mirror of
https://github.com/servo/servo.git
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webgpu: Add a webgpu_traits
crate (#36320)
This breaks the `script_traits` dependency on `webgpu`. In general, the `traits` crates shouldn't depend on Servo non-`traits` crates. This is necessary to move "script to constellation" messages to the `constellation_traits` crate, making it the entire API for talking to the constellation. This will break a circular dependency when that happens. Testing: Successfully building is enough of a test for this one as it is mainly moving types around. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
parent
df9efde1c3
commit
0d693114ad
52 changed files with 640 additions and 568 deletions
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@ -20,6 +20,7 @@ log = { workspace = true }
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malloc_size_of = { workspace = true }
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serde = { workspace = true, features = ["serde_derive"] }
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servo_config = { path = "../config" }
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webgpu_traits = { workspace = true }
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webrender = { workspace = true }
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webrender_api = { workspace = true }
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webrender_traits = { workspace = true }
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@ -1,100 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Error scopes and GPUError types
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use std::fmt;
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use serde::{Deserialize, Serialize};
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use crate::wgc;
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/// <https://www.w3.org/TR/webgpu/#gpu-error-scope>
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
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pub(crate) struct ErrorScope {
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pub errors: Vec<Error>,
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pub filter: ErrorFilter,
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}
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impl ErrorScope {
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pub fn new(filter: ErrorFilter) -> Self {
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Self {
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filter,
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errors: Vec::new(),
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}
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}
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}
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/// <https://www.w3.org/TR/webgpu/#enumdef-gpuerrorfilter>
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#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
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pub enum ErrorFilter {
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Validation,
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OutOfMemory,
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Internal,
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}
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/// <https://www.w3.org/TR/webgpu/#gpuerror>
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#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
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pub enum Error {
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Validation(String),
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OutOfMemory(String),
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Internal(String),
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}
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impl std::error::Error for Error {
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fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
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None
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}
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}
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impl fmt::Display for Error {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.write_str(self.message())
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}
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}
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impl Error {
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pub fn filter(&self) -> ErrorFilter {
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match self {
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Error::Validation(_) => ErrorFilter::Validation,
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Error::OutOfMemory(_) => ErrorFilter::OutOfMemory,
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Error::Internal(_) => ErrorFilter::Internal,
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}
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}
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pub fn message(&self) -> &str {
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match self {
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Error::Validation(m) => m,
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Error::OutOfMemory(m) => m,
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Error::Internal(m) => m,
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}
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}
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// TODO: labels
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// based on https://github.com/gfx-rs/wgpu/blob/trunk/wgpu/src/backend/wgpu_core.rs#L289
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pub fn from_error<E: std::error::Error + 'static>(error: E) -> Self {
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let mut source_opt: Option<&(dyn std::error::Error + 'static)> = Some(&error);
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while let Some(source) = source_opt {
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if let Some(wgc::device::DeviceError::OutOfMemory) =
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source.downcast_ref::<wgc::device::DeviceError>()
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{
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return Self::OutOfMemory(error.to_string());
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}
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source_opt = source.source();
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}
