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Add blank XRInputSource
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26
components/script/dom/webidls/XRInputSource.webidl
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26
components/script/dom/webidls/XRInputSource.webidl
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://immersive-web.github.io/webxr/#xrinputsource-interface
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enum XRHandedness {
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"none",
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"left",
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"right"
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};
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enum XRTargetRayMode {
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"gaze",
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"tracked-pointer",
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"screen"
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};
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[SecureContext, Exposed=Window, Pref="dom.webxr.enabled"]
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interface XRInputSource {
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// [SameObject] readonly attribute XRHandedness handedness;
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// [SameObject] readonly attribute XRTargetRayMode targetRayMode;
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// [SameObject] readonly attribute XRSpace targetRaySpace;
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// [SameObject] readonly attribute XRSpace? gripSpace;
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// [SameObject] readonly attribute Gamepad? gamepad;
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};
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