer settings
Adds support for the `ReadBuffer` and `DrawBuffers` WebGL2 calls and the related parameter getters. See: - https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2 - https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.4 - https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.11
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17 changed files with 315 additions and 51 deletions
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@ -101,6 +101,8 @@ pub struct WebGLFramebuffer {
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depth: DomRefCell<Option<WebGLFramebufferAttachment>>,
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stencil: DomRefCell<Option<WebGLFramebufferAttachment>>,
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depthstencil: DomRefCell<Option<WebGLFramebufferAttachment>>,
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color_read_buffer: DomRefCell<u32>,
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color_draw_buffers: DomRefCell<Vec<u32>>,
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is_initialized: Cell<bool>,
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// Framebuffers for XR keep a reference to the XR session.
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// https://github.com/immersive-web/webxr/issues/856
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@ -121,6 +123,8 @@ impl WebGLFramebuffer {
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depth: DomRefCell::new(None),
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stencil: DomRefCell::new(None),
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depthstencil: DomRefCell::new(None),
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color_read_buffer: DomRefCell::new(constants::COLOR_ATTACHMENT0),
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color_draw_buffers: DomRefCell::new(vec![constants::COLOR_ATTACHMENT0]),
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is_initialized: Cell::new(false),
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xr_session: Default::default(),
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}
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@ -914,6 +918,55 @@ impl WebGLFramebuffer {
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});
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}
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pub fn set_read_buffer(&self, buffer: u32) -> WebGLResult<()> {
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let context = self.upcast::<WebGLObject>().context();
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match buffer {
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constants::NONE => {},
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_ if context.valid_color_attachment_enum(buffer) => {},
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_ => return Err(WebGLError::InvalidOperation),
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};
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*self.color_read_buffer.borrow_mut() = buffer;
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context.send_command(WebGLCommand::ReadBuffer(buffer));
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Ok(())
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}
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pub fn set_draw_buffers(&self, buffers: Vec<u32>) -> WebGLResult<()> {
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let context = self.upcast::<WebGLObject>().context();
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if buffers.len() > context.limits().max_draw_buffers as usize {
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return Err(WebGLError::InvalidValue);
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}
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let enums_valid = buffers
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.iter()
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.all(|&val| val == constants::NONE || context.valid_color_attachment_enum(val));
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if !enums_valid {
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return Err(WebGLError::InvalidEnum);
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}
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let values_valid = buffers.iter().enumerate().all(|(i, &val)| {
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val == constants::NONE || val == (constants::COLOR_ATTACHMENT0 + i as u32)
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});
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if !values_valid {
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return Err(WebGLError::InvalidOperation);
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}
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*self.color_draw_buffers.borrow_mut() = buffers.clone();
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context.send_command(WebGLCommand::DrawBuffers(buffers));
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Ok(())
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}
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pub fn read_buffer(&self) -> u32 {
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*self.color_read_buffer.borrow()
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}
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pub fn draw_buffer_i(&self, index: usize) -> u32 {
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let buffers = &*self.color_draw_buffers.borrow();
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*buffers.get(index).unwrap_or(&constants::NONE)
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}
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pub fn target(&self) -> Option<u32> {
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self.target.get()
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}
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