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// TODO: This hack is needed because there are
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// multiple OutOfMemory error variant in wgpu-core
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// and even upstream does not handle them correctly
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if format!("{error:?}").contains("OutOfMemory") {
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return Self::OutOfMemory(error.to_string());
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}
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Self::Validation(error.to_string())
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}
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}
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#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
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pub enum PopError {
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Lost,
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Empty,
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}
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@ -1,53 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use malloc_size_of::{MallocSizeOf, MallocSizeOfOps};
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use serde::{Deserialize, Serialize};
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pub use crate::wgc::id::markers::{
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ComputePassEncoder as ComputePass, RenderPassEncoder as RenderPass,
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};
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use crate::wgc::id::{
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, CommandEncoderId,
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ComputePipelineId, DeviceId, PipelineLayoutId, QueueId, RenderBundleId, RenderPipelineId,
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SamplerId, ShaderModuleId, SurfaceId, TextureId, TextureViewId,
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};
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pub use crate::wgc::id::{
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ComputePassEncoderId as ComputePassId, RenderPassEncoderId as RenderPassId,
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};
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macro_rules! webgpu_resource {
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($name:ident, $id:ty) => {
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#[derive(Clone, Copy, Debug, Deserialize, Hash, PartialEq, Serialize)]
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pub struct $name(pub $id);
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impl MallocSizeOf for $name {
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fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize {
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0
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}
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}
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impl Eq for $name {}
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};
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}
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webgpu_resource!(WebGPUAdapter, AdapterId);
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webgpu_resource!(WebGPUBindGroup, BindGroupId);
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webgpu_resource!(WebGPUBindGroupLayout, BindGroupLayoutId);
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webgpu_resource!(WebGPUBuffer, BufferId);
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webgpu_resource!(WebGPUCommandBuffer, CommandBufferId);
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webgpu_resource!(WebGPUCommandEncoder, CommandEncoderId);
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webgpu_resource!(WebGPUComputePipeline, ComputePipelineId);
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webgpu_resource!(WebGPUDevice, DeviceId);
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webgpu_resource!(WebGPUPipelineLayout, PipelineLayoutId);
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webgpu_resource!(WebGPUQueue, QueueId);
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webgpu_resource!(WebGPURenderBundle, RenderBundleId);
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webgpu_resource!(WebGPURenderPipeline, RenderPipelineId);
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webgpu_resource!(WebGPUSampler, SamplerId);
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webgpu_resource!(WebGPUShaderModule, ShaderModuleId);
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webgpu_resource!(WebGPUSurface, SurfaceId);
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webgpu_resource!(WebGPUTexture, TextureId);
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webgpu_resource!(WebGPUTextureView, TextureViewId);
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webgpu_resource!(WebGPUComputePass, ComputePassId);
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webgpu_resource!(WebGPURenderPass, RenderPassId);
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@ -1,7 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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pub mod recv;
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pub mod to_dom;
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pub mod to_script;
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@ -1,335 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! IPC messages that are received in wgpu thread
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//! (usually from script thread more specifically from dom objects)
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use arrayvec::ArrayVec;
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use base::id::PipelineId;
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use ipc_channel::ipc::{IpcSender, IpcSharedMemory};
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use serde::{Deserialize, Serialize};
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use webrender_api::ImageKey;
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use webrender_api::units::DeviceIntSize;
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use wgc::binding_model::{
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BindGroupDescriptor, BindGroupLayoutDescriptor, PipelineLayoutDescriptor,
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};
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use wgc::command::{
