Change glutin headless mode to be a build config, as it breaks some Linux distros linking to both.

The majority of this change is simply re-arranging the code in the glutin port
so that the windowed/headless code is configured at build time rather
than runtime. There shouldn't be any functional difference as a result of this change.
This commit is contained in:
Glenn Watson 2015-01-22 09:08:39 +10:00
parent 59bca2962c
commit 0f525d908d
10 changed files with 462 additions and 449 deletions

View file

@ -335,7 +335,7 @@ dependencies = [
[[package]]
name = "glutin"
version = "0.0.2"
source = "git+https://github.com/servo/glutin?ref=servo#db27370a1cbafcbfcaeee52a44076a61b3e0573c"
source = "git+https://github.com/servo/glutin?ref=servo#ec6b4d0fff12ef607db422508ae005ba91406f5b"
dependencies = [
"android_glue 0.0.1 (git+https://github.com/servo/android-rs-glue?ref=servo)",
"cocoa 0.1.1 (git+https://github.com/servo/rust-cocoa)",

View file

@ -27,8 +27,10 @@ path = "../../tests/contenttest.rs"
harness = false
[features]
default = ["glutin_app"]
default = ["glutin_app", "window"]
glfw = ["glfw_app"]
window = ["glutin_app/window"]
headless = ["glutin_app/headless"]
[dependencies.compositing]
path = "../compositing"

View file

@ -11,7 +11,6 @@ use geom::scale_factor::ScaleFactor;
use geom::size::TypedSize2D;
use layers::geometry::DevicePixel;
use getopts;
use std::borrow::ToOwned;
use std::collections::HashSet;
use std::cmp;
use std::io;
@ -20,12 +19,6 @@ use std::os;
use std::ptr;
use std::rt;
#[deriving(Clone, Copy)]
pub enum RenderApi {
OpenGL,
Mesa,
}
/// Global flags for Servo, currently set on the command line.
#[deriving(Clone)]
pub struct Opts {
@ -113,8 +106,6 @@ pub struct Opts {
/// Whether to show an error when display list geometry escapes flow overflow regions.
pub validate_display_list_geometry: bool,
pub render_api: RenderApi,
/// A specific path to find required resources (such as user-agent.css).
pub resources_path: Option<String>,
}
@ -183,7 +174,6 @@ pub fn default_opts() -> Opts {
dump_flow_tree: false,
validate_display_list_geometry: false,
profile_tasks: false,
render_api: RenderApi::OpenGL,
resources_path: None,
}
}
@ -303,15 +293,6 @@ pub fn from_cmdline_args(args: &[String]) -> bool {
}
};
let render_api = match opt_match.opt_str("r").unwrap_or("gl".to_owned()).as_slice() {
"mesa" => RenderApi::Mesa,
"gl" => RenderApi::OpenGL,
_ => {
args_fail("Unknown render api specified");
return false;
}
};
let opts = Opts {
urls: urls,
n_paint_threads: n_paint_threads,
@ -337,7 +318,6 @@ pub fn from_cmdline_args(args: &[String]) -> bool {
enable_text_antialiasing: !debug_options.contains(&"disable-text-aa"),
dump_flow_tree: debug_options.contains(&"dump-flow-tree"),
validate_display_list_geometry: debug_options.contains(&"validate-display-list-geometry"),
render_api: render_api,
resources_path: opt_match.opt_str("resources-path"),
};

2
ports/cef/Cargo.lock generated
View file

@ -314,7 +314,7 @@ dependencies = [
[[package]]
name = "glutin"
version = "0.0.2"
source = "git+https://github.com/servo/glutin?ref=servo#db27370a1cbafcbfcaeee52a44076a61b3e0573c"
source = "git+https://github.com/servo/glutin?ref=servo#ec6b4d0fff12ef607db422508ae005ba91406f5b"
dependencies = [
"android_glue 0.0.1 (git+https://github.com/servo/android-rs-glue?ref=servo)",
"cocoa 0.1.1 (git+https://github.com/servo/rust-cocoa)",

View file

@ -11,7 +11,6 @@ use libc::{c_char, c_int, c_void};
use rustrt::local::Local;
use rustrt::task;
use servo_util::opts;
use servo_util::opts::RenderApi;
use std::borrow::ToOwned;
use std::c_str::CString;
use std::rt;
@ -105,7 +104,6 @@ pub extern "C" fn cef_initialize(args: *const cef_main_args_t,
user_agent: None,
dump_flow_tree: false,
validate_display_list_geometry: false,
render_api: RenderApi::OpenGL,
resources_path: resources_path(),
});

View file

@ -7,6 +7,10 @@ authors = ["The Servo Project Developers"]
name = "glutin_app"
path = "lib.rs"
[features]
window = ["glutin/window"]
headless = ["glutin/headless"]
[dependencies.compositing]
path = "../../components/compositing"
@ -25,7 +29,6 @@ path = "../../components/util"
[dependencies.glutin]
git = "https://github.com/servo/glutin"
branch = "servo"
features = ["window", "headless"]
[dependencies.gleam]
git = "https://github.com/servo/gleam"

