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compositing
: Combine webrender_traits
and compositing_traits
(#36372)
These two traits both exposed different parts of the compositing API, but now that the compositor doesn't depend directly on `script` any longer and the `script_traits` crate has been split into the `constellation_traits` crate, this can be finally be cleaned up without causing circular dependencies. In addition, some unit tests for the `IOPCompositor`'s scroll node tree are also moved into `compositing_traits` as well. Testing: This just combines two crates, so no new tests are necessary. Fixes: #35984. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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56 changed files with 582 additions and 637 deletions
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@ -8,6 +8,7 @@ use std::sync::Arc;
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use app_units::Au;
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use base::WebRenderEpochToU16;
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use base::id::ScrollTreeNodeId;
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use compositing_traits::display_list::{AxesScrollSensitivity, CompositorDisplayListInfo};
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use embedder_traits::Cursor;
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use euclid::{Point2D, SideOffsets2D, Size2D, UnknownUnit};
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use fonts::GlyphStore;
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@ -34,7 +35,6 @@ use webrender_api::{
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self as wr, BorderDetails, BoxShadowClipMode, ClipChainId, CommonItemProperties,
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ImageRendering, NinePatchBorder, NinePatchBorderSource, units,
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};
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use webrender_traits::display_list::{AxesScrollSensitivity, CompositorDisplayListInfo};
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use wr::units::LayoutVector2D;
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use crate::context::{LayoutContext, ResolvedImage};
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@ -9,6 +9,7 @@ use std::mem;
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use app_units::Au;
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use base::id::ScrollTreeNodeId;
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use base::print_tree::PrintTree;
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use compositing_traits::display_list::{AxesScrollSensitivity, ScrollableNodeInfo};
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use euclid::SideOffsets2D;
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use euclid::default::{Point2D, Rect, Size2D};
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use log::warn;
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@ -28,7 +29,6 @@ use style::values::generics::transform::{self, GenericRotate, GenericScale, Gene
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use style::values::specified::box_::DisplayOutside;
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use webrender_api::units::{LayoutPoint, LayoutRect, LayoutTransform, LayoutVector2D};
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use webrender_api::{self as wr, BorderRadius};
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use webrender_traits::display_list::{AxesScrollSensitivity, ScrollableNodeInfo};
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use wr::units::{LayoutPixel, LayoutSize};
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use wr::{ClipChainId, SpatialTreeItemKey, StickyOffsetBounds};
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