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RenderBundleDescriptor, RenderBundleEncoder, TexelCopyBufferInfo, TexelCopyTextureInfo,
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};
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use wgc::device::HostMap;
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use wgc::id;
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use wgc::instance::RequestAdapterOptions;
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use wgc::pipeline::{ComputePipelineDescriptor, RenderPipelineDescriptor};
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use wgc::resource::{
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BufferDescriptor, SamplerDescriptor, TextureDescriptor, TextureViewDescriptor,
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};
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use wgpu_core::Label;
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use wgpu_core::command::{RenderPassColorAttachment, RenderPassDepthStencilAttachment};
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use wgpu_core::id::AdapterId;
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pub use {wgpu_core as wgc, wgpu_types as wgt};
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use crate::identity::*;
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use crate::render_commands::RenderCommand;
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use crate::swapchain::WebGPUContextId;
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use crate::wgc::resource::BufferAccessError;
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use crate::{
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Error, ErrorFilter, Mapping, PRESENTATION_BUFFER_COUNT, ShaderCompilationInfo,
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WebGPUAdapterResponse, WebGPUComputePipelineResponse, WebGPUDeviceResponse,
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WebGPUPoppedErrorScopeResponse, WebGPURenderPipelineResponse,
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};
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#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
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pub struct ContextConfiguration {
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pub device_id: id::DeviceId,
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pub queue_id: id::QueueId,
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pub format: wgt::TextureFormat,
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pub is_opaque: bool,
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}
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#[derive(Debug, Deserialize, Serialize)]
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pub enum WebGPURequest {
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BufferMapAsync {
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sender: IpcSender<Result<Mapping, BufferAccessError>>,
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buffer_id: id::BufferId,
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device_id: id::DeviceId,
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host_map: HostMap,
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offset: u64,
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size: Option<u64>,
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},
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CommandEncoderFinish {
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command_encoder_id: id::CommandEncoderId,
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device_id: id::DeviceId,
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desc: wgt::CommandBufferDescriptor<Label<'static>>,
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},
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CopyBufferToBuffer {
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command_encoder_id: id::CommandEncoderId,
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source_id: id::BufferId,
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source_offset: wgt::BufferAddress,
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destination_id: id::BufferId,
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destination_offset: wgt::BufferAddress,
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size: wgt::BufferAddress,
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},
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CopyBufferToTexture {
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command_encoder_id: id::CommandEncoderId,
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source: TexelCopyBufferInfo,
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destination: TexelCopyTextureInfo,
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copy_size: wgt::Extent3d,
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},
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CopyTextureToBuffer {
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command_encoder_id: id::CommandEncoderId,
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source: TexelCopyTextureInfo,
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destination: TexelCopyBufferInfo,
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copy_size: wgt::Extent3d,
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},
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CopyTextureToTexture {
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command_encoder_id: id::CommandEncoderId,
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source: TexelCopyTextureInfo,
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destination: TexelCopyTextureInfo,
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copy_size: wgt::Extent3d,
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},
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CreateBindGroup {
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device_id: id::DeviceId,
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bind_group_id: id::BindGroupId,
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descriptor: BindGroupDescriptor<'static>,
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},
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CreateBindGroupLayout {
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device_id: id::DeviceId,
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bind_group_layout_id: id::BindGroupLayoutId,
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descriptor: Option<BindGroupLayoutDescriptor<'static>>,
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},
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CreateBuffer {
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device_id: id::DeviceId,
