Stop returning rule nodes from match_element and overhaul style calculation logic.

This commit is contained in:
Bobby Holley 2017-02-08 15:38:35 -08:00
parent 5873de3fb6
commit 0e3aeac922
4 changed files with 242 additions and 297 deletions

View file

@ -76,13 +76,6 @@ impl fmt::Debug for ComputedStyle {
type PseudoStylesInner = HashMap<PseudoElement, ComputedStyle,
BuildHasherDefault<::fnv::FnvHasher>>;
/// The rule nodes for each of the pseudo-elements of an element.
///
/// TODO(emilio): Probably shouldn't be a `HashMap` by default, but a smaller
/// array.
pub type PseudoRuleNodes = HashMap<PseudoElement, StrongRuleNode,
BuildHasherDefault<::fnv::FnvHasher>>;
/// A set of styles for a given element's pseudo-elements.
///
/// This is a map from pseudo-element to `ComputedStyle`.
@ -97,19 +90,6 @@ impl PseudoStyles {
pub fn empty() -> Self {
PseudoStyles(HashMap::with_hasher(Default::default()))
}
/// Gets the rules that the different pseudo-elements matched.
///
/// FIXME(emilio): We could in theory avoid creating these when we have
/// support for just re-cascading an element. Then the input to
/// `cascade_node` could be `MatchResults` or just `UseExistingStyle`.
pub fn get_rules(&self) -> PseudoRuleNodes {
let mut rules = HashMap::with_hasher(Default::default());
for (pseudo, style) in &self.0 {
rules.insert(pseudo.clone(), style.rules.clone());
}
rules
}
}
impl Deref for PseudoStyles {
@ -467,7 +447,14 @@ impl ElementData {
/// Gets a mutable reference to the element styles. Panic if the element has
/// never been styled.
pub fn styles_mut(&mut self) -> &mut ElementStyles {
self.styles.as_mut().expect("Caling styles_mut() on unstyled ElementData")
self.styles.as_mut().expect("Calling styles_mut() on unstyled ElementData")
}
/// Borrows both styles and restyle mutably at the same time.
pub fn styles_and_restyle_mut(&mut self) -> (&mut ElementStyles,
Option<&mut RestyleData>) {
(self.styles.as_mut().unwrap(),
self.restyle.as_mut().map(|r| &mut **r))
}
/// Sets the computed element styles.

View file

@ -13,7 +13,7 @@ use atomic_refcell::AtomicRefMut;
use cache::LRUCache;
use cascade_info::CascadeInfo;
use context::{SequentialTask, SharedStyleContext, StyleContext};
use data::{ComputedStyle, ElementData, ElementStyles, PseudoRuleNodes, PseudoStyles};
use data::{ComputedStyle, ElementData, ElementStyles};
use dom::{SendElement, TElement, TNode};
use properties::{CascadeFlags, ComputedValues, SHAREABLE, SKIP_ROOT_AND_ITEM_BASED_DISPLAY_FIXUP, cascade};
use properties::longhands::display::computed_value as display;
@ -22,11 +22,11 @@ use rule_tree::{CascadeLevel, StrongRuleNode};
use selector_parser::{PseudoElement, RestyleDamage, SelectorImpl};
use selectors::MatchAttr;
use selectors::bloom::BloomFilter;
use selectors::matching::{AFFECTED_BY_PSEUDO_ELEMENTS, AFFECTED_BY_STYLE_ATTRIBUTE};
use selectors::matching::{ElementSelectorFlags, StyleRelations};
use selectors::matching::AFFECTED_BY_PSEUDO_ELEMENTS;
use servo_config::opts;
use sink::ForgetfulSink;
use std::collections::HashMap;
use std::collections::hash_map::Entry;
use std::slice::IterMut;
use std::sync::Arc;
use stylist::ApplicableDeclarationBlock;
@ -61,22 +61,21 @@ fn create_common_style_affecting_attributes_from_element<E: TElement>(element: &
flags
}
/// The results of selector matching on an element.