View file

@ -40,5 +40,5 @@ pub fn create_window() -> Rc<Window> {
let size = opts.initial_window_size.as_f32() * scale_factor;
// Open a window.
Window::new(foreground, size.as_uint(), opts.render_api)
Window::new(foreground, size.as_uint())
}

View file

@ -5,57 +5,46 @@
//! A windowing implementation using glutin.
use compositing::compositor_task::{mod, CompositorProxy, CompositorReceiver};
use compositing::windowing::WindowNavigateMsg;
use compositing::windowing::{MouseWindowEvent, WindowEvent, WindowMethods};
use geom::point::{Point2D, TypedPoint2D};
use compositing::windowing::{WindowEvent, WindowMethods};
use geom::scale_factor::ScaleFactor;
use geom::size::TypedSize2D;
use gleam::gl;
use glutin;
use layers::geometry::DevicePixel;
use layers::platform::surface::NativeGraphicsMetadata;
use msg::constellation_msg;
use msg::constellation_msg::{Key, KeyState, CONTROL, SHIFT, ALT};
use msg::constellation_msg::Key;
use msg::compositor_msg::{PaintState, ReadyState};
use msg::constellation_msg::LoadData;
use std::cell::{Cell, RefCell};
use std::num::Float;
use std::rc::Rc;
use time::{mod, Timespec};
use util::geometry::ScreenPx;
use util::opts;
use util::opts::RenderApi;
use gleam::gl;
use glutin;
use glutin::{ElementState, Event, MouseButton, VirtualKeyCode};
use NestedEventLoopListener;
use std::rc::Rc;
use util::cursor::Cursor;
use util::geometry::ScreenPx;
#[cfg(target_os="linux")]
#[cfg(feature = "window")]
use compositing::windowing::{MouseWindowEvent, WindowNavigateMsg};
#[cfg(feature = "window")]
use geom::point::{Point2D, TypedPoint2D};
#[cfg(feature = "window")]
use glutin::{ElementState, Event, MouseButton, VirtualKeyCode};
#[cfg(feature = "window")]
use msg::constellation_msg::{KeyState, CONTROL, SHIFT, ALT};
#[cfg(feature = "window")]
use std::cell::{Cell, RefCell};
#[cfg(feature = "window")]
use std::num::Float;
#[cfg(feature = "window")]
use time::{mod, Timespec};
#[cfg(feature = "window")]
use util::opts;
#[cfg(all(feature = "headless", target_os="linux"))]
use std::ptr;
struct HeadlessContext {
#[allow(dead_code)]
context: glutin::HeadlessContext,
size: TypedSize2D<DevicePixel, uint>,
}
enum WindowHandle {
Windowed(glutin::Window),
Headless(HeadlessContext),
}
#[cfg(feature = "window")]
static mut g_nested_event_loop_listener: Option<*mut (NestedEventLoopListener + 'static)> = None;
fn nested_window_resize(width: uint, height: uint) {
unsafe {
match g_nested_event_loop_listener {
None => {}
Some(listener) => {
(*listener).handle_event_from_nested_event_loop(WindowEvent::Resize(TypedSize2D(width, height)));
}
}
}
}
#[cfg(feature = "window")]
bitflags!(
#[deriving(Show, Copy)]
flags KeyModifiers: u8 {
@ -69,8 +58,9 @@ bitflags!(
)
/// The type of a window.
#[cfg(feature = "window")]
pub struct Window {
glutin: WindowHandle,
window: glutin::Window,
mouse_down_button: Cell<Option<glutin::MouseButton>>,
mouse_down_point: Cell<Point2D<int>>,
@ -84,67 +74,24 @@ pub struct Window {
last_title_set_time: Cell<Timespec>,
}
#[cfg(not(target_os="android"))]
fn load_gl_functions(glutin: &WindowHandle) {
match glutin {
&WindowHandle::Windowed(ref window) => gl::load_with(|s| window.get_proc_address(s)),
&WindowHandle::Headless(ref headless) => gl::load_with(|s| headless.context.get_proc_address(s)),
}
}
#[cfg(target_os="android")]
fn load_gl_functions(_glutin: &WindowHandle) {
}
#[cfg(not(target_os="android"))]
fn gl_version() -> (uint, uint) {
(3, 0)
}
#[cfg(target_os="android")]
fn gl_version() -> (uint, uint) {
(2, 0)
}
#[cfg(feature = "window")]
impl Window {
/// Creates a new window.
pub fn new(is_foreground: bool, size: TypedSize2D<DevicePixel, uint>, render_api: RenderApi)
-> Rc<Window> {
// Create the glutin window.
let window_size = size.to_untyped();
let glutin = match render_api {
RenderApi::OpenGL => {
pub fn new(is_foreground: bool, window_size: TypedSize2D<DevicePixel, uint>) -> Rc<Window> {
let mut glutin_window = glutin::WindowBuilder::new()
.with_title("Servo [glutin]".to_string())
.with_dimensions(window_size.width, window_size.height)
.with_gl_version(gl_version())
.with_dimensions(window_size.to_untyped().width, window_size.to_untyped().height)
.with_gl_version(Window::gl_version())
.with_visibility(is_foreground)
.build()
.unwrap();