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buffer_id: id::BufferId,
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descriptor: BufferDescriptor<'static>,
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},
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CreateCommandEncoder {
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device_id: id::DeviceId,
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command_encoder_id: id::CommandEncoderId,
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desc: wgt::CommandEncoderDescriptor<Label<'static>>,
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},
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CreateComputePipeline {
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device_id: id::DeviceId,
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compute_pipeline_id: id::ComputePipelineId,
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descriptor: ComputePipelineDescriptor<'static>,
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implicit_ids: Option<(id::PipelineLayoutId, Vec<id::BindGroupLayoutId>)>,
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/// present only on ASYNC versions
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async_sender: Option<IpcSender<WebGPUComputePipelineResponse>>,
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},
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CreatePipelineLayout {
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device_id: id::DeviceId,
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pipeline_layout_id: id::PipelineLayoutId,
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descriptor: PipelineLayoutDescriptor<'static>,
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},
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CreateRenderPipeline {
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device_id: id::DeviceId,
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render_pipeline_id: id::RenderPipelineId,
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descriptor: RenderPipelineDescriptor<'static>,
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implicit_ids: Option<(id::PipelineLayoutId, Vec<id::BindGroupLayoutId>)>,
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/// present only on ASYNC versions
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async_sender: Option<IpcSender<WebGPURenderPipelineResponse>>,
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},
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CreateSampler {
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device_id: id::DeviceId,
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sampler_id: id::SamplerId,
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descriptor: SamplerDescriptor<'static>,
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},
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CreateShaderModule {
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device_id: id::DeviceId,
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program_id: id::ShaderModuleId,
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program: String,
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label: Option<String>,
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sender: IpcSender<Option<ShaderCompilationInfo>>,
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},
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/// Creates context
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CreateContext {
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buffer_ids: ArrayVec<id::BufferId, PRESENTATION_BUFFER_COUNT>,
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size: DeviceIntSize,
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sender: IpcSender<(WebGPUContextId, ImageKey)>,
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},
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/// Recreates swapchain (if needed)
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UpdateContext {
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context_id: WebGPUContextId,
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size: DeviceIntSize,
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configuration: Option<ContextConfiguration>,
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},
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/// Reads texture to swapchains buffer and maps it
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SwapChainPresent {
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context_id: WebGPUContextId,
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texture_id: id::TextureId,
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encoder_id: id::CommandEncoderId,
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},
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/// Obtains image from latest presentation buffer (same as wr update)
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GetImage {
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context_id: WebGPUContextId,
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sender: IpcSender<IpcSharedMemory>,
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},
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ValidateTextureDescriptor {
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device_id: id::DeviceId,
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texture_id: id::TextureId,
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descriptor: TextureDescriptor<'static>,
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},
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DestroyContext {
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context_id: WebGPUContextId,
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},
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CreateTexture {
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device_id: id::DeviceId,
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texture_id: id::TextureId,
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descriptor: TextureDescriptor<'static>,
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},
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CreateTextureView {
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texture_id: id::TextureId,
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texture_view_id: id::TextureViewId,
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device_id: id::DeviceId,
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descriptor: Option<TextureViewDescriptor<'static>>,
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},