/// The results returned from running selector matching on an element.
pub struct MatchResults {
/// The rule node reference that represents the rules matched by the
/// element.
pub primary: StrongRuleNode,
/// A set of style relations (different hints about what rules matched or
/// could have matched).
pub relations: StyleRelations,
/// The results of selector-matching the pseudo-elements.
pub per_pseudo: PseudoRuleNodes,
/// could have matched). This is necessary if the style will be shared.
/// If None, the style will not be shared.
pub primary_relations: Option<StyleRelations>,
/// Whether the rule nodes changed during selector matching.
pub rule_nodes_changed: bool,
}
impl MatchResults {
/// Returns true if the primary rule node is shareable with other nodes.
pub fn primary_is_shareable(&self) -> bool {
relations_are_shareable(&self.relations)
self.primary_relations.as_ref()
.map_or(false, relations_are_shareable)
}
}
@ -434,7 +433,7 @@ pub enum StyleSharingResult {
StyleWasShared(usize),
}
/// Callers need to pass several boolean flags to cascade_node_pseudo_element.
/// Callers need to pass several boolean flags to cascade_primary_or_pseudo.
/// We encapsulate them in this struct to avoid mixing them up.
///
/// FIXME(pcwalton): Unify with `CascadeFlags`, perhaps?
@ -444,18 +443,12 @@ struct CascadeBooleans {
}
trait PrivateMatchMethods: TElement {
/// Actually cascades style for a node or a pseudo-element of a node.
///
/// Note that animations only apply to nodes or ::before or ::after
/// pseudo-elements.
fn cascade_node_pseudo_element<'a>(&self,
context: &StyleContext<Self>,
parent_style: Option<&Arc<ComputedValues>>,
old_style: Option<&Arc<ComputedValues>>,
rule_node: &StrongRuleNode,
possibly_expired_animations: &[PropertyAnimation],
booleans: CascadeBooleans)
-> Arc<ComputedValues> {
fn cascade_internal(&self,
context: &StyleContext<Self>,
primary_style: &ComputedStyle,
pseudo_style: &mut Option<(&PseudoElement, &mut ComputedStyle)>,
booleans: &CascadeBooleans)
-> Arc<ComputedValues> {
let shared_context = context.shared;
let mut cascade_info = CascadeInfo::new();
let mut cascade_flags = CascadeFlags::empty();
@ -466,53 +459,118 @@ trait PrivateMatchMethods: TElement {
cascade_flags.insert(SKIP_ROOT_AND_ITEM_BASED_DISPLAY_FIXUP)
}
let this_style = match parent_style {
Some(ref parent_style) => {
cascade(shared_context.viewport_size,
rule_node,
Some(&***parent_style),
&shared_context.default_computed_values,
Some(&mut cascade_info),
shared_context.error_reporter.clone(),
cascade_flags)
}
None => {
cascade(shared_context.viewport_size,
rule_node,
None,
&shared_context.default_computed_values,
Some(&mut cascade_info),
shared_context.error_reporter.clone(),
cascade_flags)
// Grab the rule node.
let rule_node = &pseudo_style.as_ref().map_or(primary_style, |p| &*p.1).rules;
// Grab the inherited values.
let parent_el;
let parent_data;
let inherited_values_ = if pseudo_style.is_none() {
parent_el = self.parent_element();
parent_data = parent_el.as_ref().and_then(|x| x.borrow_data());
let parent_values = parent_data.as_ref().map(|d| {
// Sometimes Gecko eagerly styles things without processing
// pending restyles first. In general we'd like to avoid this,
// but there can be good reasons (for example, needing to
// construct a frame for some small piece of newly-added
// content in order to do something specific with that frame,
// but not wanting to flush all of layout).
debug_assert!(cfg!(feature = "gecko") || d.has_current_styles());
d.styles().primary.values()
});
// Propagate the "can be fragmented" bit. It would be nice to
// encapsulate this better.
