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Return typed arrays from gl.getParameter (fixes #20655)
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2 changed files with 32 additions and 88 deletions
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@ -1,29 +1,8 @@
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[gl-get-calls.html]
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type: testharness
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[WebGL test #5: context.getParameter(context.ALIASED_LINE_WIDTH_RANGE) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #6: context.getParameter(context.ALIASED_POINT_SIZE_RANGE) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #10: context.getParameter(context.BLEND_COLOR) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #18: context.getParameter(context.COLOR_CLEAR_VALUE) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #20: context.getParameter(context.COMPRESSED_TEXTURE_FORMATS) is not an instance of Uint32Array]
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expected: FAIL
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[WebGL test #27: context.getParameter(context.DEPTH_RANGE) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #46: context.getParameter(context.SCISSOR_BOX) is not an instance of function Int32Array() {\n [native code\]\n}]
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expected: FAIL
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[WebGL test #88: context.getParameter(context.VIEWPORT) is not an instance of Int32Array]
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expected: FAIL
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[WebGL test #99: context.getParameter(context.MAX_VIEWPORT_DIMS)[0\] >= window.screen.width should be true. Threw exception TypeError: context.getParameter(...) is null]
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expected: FAIL
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@ -33,54 +12,6 @@
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[WebGL test #101: context.getParameter(context.MAX_VIEWPORT_DIMS) is not an instance of Int32Array]
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expected: FAIL
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[WebGL test #173: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #182: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #191: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #200: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #209: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #218: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #227: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #236: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #245: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #254: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #263: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #272: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #281: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #290: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #299: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #308: context.getVertexAttrib(ii, context.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
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expected: FAIL
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[WebGL test #310: context.getError() should be 0. Was 1280.]
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expected: FAIL
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