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DestroyBuffer(id::BufferId),
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DestroyDevice(id::DeviceId),
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DestroyTexture(id::TextureId),
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DropTexture(id::TextureId),
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DropAdapter(id::AdapterId),
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DropDevice(id::DeviceId),
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DropBuffer(id::BufferId),
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DropPipelineLayout(id::PipelineLayoutId),
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DropComputePipeline(id::ComputePipelineId),
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DropRenderPipeline(id::RenderPipelineId),
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DropBindGroup(id::BindGroupId),
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DropBindGroupLayout(id::BindGroupLayoutId),
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DropCommandBuffer(id::CommandBufferId),
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DropTextureView(id::TextureViewId),
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DropSampler(id::SamplerId),
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DropShaderModule(id::ShaderModuleId),
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DropRenderBundle(id::RenderBundleId),
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DropQuerySet(id::QuerySetId),
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DropComputePass(id::ComputePassEncoderId),
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DropRenderPass(id::RenderPassEncoderId),
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Exit(IpcSender<()>),
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RenderBundleEncoderFinish {
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render_bundle_encoder: RenderBundleEncoder,
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descriptor: RenderBundleDescriptor<'static>,
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render_bundle_id: id::RenderBundleId,
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device_id: id::DeviceId,
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},
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RequestAdapter {
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sender: IpcSender<WebGPUAdapterResponse>,
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options: RequestAdapterOptions,
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adapter_id: AdapterId,
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},
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RequestDevice {
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sender: IpcSender<WebGPUDeviceResponse>,
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adapter_id: WebGPUAdapter,
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descriptor: wgt::DeviceDescriptor<Option<String>>,
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device_id: id::DeviceId,
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queue_id: id::QueueId,
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pipeline_id: PipelineId,
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},
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// Compute Pass
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BeginComputePass {
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command_encoder_id: id::CommandEncoderId,
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compute_pass_id: ComputePassId,
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label: Label<'static>,
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device_id: id::DeviceId,
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},
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ComputePassSetPipeline {
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compute_pass_id: ComputePassId,
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pipeline_id: id::ComputePipelineId,
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device_id: id::DeviceId,
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},
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ComputePassSetBindGroup {
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compute_pass_id: ComputePassId,
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index: u32,
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bind_group_id: id::BindGroupId,
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offsets: Vec<u32>,
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device_id: id::DeviceId,
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},
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ComputePassDispatchWorkgroups {
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compute_pass_id: ComputePassId,
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x: u32,
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y: u32,
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z: u32,
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device_id: id::DeviceId,
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},
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ComputePassDispatchWorkgroupsIndirect {
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compute_pass_id: ComputePassId,
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buffer_id: id::BufferId,
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offset: u64,
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device_id: id::DeviceId,
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},
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EndComputePass {
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compute_pass_id: ComputePassId,
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device_id: id::DeviceId,
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command_encoder_id: id::CommandEncoderId,
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},
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// Render Pass
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BeginRenderPass {
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command_encoder_id: id::CommandEncoderId,
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render_pass_id: RenderPassId,
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label: Label<'static>,
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color_attachments: Vec<Option<RenderPassColorAttachment>>,
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depth_stencil_attachment: Option<RenderPassDepthStencilAttachment>,
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device_id: id::DeviceId,
