compositing: Combine webrender_traits and compositing_traits (#36372)

These two traits both exposed different parts of the compositing API,
but now that the compositor doesn't depend directly on `script` any
longer and the `script_traits` crate has been split into the
`constellation_traits` crate, this can be finally be cleaned up without
causing circular dependencies. In addition, some unit tests for the
`IOPCompositor`'s scroll node tree are also moved into
`compositing_traits` as well.

Testing: This just combines two crates, so no new tests are necessary.
Fixes: #35984.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-04-06 19:34:18 +02:00 committed by GitHub
parent e74a042efd
commit 0caa271176
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GPG key ID: B5690EEEBB952194
56 changed files with 582 additions and 637 deletions

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@ -8,6 +8,7 @@ use std::sync::Arc;
use app_units::Au;
use base::WebRenderEpochToU16;
use base::id::ScrollTreeNodeId;
use compositing_traits::display_list::{AxesScrollSensitivity, CompositorDisplayListInfo};
use embedder_traits::Cursor;
use euclid::{Point2D, SideOffsets2D, Size2D, UnknownUnit};
use fonts::GlyphStore;
@ -34,7 +35,6 @@ use webrender_api::{
self as wr, BorderDetails, BoxShadowClipMode, ClipChainId, CommonItemProperties,
ImageRendering, NinePatchBorder, NinePatchBorderSource, units,
};
use webrender_traits::display_list::{AxesScrollSensitivity, CompositorDisplayListInfo};
use wr::units::LayoutVector2D;
use crate::context::{LayoutContext, ResolvedImage};

View file

@ -9,6 +9,7 @@ use std::mem;
use app_units::Au;
use base::id::ScrollTreeNodeId;
use base::print_tree::PrintTree;
use compositing_traits::display_list::{AxesScrollSensitivity, ScrollableNodeInfo};
use euclid::SideOffsets2D;
use euclid::default::{Point2D, Rect, Size2D};
use log::warn;
@ -28,7 +29,6 @@ use style::values::generics::transform::{self, GenericRotate, GenericScale, Gene
use style::values::specified::box_::DisplayOutside;
use webrender_api::units::{LayoutPoint, LayoutRect, LayoutTransform, LayoutVector2D};
use webrender_api::{self as wr, BorderRadius};
use webrender_traits::display_list::{AxesScrollSensitivity, ScrollableNodeInfo};
use wr::units::{LayoutPixel, LayoutSize};
use wr::{ClipChainId, SpatialTreeItemKey, StickyOffsetBounds};