if let Some(ref p) = parent_values {
let can_be_fragmented =
p.is_multicol() || parent_el.unwrap().as_node().can_be_fragmented();
unsafe { self.as_node().set_can_be_fragmented(can_be_fragmented); }
}
parent_values
} else {
Some(primary_style.values())
};
let inherited_values = inherited_values_.map(|x| &**x);
// Invoke the cascade algorithm.
let values =
Arc::new(cascade(shared_context.viewport_size,
rule_node,
inherited_values,
&shared_context.default_computed_values,
Some(&mut cascade_info),
shared_context.error_reporter.clone(),
cascade_flags));
cascade_info.finish(&self.as_node());
values
}
let mut this_style = Arc::new(this_style);
/// Computes values and damage for the primary or pseudo style of an element,
/// setting them on the ElementData.
fn cascade_primary_or_pseudo<'a>(&self,
context: &StyleContext<Self>,
data: &mut ElementData,
pseudo: Option<&PseudoElement>,
possibly_expired_animations: &mut Vec<PropertyAnimation>,
booleans: CascadeBooleans) {
// Collect some values.
let shared_context = context.shared;
let (mut styles, restyle) = data.styles_and_restyle_mut();
let mut primary_style = &mut styles.primary;
let pseudos = &mut styles.pseudos;
let mut pseudo_style = pseudo.map(|p| (p, pseudos.get_mut(p).unwrap()));
let mut old_values =
pseudo_style.as_mut().map_or_else(|| primary_style.values.take(), |p| p.1.values.take());
// Compute the new values.
let mut new_values = self.cascade_internal(context, primary_style,
&mut pseudo_style, &booleans);
// Handle animations.
if booleans.animate {
if let Some(ref mut old) = old_values {
self.update_animations_for_cascade(shared_context, old,
possibly_expired_animations);
}
let new_animations_sender = &context.thread_local.new_animations_sender;
let this_opaque = self.as_node().opaque();
// Trigger any present animations if necessary.
animation::maybe_start_animations(&shared_context,
new_animations_sender,
this_opaque, &this_style);
this_opaque, &new_values);
// Trigger transitions if necessary. This will reset `this_style` back
// Trigger transitions if necessary. This will reset `new_values` back
// to its old value if it did trigger a transition.
if let Some(ref style) = old_style {
if let Some(ref values) = old_values {
animation::start_transitions_if_applicable(
new_animations_sender,
this_opaque,
self.as_node().to_unsafe(),
&**style,
&mut this_style,
&**values,
&mut new_values,
&shared_context.timer,
&possibly_expired_animations);
}
}
this_style
// Accumulate restyle damage unless we've already maxed it out.
if let Some(old) = old_values {
let restyle = restyle.expect("Old values but no restyle?");
if restyle.damage != RestyleDamage::rebuild_and_reflow() {
let d = self.compute_restyle_damage(Some(&old), &new_values, pseudo);
restyle.damage |= d;
}
}
// Set the new computed values.
if let Some((_, ref mut style)) = pseudo_style {
style.values = Some(new_values);
} else {
primary_style.values = Some(new_values);
}
}
fn update_animations_for_cascade(&self,
@ -576,9 +634,10 @@ impl<E: TElement> PrivateMatchMethods for E {}
/// The public API that elements expose for selector matching.
pub trait MatchMethods : TElement {
/// Runs selector matching of this element, and returns the result.
/// Runs selector matching to (re)compute rule nodes for this element.
fn match_element(&self,
context: &mut StyleContext<Self>)
context: &mut StyleContext<Self>,
data: &mut ElementData)
-> MatchResults
{
let mut applicable_declarations =
@ -588,6 +647,7 @@ pub trait MatchMethods : TElement {
let style_attribute = self.style_attribute();
let animation_rules = self.get_animation_rules(None);
let mut flags = ElementSelectorFlags::empty();
let mut rule_nodes_changed = false;
// Compute the primary rule node.