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},
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RenderPassCommand {
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render_pass_id: RenderPassId,
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render_command: RenderCommand,
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device_id: id::DeviceId,
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},
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EndRenderPass {
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render_pass_id: RenderPassId,
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device_id: id::DeviceId,
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command_encoder_id: id::CommandEncoderId,
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},
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Submit {
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device_id: id::DeviceId,
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queue_id: id::QueueId,
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command_buffers: Vec<id::CommandBufferId>,
|
||||
},
|
||||
UnmapBuffer {
|
||||
buffer_id: id::BufferId,
|
||||
/// Return back mapping for writeback
|
||||
mapping: Option<Mapping>,
|
||||
},
|
||||
WriteBuffer {
|
||||
device_id: id::DeviceId,
|
||||
queue_id: id::QueueId,
|
||||
buffer_id: id::BufferId,
|
||||
buffer_offset: u64,
|
||||
data: IpcSharedMemory,
|
||||
},
|
||||
WriteTexture {
|
||||
device_id: id::DeviceId,
|
||||
queue_id: id::QueueId,
|
||||
texture_cv: TexelCopyTextureInfo,
|
||||
data_layout: wgt::TexelCopyBufferLayout,
|
||||
size: wgt::Extent3d,
|
||||
data: IpcSharedMemory,
|
||||
},
|
||||
QueueOnSubmittedWorkDone {
|
||||
sender: IpcSender<()>,
|
||||
queue_id: id::QueueId,
|
||||
},
|
||||
PushErrorScope {
|
||||
device_id: id::DeviceId,
|
||||
filter: ErrorFilter,
|
||||
},
|
||||
DispatchError {
|
||||
device_id: id::DeviceId,
|
||||
error: Error,
|
||||
},
|
||||
PopErrorScope {
|
||||
device_id: id::DeviceId,
|
||||
sender: IpcSender<WebGPUPoppedErrorScopeResponse>,
|
||||
},
|
||||
ComputeGetBindGroupLayout {
|
||||
device_id: id::DeviceId,
|
||||
pipeline_id: id::ComputePipelineId,
|
||||
index: u32,
|
||||
id: id::BindGroupLayoutId,
|
||||
},
|
||||
RenderGetBindGroupLayout {
|
||||
device_id: id::DeviceId,
|
||||
pipeline_id: id::RenderPipelineId,
|
||||
index: u32,
|
||||
id: id::BindGroupLayoutId,
|
||||
},
|
||||
}
|
|
@ -1,94 +0,0 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
//! IPC messages that are send to WebGPU DOM objects.
|
||||
|
||||
use std::ops::Range;
|
||||
|
||||
use ipc_channel::ipc::IpcSharedMemory;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use wgc::id;
|
||||
use wgc::pipeline::CreateShaderModuleError;
|
||||
use wgpu_core::device::HostMap;
|
||||
use wgpu_core::instance::{RequestAdapterError, RequestDeviceError};
|
||||
pub use {wgpu_core as wgc, wgpu_types as wgt};
|
||||
|
||||
use crate::identity::*;
|
||||
use crate::{Error, PopError, WebGPU};
|
||||
|
||||
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
|
||||
pub struct ShaderCompilationInfo {
|
||||
pub line_number: u64,
|
||||
pub line_pos: u64,
|
||||
pub offset: u64,
|
||||
pub length: u64,
|
||||
pub message: String,
|
||||
}
|
||||
|
||||
impl ShaderCompilationInfo {
|
||||
pub fn from(error: &CreateShaderModuleError, source: &str) -> Self {
|
||||
let location = match error {
|
||||
CreateShaderModuleError::Parsing(e) => e.inner.location(source),
|
||||
CreateShaderModuleError::Validation(e) => e.inner.location(source),
|
||||
_ => None,
|
||||
};
|
||||
|
||||
if let Some(location) = location {
|
||||
// Naga reports locations in UTF-8 code units, but spec requires location in UTF-16 code units
|
||||
// Based on https://searchfox.org/mozilla-central/rev/5b037d9c6ecdb0729f39ad519f0b867d80a92aad/gfx/wgpu_bindings/src/server.rs#353
|
||||
fn len_utf16(s: &str) -> u64 {
|
||||
s.chars().map(|c| c.len_utf16() as u64).sum()
|
||||
}
|
||||
let start = location.offset as usize;
|
||||
let end = start + location.length as usize;
|
||||
let line_start = source[0..start].rfind('\n').map(|pos| pos + 1).unwrap_or(0);
|
||||
Self {
|
||||
line_number: location.line_number as u64,
|
||||
line_pos: len_utf16(&source[line_start..start]) + 1,
|
||||
offset: len_utf16(&source[0..start]),
|
||||
length: len_utf16(&source[start..end]),
|
||||
message: error.to_string(),
|
||||
}
|
||||
} else {
|
||||
Self {
|
||||
message: error.to_string(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, Serialize)]
|
||||
pub struct Adapter {
|
||||
pub adapter_info: wgt::AdapterInfo,
|
||||
pub adapter_id: WebGPUAdapter,
|
||||
pub features: wgt::Features,
|
||||
pub limits: wgt::Limits,
|
||||
pub channel: WebGPU,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, Serialize)]
|
||||
pub struct Pipeline<T: std::fmt::Debug + Serialize> {
|
||||
pub id: T,
|
||||
pub label: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Deserialize, Serialize)]
|
||||
pub struct Mapping {
|
||||
pub data: IpcSharedMemory,
|
||||
pub mode: HostMap,
|
||||
pub range: Range<u64>,
|
||||
}
|
||||
|
||||
pub type WebGPUDeviceResponse = (
|
||||
WebGPUDevice,
|
||||
WebGPUQueue,
|
||||
Result<wgt::DeviceDescriptor<Option<String>>, RequestDeviceError>,
|
||||
);
|
||||
|
||||
pub type WebGPUAdapterResponse = Option<Result<Adapter, RequestAdapterError>>;
|
||||
|
||||
pub type WebGPUPoppedErrorScopeResponse = Result<Option<Error>, PopError>;
|
||||
pub type WebGPURenderPipelineResponse = Result<Pipeline<id::RenderPipelineId>, Error>;
|
||||
pub type WebGPUComputePipelineResponse = Result<Pipeline<id::ComputePipelineId>, Error>;
|
|
@ -1,62 +0,0 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
//! IPC messages that are send to script thread.
|
||||
|
||||
use base::id::PipelineId;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::gpu_error::Error;
|
||||
use crate::identity::WebGPUDevice;
|
||||
use crate::wgc::id::{
|
||||
AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, ComputePassEncoderId,
|
||||
ComputePipelineId, DeviceId, PipelineLayoutId, QuerySetId, RenderBundleId, RenderPassEncoderId,
|
||||
RenderPipelineId, SamplerId, ShaderModuleId, StagingBufferId, SurfaceId, TextureId,
|
||||
TextureViewId,
|
||||
};
|
||||
|
||||
/// <https://gpuweb.github.io/gpuweb/#enumdef-gpudevicelostreason>
|
||||
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
|
||||
pub enum DeviceLostReason {
|
||||
Unknown,
|
||||
Destroyed,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Deserialize, Serialize)]
|
||||
pub enum WebGPUMsg {
|
||||
FreeAdapter(AdapterId),
|
||||
FreeDevice {
|
||||
device_id: DeviceId,
|
||||
pipeline_id: PipelineId,
|
||||
},
|
||||
FreeBuffer(BufferId),
|
||||