unsafe { glutin_window.make_current() };
glutin_window.set_window_resize_callback(Some(nested_window_resize));
WindowHandle::Windowed(glutin_window)
}
RenderApi::Mesa => {
let headless_builder = glutin::HeadlessRendererBuilder::new(window_size.width,
window_size.height);
let headless_context = headless_builder.build().unwrap();
unsafe { headless_context.make_current() };
glutin_window.set_window_resize_callback(Some(Window::nested_window_resize));
WindowHandle::Headless(HeadlessContext {
context: headless_context,
size: size,
})
}
};
load_gl_functions(&glutin);
Window::load_gl_functions(&glutin_window);
let window = Window {
glutin: glutin,
window: glutin_window,
event_queue: RefCell::new(vec!()),
mouse_down_button: Cell::new(None),
mouse_down_point: Cell::new(Point2D(0, 0)),
@ -164,303 +111,37 @@ impl Window {
Rc::new(window)
}
}
impl WindowMethods for Window {
/// Returns the size of the window in hardware pixels.
fn framebuffer_size(&self) -> TypedSize2D<DevicePixel, uint> {
let (width, height) = match self.glutin {
WindowHandle::Windowed(ref window) => {
let scale_factor = window.hidpi_factor() as uint;
let (width, height) = window.get_inner_size().unwrap();
Some((width * scale_factor, height * scale_factor))
}
WindowHandle::Headless(ref context) => Some((context.size.to_untyped().width,
context.size.to_untyped().height)),
}.unwrap();
TypedSize2D(width as uint, height as uint)
}
/// Returns the size of the window in density-independent "px" units.
fn size(&self) -> TypedSize2D<ScreenPx, f32> {
// TODO: Handle hidpi
let (width, height) = match self.glutin {
WindowHandle::Windowed(ref window) => window.get_inner_size(),
WindowHandle::Headless(ref context) => Some((context.size.to_untyped().width,
context.size.to_untyped().height)),
}.unwrap();
TypedSize2D(width as f32, height as f32)
}
/// Presents the window to the screen (perhaps by page flipping).
fn present(&self) {
match self.glutin {
WindowHandle::Windowed(ref window) => window.swap_buffers(),
WindowHandle::Headless(_) => {},
}
}
fn create_compositor_channel(window: &Option<Rc<Window>>)
-> (Box<CompositorProxy+Send>, Box<CompositorReceiver>) {
let (sender, receiver) = channel();
let window_proxy = match window {
&Some(ref window) => {
match window.glutin {
WindowHandle::Windowed(ref window) => Some(window.create_window_proxy()),
WindowHandle::Headless(_) => None,
}
}
&None => None,
};
(box GlutinCompositorProxy {
sender: sender,
window_proxy: window_proxy,
} as Box<CompositorProxy+Send>,
box receiver as Box<CompositorReceiver>)
}
/// Sets the ready state.
fn set_ready_state(&self, ready_state: ReadyState) {
self.ready_state.set(ready_state);
self.update_window_title()
}
/// Sets the paint state.
fn set_paint_state(&self, paint_state: PaintState) {
self.paint_state.set(paint_state);
self.update_window_title()
}
fn hidpi_factor(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32> {
match self.glutin {
WindowHandle::Windowed(ref window) => ScaleFactor(window.hidpi_factor()),
WindowHandle::Headless(_) => ScaleFactor(1.0),
}
}
fn set_page_title(&self, _: Option<String>) {
// TODO(gw)
}
fn set_page_load_data(&self, _: LoadData) {
// TODO(gw)
}
fn load_end(&self) {
// TODO(gw)
}
fn set_cursor(&self, _: Cursor) {
// No-op. We could take over mouse handling ourselves and draw the cursor as an extra
// layer with our own custom bitmaps or something, but it doesn't seem worth the
// trouble.
}
fn prepare_for_composite(&self) -> bool {
true
}
#[cfg(target_os="linux")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
match self.glutin {
WindowHandle::Windowed(ref window) => {
NativeGraphicsMetadata {
display: unsafe { window.platform_display() }
}
}
WindowHandle::Headless(_) => {
NativeGraphicsMetadata {
display: ptr::null_mut()
}
},
}
}
#[cfg(target_os="macos")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
use cgl::{CGLGetCurrentContext, CGLGetPixelFormat};
fn nested_window_resize(width: uint, height: uint) {
unsafe {
NativeGraphicsMetadata {
pixel_format: CGLGetPixelFormat(CGLGetCurrentContext()),
match g_nested_event_loop_listener {
None => {}
Some(listener) => {
(*listener).handle_event_from_nested_event_loop(WindowEvent::Resize(TypedSize2D(width, height)));
}
}
}
}
#[cfg(not(target_os="android"))]