let mut primary_relations =
@ -599,10 +659,18 @@ pub trait MatchMethods : TElement {
&mut applicable_declarations,
&mut flags);
let primary_rule_node = compute_rule_node(context, &mut applicable_declarations);
if !data.has_styles() {
data.set_styles(ElementStyles::new(ComputedStyle::new_partial(primary_rule_node)));
rule_nodes_changed = true;
} else if data.styles().primary.rules != primary_rule_node {
data.styles_mut().primary.rules = primary_rule_node;
rule_nodes_changed = true;
}
// Compute the pseudo rule nodes.
let mut per_pseudo: PseudoRuleNodes = HashMap::with_hasher(Default::default());
// Compute rule nodes for eagerly-cascaded pseudo-elements.
let mut matches_different_pseudos = false;
SelectorImpl::each_eagerly_cascaded_pseudo_element(|pseudo| {
let mut per_pseudo = &mut data.styles_mut().pseudos;
debug_assert!(applicable_declarations.is_empty());
let pseudo_animation_rules = self.get_animation_rules(Some(&pseudo));
stylist.push_applicable_declarations(self,
@ -613,13 +681,35 @@ pub trait MatchMethods : TElement {
&mut flags);
if !applicable_declarations.is_empty() {
let rule_node = compute_rule_node(context, &mut applicable_declarations);
per_pseudo.insert(pseudo, rule_node);
let new_rules = compute_rule_node(context, &mut applicable_declarations);
match per_pseudo.entry(pseudo) {
Entry::Occupied(mut e) => {
if e.get().rules != new_rules {
e.get_mut().rules = new_rules;
rule_nodes_changed = true;
}
},
Entry::Vacant(e) => {
e.insert(ComputedStyle::new_partial(new_rules));
matches_different_pseudos = true;
}
}
} else if per_pseudo.remove(&pseudo).is_some() {
matches_different_pseudos = true;
}
});
if matches_different_pseudos {
rule_nodes_changed = true;
if let Some(r) = data.get_restyle_mut() {
// Any changes to the matched pseudo-elements trigger
// reconstruction.
r.damage |= RestyleDamage::rebuild_and_reflow();
}
}
// If we have any pseudo elements, indicate so in the primary StyleRelations.
if !per_pseudo.is_empty() {
if !data.styles().pseudos.is_empty() {
primary_relations |= AFFECTED_BY_PSEUDO_ELEMENTS;
}
@ -640,63 +730,45 @@ pub trait MatchMethods : TElement {
}
MatchResults {
primary: primary_rule_node,
relations: primary_relations,
per_pseudo: per_pseudo,
primary_relations: Some(primary_relations),
rule_nodes_changed: rule_nodes_changed,
}
}
/// Get the appropriate MatchResults from the current styles, to perform a
/// recascade.
///
/// TODO(emilio): Stop using `MachResults`, use an enum, or something.
fn match_results_from_current_style(&self, data: &ElementData) -> MatchResults {
let rule_node = data.styles().primary.rules.clone();
MatchResults {
primary: rule_node,
// FIXME(emilio): Same concern as below.
relations: StyleRelations::empty(),
// The per-pseudo rule-nodes haven't changed, but still need to be
// recascaded.
per_pseudo: data.styles().pseudos.get_rules(),
}
}
/// Updates the rule nodes without re-running selector matching, using just
/// the rule tree.
/// the rule tree. Returns true if the rule nodes changed.
fn cascade_with_replacements(&self,
hint: RestyleHint,
context: &StyleContext<Self>,
data: &mut AtomicRefMut<ElementData>)
-> MatchResults {
let mut rule_node = data.styles().primary.rules.clone();
-> bool {
let primary_rules = &mut data.styles_mut().primary.rules;
let mut rule_node_changed = false;
if hint.contains(RESTYLE_STYLE_ATTRIBUTE) {
let style_attribute = self.style_attribute();
rule_node = context.shared.stylist.rule_tree
let new_node = context.shared.stylist.rule_tree
.update_rule_at_level(CascadeLevel::StyleAttributeNormal,
style_attribute,
rule_node);
primary_rules);
if let Some(n) = new_node {
*primary_rules = n;
rule_node_changed = true;
}
rule_node = context.shared.stylist.rule_tree
let new_node = context.shared.stylist.rule_tree
.update_rule_at_level(CascadeLevel::StyleAttributeImportant,
style_attribute,
rule_node);
primary_rules);
if let Some(n) = new_node {
*primary_rules = n;
rule_node_changed = true;
}
}
MatchResults {
primary: rule_node,
// FIXME(emilio): This is ok, for now, we shouldn't need to fake
// this.
relations: AFFECTED_BY_STYLE_ATTRIBUTE,
// The per-pseudo rule-nodes haven't changed, but still need to be
// recomputed.