FreePipelineLayout(PipelineLayoutId),
|
||||
FreeComputePipeline(ComputePipelineId),
|
||||
FreeRenderPipeline(RenderPipelineId),
|
||||
FreeBindGroup(BindGroupId),
|
||||
FreeBindGroupLayout(BindGroupLayoutId),
|
||||
FreeCommandBuffer(CommandBufferId),
|
||||
FreeTexture(TextureId),
|
||||
FreeTextureView(TextureViewId),
|
||||
FreeSampler(SamplerId),
|
||||
FreeSurface(SurfaceId),
|
||||
FreeShaderModule(ShaderModuleId),
|
||||
FreeRenderBundle(RenderBundleId),
|
||||
FreeStagingBuffer(StagingBufferId),
|
||||
FreeQuerySet(QuerySetId),
|
||||
FreeComputePass(ComputePassEncoderId),
|
||||
FreeRenderPass(RenderPassEncoderId),
|
||||
UncapturedError {
|
||||
device: WebGPUDevice,
|
||||
pipeline_id: PipelineId,
|
||||
error: Error,
|
||||
},
|
||||
DeviceLost {
|
||||
device: WebGPUDevice,
|
||||
pipeline_id: PipelineId,
|
||||
reason: DeviceLostReason,
|
||||
msg: String,
|
||||
},
|
||||
Exit,
|
||||
}
|
|
@ -5,95 +5,73 @@
|
|||
use log::warn;
|
||||
use swapchain::WGPUImageMap;
|
||||
pub use swapchain::{ContextData, WGPUExternalImages};
|
||||
use webgpu_traits::{WebGPU, WebGPUMsg};
|
||||
use webrender::RenderApiSender;
|
||||
use wgpu_thread::WGPU;
|
||||
pub use {wgpu_core as wgc, wgpu_types as wgt};
|
||||
|
||||
pub mod identity;
|
||||
mod poll_thread;
|
||||
mod wgpu_thread;
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
pub use gpu_error::{Error, ErrorFilter, PopError};
|
||||
use ipc_channel::ipc::{self, IpcReceiver, IpcSender};
|
||||
pub use render_commands::RenderCommand;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use ipc_channel::ipc::{self, IpcReceiver};
|
||||
use servo_config::pref;
|
||||
use webrender_api::DocumentId;
|
||||
use webrender_traits::WebrenderExternalImageRegistry;
|
||||
|
||||
mod gpu_error;
|
||||
mod ipc_messages;
|
||||
mod render_commands;
|
||||
pub mod swapchain;
|
||||
pub use identity::*;
|
||||
pub use ipc_messages::recv::*;
|
||||
pub use ipc_messages::to_dom::*;
|
||||
pub use ipc_messages::to_script::*;
|
||||
pub use swapchain::PRESENTATION_BUFFER_COUNT;
|
||||
|
||||
#[derive(Clone, Debug, Deserialize, Serialize)]
|
||||
pub struct WebGPU(pub IpcSender<WebGPURequest>);
|
||||
|
||||
impl WebGPU {
|
||||
pub fn new(
|
||||
webrender_api_sender: RenderApiSender,
|
||||
webrender_document: DocumentId,
|
||||
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
|
||||
wgpu_image_map: WGPUImageMap,
|
||||
) -> Option<(Self, IpcReceiver<WebGPUMsg>)> {
|
||||
if !pref!(dom_webgpu_enabled) {
|
||||
return None;
|
||||
}
|
||||
let (sender, receiver) = match ipc::channel() {
|
||||
Ok(sender_and_receiver) => sender_and_receiver,
|
||||
Err(e) => {
|
||||
warn!(
|
||||
"Failed to create sender and receiver for WGPU thread ({})",
|
||||
e
|
||||
);
|
||||
return None;
|
||||
},
|
||||
};
|
||||
let sender_clone = sender.clone();
|
||||
|
||||
let (script_sender, script_recv) = match ipc::channel() {
|
||||
Ok(sender_and_receiver) => sender_and_receiver,
|
||||
Err(e) => {
|
||||
warn!(
|
||||
"Failed to create receiver and sender for WGPU thread ({})",
|
||||
e
|
||||
);
|
||||
return None;
|
||||
},
|
||||
};
|
||||
|
||||
if let Err(e) = std::thread::Builder::new()
|
||||
.name("WGPU".to_owned())
|
||||
.spawn(move || {
|
||||
WGPU::new(
|
||||
receiver,
|
||||
sender_clone,
|
||||
script_sender,
|
||||
webrender_api_sender,
|
||||
webrender_document,
|
||||
external_images,
|
||||
wgpu_image_map,
|
||||
)
|
||||
.run();
|
||||
})
|
||||
{
|
||||
warn!("Failed to spawn WGPU thread ({})", e);
|
||||
return None;
|
||||
}
|
||||
Some((WebGPU(sender), script_recv))
|
||||
pub fn start_webgpu_thread(
|
||||
webrender_api_sender: RenderApiSender,
|
||||
webrender_document: DocumentId,
|
||||
external_images: Arc<Mutex<WebrenderExternalImageRegistry>>,
|
||||
wgpu_image_map: WGPUImageMap,
|
||||
) -> Option<(WebGPU, IpcReceiver<WebGPUMsg>)> {
|
||||
if !pref!(dom_webgpu_enabled) {
|
||||
return None;
|
||||
}
|
||||
let (sender, receiver) = match ipc::channel() {
|
||||
Ok(sender_and_receiver) => sender_and_receiver,
|
||||
Err(e) => {
|
||||
warn!(
|
||||
"Failed to create sender and receiver for WGPU thread ({})",
|
||||
e
|
||||
);
|
||||
return None;
|
||||
},
|
||||
};
|
||||
let sender_clone = sender.clone();
|
||||
|
||||
pub fn exit(&self, sender: IpcSender<()>) -> Result<(), &'static str> {
|
||||
self.0
|
||||
.send(WebGPURequest::Exit(sender))
|
||||
.map_err(|_| "Failed to send Exit message")
|
||||
let (script_sender, script_recv) = match ipc::channel() {
|
||||
Ok(sender_and_receiver) => sender_and_receiver,
|
||||
Err(e) => {
|
||||
warn!(
|
||||
"Failed to create receiver and sender for WGPU thread ({})",
|
||||
e
|
||||
);
|
||||
return None;
|
||||
},
|
||||
};
|
||||
|
||||
if let Err(e) = std::thread::Builder::new()
|
||||
.name("WGPU".to_owned())
|
||||
.spawn(move || {
|
||||
WGPU::new(
|
||||
receiver,
|
||||
sender_clone,
|
||||
script_sender,
|
||||
webrender_api_sender,
|
||||
webrender_document,
|
||||
external_images,
|
||||
wgpu_image_map,
|
||||
)
|
||||
.run();
|
||||
})
|
||||
{
|
||||
warn!("Failed to spawn WGPU thread ({})", e);
|
||||
return None;
|
||||
}
|
||||
Some((WebGPU(sender), script_recv))
|
||||
}
|
||||
|
|
|
@ -1,157 +0,0 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
//! Render pass commands
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use wgpu_core::command::{RenderPass, RenderPassError};
|
||||
use wgpu_core::global::Global;
|
||||
|
||||
use crate::wgc::id;
|
||||
use crate::wgt;
|
||||
|
||||
/// <https://github.com/gfx-rs/wgpu/blob/f25e07b984ab391628d9568296d5970981d79d8b/wgpu-core/src/command/render_command.rs#L17>
|
||||
#[derive(Debug, Deserialize, Serialize)]
|
||||
pub enum RenderCommand {
|
||||
SetPipeline(id::RenderPipelineId),
|
||||
SetBindGroup {
|
||||
index: u32,
|
||||
bind_group_id: id::BindGroupId,
|
||||
offsets: Vec<u32>,
|
||||
},
|
||||
SetViewport {
|
||||
x: f32,
|
||||
y: f32,
|
||||
width: f32,
|
||||
height: f32,
|
||||
min_depth: f32,
|
||||
max_depth: f32,
|
||||
},
|
||||
SetScissorRect {
|
||||
x: u32,
|
||||
y: u32,
|
||||
width: u32,
|
||||
height: u32,
|
||||
},
|
||||
SetBlendConstant(wgt::Color),
|
||||
SetStencilReference(u32),
|
||||
SetIndexBuffer {
|
||||
buffer_id: id::BufferId,
|
||||
index_format: wgt::IndexFormat,
|
||||
offset: u64,
|
||||
size: Option<wgt::BufferSize>,
|
||||
},
|
||||
SetVertexBuffer {
|
||||
slot: u32,
|
||||
buffer_id: id::BufferId,
|
||||
offset: u64,
|
||||
size: Option<wgt::BufferSize>,
|
||||
},
|
||||
Draw {
|
||||
vertex_count: u32,
|
||||
instance_count: u32,
|
||||
first_vertex: u32,
|
||||
first_instance: u32,
|
||||
},
|
||||
DrawIndexed {
|
||||
index_count: u32,
|
||||
instance_count: u32,
|
||||
first_index: u32,
|
||||
base_vertex: i32,
|
||||
first_instance: u32,
|
||||
},