fn gl_version() -> (uint, uint) {
(3, 0)
}
#[cfg(target_os="android")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
use egl::egl::GetCurrentDisplay;
NativeGraphicsMetadata {
display: GetCurrentDisplay(),
}
fn gl_version() -> (uint, uint) {
(2, 0)
}
/// Helper function to handle keyboard events.
fn handle_key(&self, key: Key, mods: constellation_msg::KeyModifiers) {
match key {
Key::Equal if mods.contains(CONTROL) => { // Ctrl-+
self.event_queue.borrow_mut().push(WindowEvent::Zoom(1.1));
}
Key::Minus if mods.contains(CONTROL) => { // Ctrl--
self.event_queue.borrow_mut().push(WindowEvent::Zoom(1.0/1.1));
}
Key::Backspace if mods.contains(SHIFT) => { // Shift-Backspace
self.event_queue.borrow_mut().push(WindowEvent::Navigation(WindowNavigateMsg::Forward));
}
Key::Backspace => { // Backspace
self.event_queue.borrow_mut().push(WindowEvent::Navigation(WindowNavigateMsg::Back));
}
Key::PageDown => {
self.scroll_window(0.0, -self.framebuffer_size().as_f32().to_untyped().height);
}
Key::PageUp => {
self.scroll_window(0.0, self.framebuffer_size().as_f32().to_untyped().height);
}
_ => {}
}
}
#[cfg(not(target_os="android"))]
fn load_gl_functions(window: &glutin::Window) {
gl::load_with(|s| window.get_proc_address(s));
}
impl Window {
/// Helper function to set the window title in accordance with the ready state.
fn update_window_title(&self) {
match self.glutin {
WindowHandle::Windowed(ref window) => {
let now = time::get_time();
if now.sec == self.last_title_set_time.get().sec {
return
}
self.last_title_set_time.set(now);
match self.ready_state.get() {
ReadyState::Blank => {
window.set_title("blank - Servo [glutin]")
}
ReadyState::Loading => {
window.set_title("Loading - Servo [glutin]")
}
ReadyState::PerformingLayout => {
window.set_title("Performing Layout - Servo [glutin]")
}
ReadyState::FinishedLoading => {
match self.paint_state.get() {
PaintState::Painting => {
window.set_title("Rendering - Servo [glutin]")
}
PaintState::Idle => {
window.set_title("Servo [glutin]")
}
}
}
}
}
WindowHandle::Headless(_) => {},
}
}
#[cfg(target_os="android")]
fn load_gl_functions(_: &glutin::Window) {
}
fn glutin_mods_to_script_mods(modifiers: KeyModifiers) -> constellation_msg::KeyModifiers {
let mut result = constellation_msg::KeyModifiers::from_bits(0).unwrap();
if modifiers.intersects(LEFT_SHIFT | RIGHT_SHIFT) {
result.insert(SHIFT);
}
if modifiers.intersects(LEFT_CONTROL | RIGHT_CONTROL) {
result.insert(CONTROL);
}
if modifiers.intersects(LEFT_ALT | RIGHT_ALT) {
result.insert(ALT);
}
result
}
fn glutin_key_to_script_key(key: glutin::VirtualKeyCode) -> Result<constellation_msg::Key, ()> {
// TODO(negge): add more key mappings
match key {
VirtualKeyCode::A => Ok(Key::A),
VirtualKeyCode::B => Ok(Key::B),
VirtualKeyCode::C => Ok(Key::C),
VirtualKeyCode::D => Ok(Key::D),
VirtualKeyCode::E => Ok(Key::E),
VirtualKeyCode::F => Ok(Key::F),
VirtualKeyCode::G => Ok(Key::G),
VirtualKeyCode::H => Ok(Key::H),
VirtualKeyCode::I => Ok(Key::I),
VirtualKeyCode::J => Ok(Key::J),
VirtualKeyCode::K => Ok(Key::K),
VirtualKeyCode::L => Ok(Key::L),
VirtualKeyCode::M => Ok(Key::M),
VirtualKeyCode::N => Ok(Key::N),
VirtualKeyCode::O => Ok(Key::O),
VirtualKeyCode::P => Ok(Key::P),
VirtualKeyCode::Q => Ok(Key::Q),
VirtualKeyCode::R => Ok(Key::R),
VirtualKeyCode::S => Ok(Key::S),
VirtualKeyCode::T => Ok(Key::T),
VirtualKeyCode::U => Ok(Key::U),
VirtualKeyCode::V => Ok(Key::V),
VirtualKeyCode::W => Ok(Key::W),
VirtualKeyCode::X => Ok(Key::X),
VirtualKeyCode::Y => Ok(Key::Y),
VirtualKeyCode::Z => Ok(Key::Z),
VirtualKeyCode::Numpad0 => Ok(Key::Num0),
VirtualKeyCode::Numpad1 => Ok(Key::Num1),
VirtualKeyCode::Numpad2 => Ok(Key::Num2),
VirtualKeyCode::Numpad3 => Ok(Key::Num3),
VirtualKeyCode::Numpad4 => Ok(Key::Num4),
VirtualKeyCode::Numpad5 => Ok(Key::Num5),
VirtualKeyCode::Numpad6 => Ok(Key::Num6),
VirtualKeyCode::Numpad7 => Ok(Key::Num7),
VirtualKeyCode::Numpad8 => Ok(Key::Num8),
VirtualKeyCode::Numpad9 => Ok(Key::Num9),
VirtualKeyCode::Key0 => Ok(Key::Kp0),
VirtualKeyCode::Key1 => Ok(Key::Kp1),
VirtualKeyCode::Key2 => Ok(Key::Kp2),
VirtualKeyCode::Key3 => Ok(Key::Kp3),
VirtualKeyCode::Key4 => Ok(Key::Kp4),
VirtualKeyCode::Key5 => Ok(Key::Kp5),
VirtualKeyCode::Key6 => Ok(Key::Kp6),
VirtualKeyCode::Key7 => Ok(Key::Kp7),
VirtualKeyCode::Key8 => Ok(Key::Kp8),
VirtualKeyCode::Key9 => Ok(Key::Kp9),
VirtualKeyCode::Return => Ok(Key::Enter),
VirtualKeyCode::Space => Ok(Key::Space),
VirtualKeyCode::Escape => Ok(Key::Escape),
VirtualKeyCode::Equals => Ok(Key::Equal),
VirtualKeyCode::Minus => Ok(Key::Minus),
VirtualKeyCode::Back => Ok(Key::Backspace),
VirtualKeyCode::PageDown => Ok(Key::PageDown),
VirtualKeyCode::PageUp => Ok(Key::PageUp),
VirtualKeyCode::Insert => Ok(Key::Insert),
VirtualKeyCode::Home => Ok(Key::Home),
VirtualKeyCode::Delete => Ok(Key::Delete),
VirtualKeyCode::End => Ok(Key::End),
VirtualKeyCode::Left => Ok(Key::Left),
VirtualKeyCode::Up => Ok(Key::Up),
VirtualKeyCode::Right => Ok(Key::Right),
VirtualKeyCode::Down => Ok(Key::Down),
VirtualKeyCode::Apostrophe => Ok(Key::Apostrophe),
VirtualKeyCode::Backslash => Ok(Key::Backslash),
VirtualKeyCode::Comma => Ok(Key::Comma),
VirtualKeyCode::Grave => Ok(Key::GraveAccent),
VirtualKeyCode::LBracket => Ok(Key::LeftBracket),
VirtualKeyCode::Period => Ok(Key::Period),
VirtualKeyCode::RBracket => Ok(Key::RightBracket),
VirtualKeyCode::Semicolon => Ok(Key::Semicolon),
VirtualKeyCode::Slash => Ok(Key::Slash),
VirtualKeyCode::Tab => Ok(Key::Tab),
_ => Err(()),
}
}
impl Window {
fn handle_window_event(&self, event: glutin::Event) -> bool {
match event {
Event::KeyboardInput(element_state, _scan_code, virtual_key_code) => {
@ -476,10 +157,10 @@ impl Window {
(_, VirtualKeyCode::RAlt) => self.toggle_modifier(RIGHT_ALT),
(ElementState::Pressed, VirtualKeyCode::Escape) => return true,
(ElementState::Pressed, key_code) => {
match glutin_key_to_script_key(key_code) {
match Window::glutin_key_to_script_key(key_code) {
Ok(key) => {
let state = KeyState::Pressed;
let modifiers = glutin_mods_to_script_mods(self.key_modifiers.get());
let modifiers = Window::glutin_mods_to_script_mods(self.key_modifiers.get());
self.event_queue.borrow_mut().push(WindowEvent::KeyEvent(key, state, modifiers));
}
_ => {}
@ -574,14 +255,34 @@ impl Window {
self.event_queue.borrow_mut().push(WindowEvent::MouseWindowEventClass(event));
}
pub unsafe fn set_nested_event_loop_listener(
&self,
listener: *mut (NestedEventLoopListener + 'static)) {
g_nested_event_loop_listener = Some(listener)
fn update_window_title(&self) {
let now = time::get_time();
if now.sec == self.last_title_set_time.get().sec {
return
}
self.last_title_set_time.set(now);
pub unsafe fn remove_nested_event_loop_listener(&self) {
g_nested_event_loop_listener = None
match self.ready_state.get() {
ReadyState::Blank => {
self.window.set_title("blank - Servo [glutin]")
}
ReadyState::Loading => {
self.window.set_title("Loading - Servo [glutin]")
}
ReadyState::PerformingLayout => {
self.window.set_title("Performing Layout - Servo [glutin]")
}
ReadyState::FinishedLoading => {
match self.paint_state.get() {
PaintState::Painting => {
self.window.set_title("Rendering - Servo [glutin]")
}
PaintState::Idle => {
self.window.set_title("Servo [glutin]")
}
}
}
}
}
pub fn wait_events(&self) -> WindowEvent {
@ -592,22 +293,20 @@ impl Window {
}
}
match self.glutin {
WindowHandle::Windowed(ref window) => {
let mut close_event = false;
// When writing to a file then exiting, use event
// polling so that we don't block on a GUI event
// such as mouse click.
if opts::get().output_file.is_some() {
for event in window.poll_events() {
for event in self.window.poll_events() {
close_event = self.handle_window_event(event);
if close_event {
break;
}
}
} else {
for event in window.wait_events() {
for event in self.window.wait_events() {
close_event = self.handle_window_event(event);
if close_event {
break;
@ -615,16 +314,343 @@ impl Window {
}
}
if close_event || window.is_closed() {
if close_event || self.window.is_closed() {
WindowEvent::Quit
} else {
self.event_queue.borrow_mut().remove(0).unwrap_or(WindowEvent::Idle)
}
}
WindowHandle::Headless(_) => {
self.event_queue.borrow_mut().remove(0).unwrap_or(WindowEvent::Idle)
pub unsafe fn set_nested_event_loop_listener(
&self,
listener: *mut (NestedEventLoopListener + 'static)) {
g_nested_event_loop_listener = Some(listener)
}
pub unsafe fn remove_nested_event_loop_listener(&self) {
g_nested_event_loop_listener = None
}
fn glutin_key_to_script_key(key: glutin::VirtualKeyCode) -> Result<constellation_msg::Key, ()> {
// TODO(negge): add more key mappings
match key {
VirtualKeyCode::A => Ok(Key::A),
VirtualKeyCode::B => Ok(Key::B),
VirtualKeyCode::C => Ok(Key::C),
VirtualKeyCode::D => Ok(Key::D),
VirtualKeyCode::E => Ok(Key::E),
VirtualKeyCode::F => Ok(Key::F),
VirtualKeyCode::G => Ok(Key::G),
VirtualKeyCode::H => Ok(Key::H),
VirtualKeyCode::I => Ok(Key::I),
VirtualKeyCode::J => Ok(Key::J),
VirtualKeyCode::K => Ok(Key::K),
VirtualKeyCode::L => Ok(Key::L),
VirtualKeyCode::M => Ok(Key::M),
VirtualKeyCode::N => Ok(Key::N),
VirtualKeyCode::O => Ok(Key::O),
VirtualKeyCode::P => Ok(Key::P),
VirtualKeyCode::Q => Ok(Key::Q),
VirtualKeyCode::R => Ok(Key::R),
VirtualKeyCode::S => Ok(Key::S),
VirtualKeyCode::T => Ok(Key::T),
VirtualKeyCode::U => Ok(Key::U),
VirtualKeyCode::V => Ok(Key::V),
VirtualKeyCode::W => Ok(Key::W),
VirtualKeyCode::X => Ok(Key::X),
VirtualKeyCode::Y => Ok(Key::Y),
VirtualKeyCode::Z => Ok(Key::Z),
VirtualKeyCode::Numpad0 => Ok(Key::Num0),
VirtualKeyCode::Numpad1 => Ok(Key::Num1),
VirtualKeyCode::Numpad2 => Ok(Key::Num2),
VirtualKeyCode::Numpad3 => Ok(Key::Num3),
VirtualKeyCode::Numpad4 => Ok(Key::Num4),
VirtualKeyCode::Numpad5 => Ok(Key::Num5),
VirtualKeyCode::Numpad6 => Ok(Key::Num6),
VirtualKeyCode::Numpad7 => Ok(Key::Num7),
VirtualKeyCode::Numpad8 => Ok(Key::Num8),
VirtualKeyCode::Numpad9 => Ok(Key::Num9),
VirtualKeyCode::Key0 => Ok(Key::Kp0),
VirtualKeyCode::Key1 => Ok(Key::Kp1),
VirtualKeyCode::Key2 => Ok(Key::Kp2),
VirtualKeyCode::Key3 => Ok(Key::Kp3),
VirtualKeyCode::Key4 => Ok(Key::Kp4),
VirtualKeyCode::Key5 => Ok(Key::Kp5),
VirtualKeyCode::Key6 => Ok(Key::Kp6),
VirtualKeyCode::Key7 => Ok(Key::Kp7),
VirtualKeyCode::Key8 => Ok(Key::Kp8),
VirtualKeyCode::Key9 => Ok(Key::Kp9),
VirtualKeyCode::Return => Ok(Key::Enter),
VirtualKeyCode::Space => Ok(Key::Space),
VirtualKeyCode::Escape => Ok(Key::Escape),
VirtualKeyCode::Equals => Ok(Key::Equal),
VirtualKeyCode::Minus => Ok(Key::Minus),
VirtualKeyCode::Back => Ok(Key::Backspace),
VirtualKeyCode::PageDown => Ok(Key::PageDown),
VirtualKeyCode::PageUp => Ok(Key::PageUp),
VirtualKeyCode::Insert => Ok(Key::Insert),
VirtualKeyCode::Home => Ok(Key::Home),
VirtualKeyCode::Delete => Ok(Key::Delete),
VirtualKeyCode::End => Ok(Key::End),
VirtualKeyCode::Left => Ok(Key::Left),
VirtualKeyCode::Up => Ok(Key::Up),
VirtualKeyCode::Right => Ok(Key::Right),
VirtualKeyCode::Down => Ok(Key::Down),
VirtualKeyCode::Apostrophe => Ok(Key::Apostrophe),
VirtualKeyCode::Backslash => Ok(Key::Backslash),
VirtualKeyCode::Comma => Ok(Key::Comma),
VirtualKeyCode::Grave => Ok(Key::GraveAccent),
VirtualKeyCode::LBracket => Ok(Key::LeftBracket),
VirtualKeyCode::Period => Ok(Key::Period),
VirtualKeyCode::RBracket => Ok(Key::RightBracket),
VirtualKeyCode::Semicolon => Ok(Key::Semicolon),
VirtualKeyCode::Slash => Ok(Key::Slash),
VirtualKeyCode::Tab => Ok(Key::Tab),
_ => Err(()),
}
}
fn glutin_mods_to_script_mods(modifiers: KeyModifiers) -> constellation_msg::KeyModifiers {
let mut result = constellation_msg::KeyModifiers::from_bits(0).unwrap();
if modifiers.intersects(LEFT_SHIFT | RIGHT_SHIFT) {
result.insert(SHIFT);
}
if modifiers.intersects(LEFT_CONTROL | RIGHT_CONTROL) {
result.insert(CONTROL);
}
if modifiers.intersects(LEFT_ALT | RIGHT_ALT) {
result.insert(ALT);
}
result
}
}
#[cfg(feature = "window")]
impl WindowMethods for Window {
fn framebuffer_size(&self) -> TypedSize2D<DevicePixel, uint> {
let scale_factor = self.window.hidpi_factor() as uint;
let (width, height) = self.window.get_inner_size().unwrap();
TypedSize2D(width * scale_factor, height * scale_factor)
}
fn size(&self) -> TypedSize2D<ScreenPx, f32> {
let (width, height) = self.window.get_inner_size().unwrap();
TypedSize2D(width as f32, height as f32)
}
fn present(&self) {
self.window.swap_buffers()
}
fn create_compositor_channel(window: &Option<Rc<Window>>)
-> (Box<CompositorProxy+Send>, Box<CompositorReceiver>) {
let (sender, receiver) = channel();
let window_proxy = match window {
&Some(ref window) => Some(window.window.create_window_proxy()),
&None => None,
};
(box GlutinCompositorProxy {
sender: sender,
window_proxy: window_proxy,
} as Box<CompositorProxy+Send>,
box receiver as Box<CompositorReceiver>)
}
/// Sets the ready state.
fn set_ready_state(&self, ready_state: ReadyState) {
self.ready_state.set(ready_state);
self.update_window_title()
}
/// Sets the paint state.
fn set_paint_state(&self, paint_state: PaintState) {
self.paint_state.set(paint_state);
self.update_window_title()
}
fn hidpi_factor(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32> {
ScaleFactor(self.window.hidpi_factor())
}
fn set_page_title(&self, _: Option<String>) {
}
fn set_page_load_data(&self, _: LoadData) {
}
fn load_end(&self) {
}
fn set_cursor(&self, _: Cursor) {
}
fn prepare_for_composite(&self) -> bool {
true
}
#[cfg(target_os="linux")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
NativeGraphicsMetadata {
display: unsafe { self.window.platform_display() }
}
}
#[cfg(target_os="macos")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
use cgl::{CGLGetCurrentContext, CGLGetPixelFormat};
unsafe {
NativeGraphicsMetadata {
pixel_format: CGLGetPixelFormat(CGLGetCurrentContext()),
}
}
}
#[cfg(target_os="android")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
use egl::egl::GetCurrentDisplay;
NativeGraphicsMetadata {
display: GetCurrentDisplay(),
}
}
/// Helper function to handle keyboard events.
fn handle_key(&self, key: Key, mods: constellation_msg::KeyModifiers) {
match key {
Key::Equal if mods.contains(CONTROL) => { // Ctrl-+
self.event_queue.borrow_mut().push(WindowEvent::Zoom(1.1));
}
Key::Minus if mods.contains(CONTROL) => { // Ctrl--
self.event_queue.borrow_mut().push(WindowEvent::Zoom(1.0/1.1));
}
Key::Backspace if mods.contains(SHIFT) => { // Shift-Backspace
self.event_queue.borrow_mut().push(WindowEvent::Navigation(WindowNavigateMsg::Forward));
}
Key::Backspace => { // Backspace
self.event_queue.borrow_mut().push(WindowEvent::Navigation(WindowNavigateMsg::Back));
}
Key::PageDown => {
self.scroll_window(0.0, -self.framebuffer_size().as_f32().to_untyped().height);
}
Key::PageUp => {
self.scroll_window(0.0, self.framebuffer_size().as_f32().to_untyped().height);
}
_ => {}
}
}
}
/// The type of a window.
#[cfg(feature = "headless")]
pub struct Window {
#[allow(dead_code)]
context: glutin::HeadlessContext,
width: uint,
height: uint,
}
#[cfg(feature = "headless")]
impl Window {
pub fn new(_is_foreground: bool, window_size: TypedSize2D<DevicePixel, uint>) -> Rc<Window> {
let window_size = window_size.to_untyped();
let headless_builder = glutin::HeadlessRendererBuilder::new(window_size.width,
window_size.height);
let headless_context = headless_builder.build().unwrap();
unsafe { headless_context.make_current() };
gl::load_with(|s| headless_context.get_proc_address(s));
let window = Window {
context: headless_context,
width: window_size.width,
height: window_size.height,
};
Rc::new(window)
}
pub fn wait_events(&self) -> WindowEvent {
WindowEvent::Idle
}
pub unsafe fn set_nested_event_loop_listener(
&self,
_listener: *mut (NestedEventLoopListener + 'static)) {
}
pub unsafe fn remove_nested_event_loop_listener(&self) {
}
}
#[cfg(feature = "headless")]
impl WindowMethods for Window {
fn framebuffer_size(&self) -> TypedSize2D<DevicePixel, uint> {
TypedSize2D(self.width, self.height)
}
fn size(&self) -> TypedSize2D<ScreenPx, f32> {
TypedSize2D(self.width as f32, self.height as f32)
}
fn present(&self) {
}
fn create_compositor_channel(_: &Option<Rc<Window>>)
-> (Box<CompositorProxy+Send>, Box<CompositorReceiver>) {
let (sender, receiver) = channel();
(box GlutinCompositorProxy {
sender: sender,
window_proxy: None,
} as Box<CompositorProxy+Send>,
box receiver as Box<CompositorReceiver>)
}
/// Sets the ready state.
fn set_ready_state(&self, _: ReadyState) {
}
/// Sets the paint state.
fn set_paint_state(&self, _: PaintState) {
}
fn hidpi_factor(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32> {
ScaleFactor(1.0)
}
fn set_page_title(&self, _: Option<String>) {
}
fn set_page_load_data(&self, _: LoadData) {
}
fn load_end(&self) {
}
fn set_cursor(&self, _: Cursor) {
}
fn prepare_for_composite(&self) -> bool {
true
}
#[cfg(target_os="linux")]
fn native_metadata(&self) -> NativeGraphicsMetadata {
NativeGraphicsMetadata {
display: ptr::null_mut()
}
}
/// Helper function to handle keyboard events.
fn handle_key(&self, _: Key, _: constellation_msg::KeyModifiers) {
}
}

View file

@ -1,5 +1,6 @@
from __future__ import print_function, unicode_literals
import os
import os.path as path
import subprocess
from time import time
@ -12,6 +13,8 @@ from mach.decorators import (
from servo.command_base import CommandBase, cd
def is_headless_build():
return int(os.getenv('SERVO_HEADLESS', 0)) == 1
@CommandProvider
class MachCommands(CommandBase):
@ -69,6 +72,10 @@ class MachCommands(CommandBase):
if debug_mozjs or self.config["build"]["debug-mozjs"]:
features += ["script/debugmozjs"]
if is_headless_build():
opts += ["--no-default-features"]
features += ["glutin_app", "headless"]
if features:
opts += ["--features", "%s" % ' '.join(features)]
@ -132,11 +139,11 @@ class MachCommands(CommandBase):
help='Number of jobs to run in parallel')
def build_tests(self, jobs=None):
self.ensure_bootstrapped()
opts = []
if jobs is not None:
opts += ["-j", jobs]
args = ["cargo", "test", "--no-run"]
if is_headless_build():
args += ["--no-default-features", "--features", "glutin_app headless"]
return subprocess.call(
["cargo", "test", "--no-run"],
args,
env=self.build_env(), cwd=self.servo_crate())
@Command('clean',

View file

@ -276,9 +276,6 @@ fn capture(reftest: &Reftest, side: uint) -> (u32, u32, Vec<u8>) {
if reftest.experimental {
command.arg("--experimental");
}
if cfg!(target_os = "linux") {
command.args(["-r", "mesa"].as_slice());
}
let retval = match command.status() {
Ok(status) => status,
Err(e) => panic!("failed to execute process: {}", e),