//
// TODO(emilio): We could probably optimize this quite a bit.
per_pseudo: data.styles().pseudos.get_rules(),
}
// The per-pseudo rule nodes never change in this path.
rule_node_changed
}
/// Attempts to share a style with another node. This method is unsafe
@ -867,165 +939,53 @@ pub trait MatchMethods : TElement {
}
}
/// Given the results of selector matching, run the CSS cascade and style
/// the node, potentially starting any new transitions or animations.
fn cascade_node(&self,
context: &StyleContext<Self>,
mut data: &mut AtomicRefMut<ElementData>,
parent: Option<Self>,
primary_rule_node: StrongRuleNode,
pseudo_rule_nodes: PseudoRuleNodes,
primary_is_shareable: bool)
/// Run the CSS cascade and compute values for the element, potentially
/// starting any new transitions or animations.
fn cascade_element(&self,
context: &StyleContext<Self>,
mut data: &mut AtomicRefMut<ElementData>,
primary_is_shareable: bool)
{
// Get our parent's style.
let parent_data = parent.as_ref().map(|x| x.borrow_data().unwrap());
let parent_style = parent_data.as_ref().map(|d| {
// Sometimes Gecko eagerly styles things without processing pending
// restyles first. In general we'd like to avoid this, but there can
// be good reasons (for example, needing to construct a frame for
// some small piece of newly-added content in order to do something
// specific with that frame, but not wanting to flush all of
// layout).
debug_assert!(cfg!(feature = "gecko") || d.has_current_styles());
d.styles().primary.values()
});
let mut new_styles;
let mut possibly_expired_animations = vec![];
let damage = {
debug_assert!(!data.has_current_styles());
let (old_primary, old_pseudos) = match data.get_styles_mut() {
None => (None, None),
Some(previous) => {
// Update animations before the cascade. This may modify the
// value of the old primary style.
self.update_animations_for_cascade(&context.shared,
previous.primary.values_mut(),
&mut possibly_expired_animations);
(Some(previous.primary.values()), Some(&mut previous.pseudos))
}
};
// Cascade the primary style.
self.cascade_primary_or_pseudo(context, data, None,
&mut possibly_expired_animations,
CascadeBooleans {
shareable: primary_is_shareable,
animate: true,
});
let new_style =
self.cascade_node_pseudo_element(context,
parent_style,
old_primary,
&primary_rule_node,
&possibly_expired_animations,
CascadeBooleans {
shareable: primary_is_shareable,
animate: true,
});
// Check whether the primary style is display:none.
let display_none = data.styles().primary.values().get_box().clone_display() ==
display::T::none;
let primary = ComputedStyle::new(primary_rule_node, new_style);
new_styles = ElementStyles::new(primary);
let damage =
self.compute_damage_and_cascade_pseudos(old_primary,
old_pseudos,
&new_styles.primary.values(),
&mut new_styles.pseudos,
context,
pseudo_rule_nodes,
&mut possibly_expired_animations);
unsafe {
self.as_node().set_can_be_fragmented(parent.map_or(false, |p| {
p.as_node().can_be_fragmented() ||
parent_style.unwrap().is_multicol()
}));
// Cascade each pseudo-element.
//
// Note that we've already set up the map of matching pseudo-elements
// in match_element (and handled the damage implications of changing
// which pseudos match), so now we can just iterate the map. This does
// mean collecting the keys, so that the borrow checker will let us pass
// the mutable |data| to the inner cascade function.
let matched_pseudos: Vec<PseudoElement> =
data.styles().pseudos.keys().cloned().collect();
for pseudo in matched_pseudos {
// If the new primary style is display:none, we don't need pseudo
// styles, but we still need to clear any stale values.
if display_none {
data.styles_mut().pseudos.get_mut(&pseudo).unwrap().values = None;
continue;
}
damage
};
if data.has_styles() {
data.restyle_mut().damage |= damage;
// Only ::before and ::after are animatable.
let animate = <Self as MatchAttr>::Impl::pseudo_is_before_or_after(&pseudo);
self.cascade_primary_or_pseudo(context, data, Some(&pseudo),
&mut possibly_expired_animations,
CascadeBooleans {
shareable: false,
animate: animate,
});
}
data.set_styles(new_styles);
}
/// Given the old and new styling results, compute the final restyle damage.
fn compute_damage_and_cascade_pseudos(
&self,
old_primary: Option<&Arc<ComputedValues>>,
mut old_pseudos: Option<&mut PseudoStyles>,
new_primary: &Arc<ComputedValues>,
new_pseudos: &mut PseudoStyles,
context: &StyleContext<Self>,
mut pseudo_rule_nodes: PseudoRuleNodes,
possibly_expired_animations: &mut Vec<PropertyAnimation>)
-> RestyleDamage
{
// Compute the damage and sum up the damage related to pseudo-elements.
let mut damage =
self.compute_restyle_damage(old_primary, new_primary, None);
// If the new style is display:none, we don't need pseudo-elements styles.
if new_primary.get_box().clone_display() == display::T::none {
return damage;
}
let rebuild_and_reflow = RestyleDamage::rebuild_and_reflow();
debug_assert!(new_pseudos.is_empty());
<Self as MatchAttr>::Impl::each_eagerly_cascaded_pseudo_element(|pseudo| {
let maybe_rule_node = pseudo_rule_nodes.remove(&pseudo);
// Grab the old pseudo style for analysis.
let mut maybe_old_pseudo_style =
old_pseudos.as_mut().and_then(|x| x.remove(&pseudo));
if maybe_rule_node.is_some() {
let new_rule_node = maybe_rule_node.unwrap();
// We have declarations, so we need to cascade. Compute parameters.
let animate = <Self as MatchAttr>::Impl::pseudo_is_before_or_after(&pseudo);
if animate {
if let Some(ref mut old_pseudo_style) = maybe_old_pseudo_style {
// Update animations before the cascade. This may modify
// the value of old_pseudo_style.
self.update_animations_for_cascade(&context.shared,
old_pseudo_style.values_mut(),
possibly_expired_animations);
}
}
let new_pseudo_values =
self.cascade_node_pseudo_element(context,
Some(new_primary),
maybe_old_pseudo_style.as_ref()
.map(|s| s.values()),
&new_rule_node,
&possibly_expired_animations,
CascadeBooleans {
shareable: false,
animate: animate,
});
// Compute restyle damage unless we've already maxed it out.
if damage != rebuild_and_reflow {
damage = damage | match maybe_old_pseudo_style {
None => rebuild_and_reflow,
Some(ref old) => self.compute_restyle_damage(Some(old.values()),
&new_pseudo_values,
Some(&pseudo)),
};
}
// Insert the new entry into the map.
let new_pseudo_style = ComputedStyle::new(new_rule_node, new_pseudo_values);
let existing = new_pseudos.insert(pseudo, new_pseudo_style);
debug_assert!(existing.is_none());
} else {
if maybe_old_pseudo_style.is_some() {
damage = rebuild_and_reflow;
}
}
});
damage
}
}

View file

@ -183,12 +183,13 @@ impl RuleTree {
/// Replaces a rule in a given level (if present) for another rule.
///
/// Returns the resulting node that represents the new path.
/// Returns the resulting node that represents the new path, or None if
/// the old path is still valid.
pub fn update_rule_at_level(&self,
level: CascadeLevel,
pdb: Option<&Arc<RwLock<PropertyDeclarationBlock>>>,
path: StrongRuleNode)
-> StrongRuleNode {
path: &StrongRuleNode)
-> Option<StrongRuleNode> {
debug_assert!(level.is_unique_per_element());
// TODO(emilio): Being smarter with lifetimes we could avoid a bit of
// the refcount churn.
@ -231,7 +232,7 @@ impl RuleTree {
if is_here_already {
debug!("Picking the fast path in rule replacement");
return path;
return None;
}
}
current = current.parent().unwrap().clone();
@ -262,7 +263,7 @@ impl RuleTree {
// Now the rule is in the relevant place, push the children as
// necessary.
self.insert_ordered_rules_from(current, children.into_iter().rev())
Some(self.insert_ordered_rules_from(current, children.into_iter().rev()))
}
}
@ -501,7 +502,7 @@ struct WeakRuleNode {
}
/// A strong reference to a rule node.
#[derive(Debug)]
#[derive(Debug, PartialEq)]
pub struct StrongRuleNode {
ptr: *mut RuleNode,
}

View file

@ -10,7 +10,7 @@ use atomic_refcell::{AtomicRefCell, AtomicRefMut};
use context::{SharedStyleContext, StyleContext, ThreadLocalStyleContext};
use data::{ElementData, ElementStyles, StoredRestyleHint};
use dom::{NodeInfo, TElement, TNode};
use matching::MatchMethods;
use matching::{MatchMethods, MatchResults};
use restyle_hints::{RESTYLE_DESCENDANTS, RESTYLE_SELF};
use selector_parser::RestyleDamage;
use servo_config::opts;
@ -339,12 +339,9 @@ fn resolve_style_internal<E, F>(context: &mut StyleContext<E>, element: E, ensur
}
// Compute our style.
let match_results = element.match_element(context);
let shareable = match_results.primary_is_shareable();
element.cascade_node(context, &mut data, element.parent_element(),
match_results.primary,
match_results.per_pseudo,
shareable);
let match_results = element.match_element(context, &mut data);
element.cascade_element(context, &mut data,
match_results.primary_is_shareable());
// Conservatively mark us as having dirty descendants, since there might
// be other unstyled siblings we miss when walking straight up the parent
@ -504,8 +501,6 @@ fn compute_style<E, D>(_traversal: &D,
}
}
// TODO(emilio): Make cascade_input less expensive to compute in the cases
// we don't need to run selector matching.
let match_results = match kind {
MatchAndCascade => {
// Ensure the bloom filter is up to date.
@ -522,38 +517,40 @@ fn compute_style<E, D>(_traversal: &D,
context.thread_local.bloom_filter.assert_complete(element);
// Perform the CSS selector matching.
context.thread_local.statistics.elements_matched += 1;
element.match_element(context)
// Perform CSS selector matching.
context.thread_local.statistics.elements_matched += 1;
element.match_element(context, &mut data)
}
CascadeWithReplacements(hint) => {
element.cascade_with_replacements(hint, context, &mut data)
let rule_nodes_changed =
element.cascade_with_replacements(hint, context, &mut data);
MatchResults {
primary_relations: None,
rule_nodes_changed: rule_nodes_changed,
}
}
CascadeOnly => {
// TODO(emilio): Stop doing this work, and teach cascade_node about
// the current style instead.
element.match_results_from_current_style(&*data)
MatchResults {
primary_relations: None,
rule_nodes_changed: false,
}
}
};
// Perform the CSS cascade.
// Cascade properties and compute values.
let shareable = match_results.primary_is_shareable();
unsafe {
element.cascade_node(context, &mut data,
element.parent_element(),
match_results.primary,
match_results.per_pseudo,
shareable);
element.cascade_element(context, &mut data, shareable);
}
// If the style is shareable, add it to the LRU cache.
if shareable {
// Add ourselves to the LRU cache.
context.thread_local
.style_sharing_candidate_cache
.insert_if_possible(&element,
data.styles().primary.values(),
match_results.relations);
match_results.primary_relations.unwrap());
}
}