|
||||
DrawIndirect {
|
||||
buffer_id: id::BufferId,
|
||||
offset: u64,
|
||||
},
|
||||
DrawIndexedIndirect {
|
||||
buffer_id: id::BufferId,
|
||||
offset: u64,
|
||||
},
|
||||
ExecuteBundles(Vec<id::RenderBundleId>),
|
||||
}
|
||||
|
||||
pub fn apply_render_command(
|
||||
global: &Global,
|
||||
pass: &mut RenderPass,
|
||||
command: RenderCommand,
|
||||
) -> Result<(), RenderPassError> {
|
||||
match command {
|
||||
RenderCommand::SetPipeline(pipeline_id) => {
|
||||
global.render_pass_set_pipeline(pass, pipeline_id)
|
||||
},
|
||||
RenderCommand::SetBindGroup {
|
||||
index,
|
||||
bind_group_id,
|
||||
offsets,
|
||||
} => global.render_pass_set_bind_group(pass, index, Some(bind_group_id), &offsets),
|
||||
RenderCommand::SetViewport {
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
min_depth,
|
||||
max_depth,
|
||||
} => global.render_pass_set_viewport(pass, x, y, width, height, min_depth, max_depth),
|
||||
RenderCommand::SetScissorRect {
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
} => global.render_pass_set_scissor_rect(pass, x, y, width, height),
|
||||
RenderCommand::SetBlendConstant(color) => {
|
||||
global.render_pass_set_blend_constant(pass, color)
|
||||
},
|
||||
RenderCommand::SetStencilReference(reference) => {
|
||||
global.render_pass_set_stencil_reference(pass, reference)
|
||||
},
|
||||
RenderCommand::SetIndexBuffer {
|
||||
buffer_id,
|
||||
index_format,
|
||||
offset,
|
||||
size,
|
||||
} => global.render_pass_set_index_buffer(pass, buffer_id, index_format, offset, size),
|
||||
RenderCommand::SetVertexBuffer {
|
||||
slot,
|
||||
buffer_id,
|
||||
offset,
|
||||
size,
|
||||
} => global.render_pass_set_vertex_buffer(pass, slot, buffer_id, offset, size),
|
||||
RenderCommand::Draw {
|
||||
vertex_count,
|
||||
instance_count,
|
||||
first_vertex,
|
||||
first_instance,
|
||||
} => global.render_pass_draw(
|
||||
pass,
|
||||
vertex_count,
|
||||
instance_count,
|
||||
first_vertex,
|
||||
first_instance,
|
||||
),
|
||||
RenderCommand::DrawIndexed {
|
||||
index_count,
|
||||
instance_count,
|
||||
first_index,
|
||||
base_vertex,
|
||||
first_instance,
|
||||
} => global.render_pass_draw_indexed(
|
||||
pass,
|
||||
index_count,
|
||||
instance_count,
|
||||
first_index,
|
||||
base_vertex,
|
||||
first_instance,
|
||||
),
|
||||
RenderCommand::DrawIndirect { buffer_id, offset } => {
|
||||
global.render_pass_draw_indirect(pass, buffer_id, offset)
|
||||
},
|
||||
RenderCommand::DrawIndexedIndirect { buffer_id, offset } => {
|
||||
global.render_pass_draw_indexed_indirect(pass, buffer_id, offset)
|
||||
},
|
||||
RenderCommand::ExecuteBundles(bundles) => {
|
||||
global.render_pass_execute_bundles(pass, &bundles)
|
||||
},
|
||||
}
|
||||
}
|
|
@ -11,8 +11,10 @@ use arrayvec::ArrayVec;
|
|||
use euclid::default::Size2D;
|
||||
use ipc_channel::ipc::{IpcSender, IpcSharedMemory};
|
||||
use log::{error, warn};
|
||||
use malloc_size_of::MallocSizeOf;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use webgpu_traits::{
|
||||
ContextConfiguration, Error, PRESENTATION_BUFFER_COUNT, WebGPUContextId, WebGPUMsg,
|
||||
};
|
||||
use webrender::{RenderApi, Transaction};
|
||||
use webrender_api::units::DeviceIntSize;
|
||||
use webrender_api::{
|
||||
|
@ -25,31 +27,10 @@ use wgpu_core::global::Global;
|
|||
use wgpu_core::id;
|
||||
use wgpu_core::resource::{BufferAccessError, BufferMapOperation};
|
||||
|
||||
use crate::{ContextConfiguration, Error, WebGPUMsg, wgt};
|
||||
use crate::wgt;
|
||||
|
||||
pub const PRESENTATION_BUFFER_COUNT: usize = 10;
|
||||
const DEFAULT_IMAGE_FORMAT: ImageFormat = ImageFormat::RGBA8;
|
||||
|
||||
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, Ord, PartialEq, PartialOrd, Serialize)]
|
||||
pub struct WebGPUContextId(pub u64);
|
||||
|
||||
impl MallocSizeOf for WebGPUContextId {
|
||||
fn size_of(&self, _ops: &mut malloc_size_of::MallocSizeOfOps) -> usize {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
impl ContextConfiguration {
|
||||
fn format(&self) -> ImageFormat {
|
||||
match self.format {
|
||||
wgt::TextureFormat::Rgba8Unorm => ImageFormat::RGBA8,
|
||||
wgt::TextureFormat::Bgra8Unorm => ImageFormat::BGRA8,
|
||||
// TODO: wgt::TextureFormat::Rgba16Float
|
||||
_ => unreachable!("Unsupported canvas context format in configuration"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub type WGPUImageMap = Arc<Mutex<HashMap<WebGPUContextId, ContextData>>>;
|
||||
|
||||
/// Presentation id encodes current configuration and current image
|
||||
|
|
|
@ -13,6 +13,11 @@ use base::id::PipelineId;
|
|||
use ipc_channel::ipc::{IpcReceiver, IpcSender, IpcSharedMemory};
|
||||
use log::{info, warn};
|
||||
use servo_config::pref;
|
||||
use webgpu_traits::{
|
||||
Adapter, ComputePassId, DeviceLostReason, Error, ErrorScope, Mapping, Pipeline, PopError,
|
||||
RenderPassId, ShaderCompilationInfo, WebGPU, WebGPUAdapter, WebGPUContextId, WebGPUDevice,
|
||||
WebGPUMsg, WebGPUQueue, WebGPURequest, apply_render_command,
|
||||
};
|
||||
use webrender::{RenderApi, RenderApiSender};
|
||||
use webrender_api::{DocumentId, ExternalImageId};
|
||||
use webrender_traits::{WebrenderExternalImageRegistry, WebrenderImageHandlerType};
|
||||
|
@ -30,14 +35,8 @@ use wgpu_types::MemoryHints;
|
|||
use wgt::InstanceDescriptor;
|
||||
pub use {wgpu_core as wgc, wgpu_types as wgt};
|
||||
|
||||
use crate::gpu_error::ErrorScope;
|
||||
use crate::poll_thread::Poller;
|
||||
use crate::render_commands::apply_render_command;
|
||||
use crate::swapchain::{WGPUImageMap, WebGPUContextId};
|
||||
use crate::{
|
||||
Adapter, ComputePassId, Error, Mapping, Pipeline, PopError, RenderPassId, WebGPU,
|
||||
WebGPUAdapter, WebGPUDevice, WebGPUMsg, WebGPUQueue, WebGPURequest,
|
||||
};
|
||||
use crate::swapchain::WGPUImageMap;
|
||||
|
||||
#[derive(Eq, Hash, PartialEq)]
|
||||
pub(crate) struct DeviceScope {
|
||||
|
@ -489,7 +488,7 @@ impl WGPU {
|
|||
if let Err(e) = sender.send(
|
||||
error
|
||||
.as_ref()
|
||||
.map(|e| crate::ShaderCompilationInfo::from(e, &program)),
|
||||
.map(|e| ShaderCompilationInfo::from(e, &program)),
|
||||
) {
|
||||
warn!("Failed to send CompilationInfo {e:?}");
|
||||
}
|
||||
|
@ -710,11 +709,9 @@ impl WGPU {
|
|||
let devices = Arc::clone(&self.devices);
|
||||
let callback = Box::from(move |reason, msg| {
|
||||
let reason = match reason {
|
||||
wgt::DeviceLostReason::Unknown => {
|
||||
crate::DeviceLostReason::Unknown
|
||||
},
|
||||
wgt::DeviceLostReason::Unknown => DeviceLostReason::Unknown,
|
||||
wgt::DeviceLostReason::Destroyed => {
|
||||
crate::DeviceLostReason::Destroyed
|
||||
DeviceLostReason::Destroyed
|
||||
},
|
||||
};
|
||||
// make device lost by removing error scopes stack
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue