mirror of
https://github.com/servo/servo.git
synced 2025-08-12 17:05:33 +01:00
Update web-platform-tests to revision dc60bfc45b49e3a5e653320e65b0fd447676b836
This commit is contained in:
parent
652a177ff5
commit
0bc549be55
690 changed files with 6588 additions and 1564 deletions
|
@ -0,0 +1,177 @@
|
|||
/* Any copyright is dedicated to the Public Domain.
|
||||
* http://creativecommons.org/publicdomain/zero/1.0/ */
|
||||
|
||||
/**
|
||||
* Use this variable if you specify duration or some other properties
|
||||
* for script animation.
|
||||
* E.g., div.animate({ opacity: [0, 1] }, 100 * MS_PER_SEC);
|
||||
*
|
||||
* NOTE: Creating animations with short duration may cause intermittent
|
||||
* failures in asynchronous test. For example, the short duration animation
|
||||
* might be finished when animation.ready has been fulfilled because of slow
|
||||
* platforms or busyness of the main thread.
|
||||
* Setting short duration to cancel its animation does not matter but
|
||||
* if you don't want to cancel the animation, consider using longer duration.
|
||||
*/
|
||||
const MS_PER_SEC = 1000;
|
||||
|
||||
/* The recommended minimum precision to use for time values[1].
|
||||
*
|
||||
* [1] https://drafts.csswg.org/web-animations/#precision-of-time-values
|
||||
*/
|
||||
var TIME_PRECISION = 0.0005; // ms
|
||||
|
||||
/*
|
||||
* Allow implementations to substitute an alternative method for comparing
|
||||
* times based on their precision requirements.
|
||||
*/
|
||||
function assert_times_equal(actual, expected, description) {
|
||||
assert_approx_equals(actual, expected, TIME_PRECISION * 2, description);
|
||||
}
|
||||
|
||||
/*
|
||||
* Compare a time value based on its precision requirements with a fixed value.
|
||||
*/
|
||||
function assert_time_equals_literal(actual, expected, description) {
|
||||
assert_approx_equals(actual, expected, TIME_PRECISION, description);
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a div to the document body.
|
||||
*
|
||||
* @param t The testharness.js Test object. If provided, this will be used
|
||||
* to register a cleanup callback to remove the div when the test
|
||||
* finishes.
|
||||
*
|
||||
* @param attrs A dictionary object with attribute names and values to set on
|
||||
* the div.
|
||||
*/
|
||||
function addDiv(t, attrs) {
|
||||
var div = document.createElement('div');
|
||||
if (attrs) {
|
||||
for (var attrName in attrs) {
|
||||
div.setAttribute(attrName, attrs[attrName]);
|
||||
}
|
||||
}
|
||||
document.body.appendChild(div);
|
||||
if (t && typeof t.add_cleanup === 'function') {
|
||||
t.add_cleanup(function() {
|
||||
if (div.parentNode) {
|
||||
div.remove();
|
||||
}
|
||||
});
|
||||
}
|
||||
return div;
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a style div to the document head.
|
||||
*
|
||||
* @param t The testharness.js Test object. If provided, this will be used
|
||||
* to register a cleanup callback to remove the style element
|
||||
* when the test finishes.
|
||||
*
|
||||
* @param rules A dictionary object with selector names and rules to set on
|
||||
* the style sheet.
|
||||
*/
|
||||
function addStyle(t, rules) {
|
||||
var extraStyle = document.createElement('style');
|
||||
document.head.appendChild(extraStyle);
|
||||
if (rules) {
|
||||
var sheet = extraStyle.sheet;
|
||||
for (var selector in rules) {
|
||||
sheet.insertRule(selector + '{' + rules[selector] + '}',
|
||||
sheet.cssRules.length);
|
||||
}
|
||||
}
|
||||
|
||||
if (t && typeof t.add_cleanup === 'function') {
|
||||
t.add_cleanup(function() {
|
||||
extraStyle.remove();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Promise wrapper for requestAnimationFrame.
|
||||
*/
|
||||
function waitForFrame() {
|
||||
return new Promise(function(resolve, reject) {
|
||||
window.requestAnimationFrame(resolve);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Waits for a requestAnimationFrame callback in the next refresh driver tick.
|
||||
* Note that 'dom.animations-api.core.enabled' pref should be true to use this
|
||||
* function.
|
||||
*/
|
||||
function waitForNextFrame() {
|
||||
const timeAtStart = document.timeline.currentTime;
|
||||
return new Promise(resolve => {
|
||||
window.requestAnimationFrame(() => {
|
||||
if (timeAtStart === document.timeline.currentTime) {
|
||||
window.requestAnimationFrame(resolve);
|
||||
} else {
|
||||
resolve();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a Promise that is resolved after the given number of consecutive
|
||||
* animation frames have occured (using requestAnimationFrame callbacks).
|
||||
*
|
||||
* @param frameCount The number of animation frames.
|
||||
* @param onFrame An optional function to be processed in each animation frame.
|
||||
*/
|
||||
function waitForAnimationFrames(frameCount, onFrame) {
|
||||
const timeAtStart = document.timeline.currentTime;
|
||||
return new Promise(function(resolve, reject) {
|
||||
function handleFrame() {
|
||||
if (onFrame && typeof onFrame === 'function') {
|
||||
onFrame();
|
||||
}
|
||||
if (timeAtStart != document.timeline.currentTime &&
|
||||
--frameCount <= 0) {
|
||||
resolve();
|
||||
} else {
|
||||
window.requestAnimationFrame(handleFrame); // wait another frame
|
||||
}
|
||||
}
|
||||
window.requestAnimationFrame(handleFrame);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper that takes a sequence of N animations and returns:
|
||||
*
|
||||
* Promise.all([animations[0].ready, animations[1].ready, ... animations[N-1].ready]);
|
||||
*/
|
||||
function waitForAllAnimations(animations) {
|
||||
return Promise.all(animations.map(animation => animation.ready));
|
||||
}
|
||||
|
||||
/**
|
||||
* Flush the computed style for the given element. This is useful, for example,
|
||||
* when we are testing a transition and need the initial value of a property
|
||||
* to be computed so that when we synchronouslyet set it to a different value
|
||||
* we actually get a transition instead of that being the initial value.
|
||||
*/
|
||||
function flushComputedStyle(elem) {
|
||||
var cs = getComputedStyle(elem);
|
||||
cs.marginLeft;
|
||||
}
|
||||
// Waits for a given animation being ready to restyle.
|
||||
async function waitForAnimationReadyToRestyle(aAnimation) {
|
||||
await aAnimation.ready;
|
||||
// If |aAnimation| begins at the current timeline time, we will not process
|
||||
// restyling in the initial frame because of aligning with the refresh driver,
|
||||
// the animation frame in which the ready promise is resolved happens to
|
||||
// coincide perfectly with the start time of the animation. In this case no
|
||||
// restyling is needed in the frame so we have to wait one more frame.
|
||||
if (animationStartsRightNow(aAnimation)) {
|
||||
await waitForNextFrame();
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue