Clean up gating and order of getting display/glcontext from glutin

This patch simply simplify the OS gating for getting display and gl
context from glutin since it is only used for a linux, mac and not
UWP-based windows.

Also, in linux tries to fetch the wayland display and don't rely
on EGLDisplay because it might bring problems in servo/media.
Nonetheless it is required to compile render-unix in servo-media
with feature 'gl-wayland'
This commit is contained in:
Víctor Manuel Jáquez Leal 2019-09-27 18:25:50 +02:00
parent 45b68ecbfc
commit 115d72771e
2 changed files with 25 additions and 76 deletions

View file

@ -85,13 +85,7 @@ impl GlContext {
pub fn raw_context(&self) -> RawContext {
match self {
GlContext::Current(c) => {
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
))]
#[cfg(target_os = "linux")]
{
use glutin::os::unix::RawHandle;
@ -114,23 +108,14 @@ impl GlContext {
}
}
#[cfg(target_os = "android")]
{
let raw_handle = unsafe { c.raw_handle() };
return RawContext::Egl(raw_handle as usize);
}
// @TODO(victor): https://github.com/rust-windowing/glutin/pull/1221
// https://github.com/servo/media/pull/315
#[cfg(target_os = "macos")]
return unimplemented!(); // @TODO(victor): RawContext::Cocoa in servo-media
return unimplemented!();
#[cfg(not(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
target_os = "windows",
target_os = "android",
target_os = "macos",
)))]
unimplemented!()

View file

@ -14,6 +14,8 @@ use gleam::gl;
use glutin::dpi::{LogicalPosition, LogicalSize, PhysicalSize};
#[cfg(target_os = "macos")]
use glutin::os::macos::{ActivationPolicy, WindowBuilderExt};
#[cfg(target_os = "linux")]
use glutin::os::unix::WindowExt;
use glutin::Api;
#[cfg(any(target_os = "linux", target_os = "windows"))]
use glutin::Icon;
@ -577,10 +579,10 @@ impl WindowMethods for Window {
fn get_gl_context(&self) -> PlayerGLContext {
if pref!(media.glvideo.enabled) {
self.gl_context.borrow().raw_context()
} else {
PlayerGLContext::Unknown
return self.gl_context.borrow().raw_context();
}
return PlayerGLContext::Unknown;
}
fn get_native_display(&self) -> NativeDisplay {
@ -588,63 +590,25 @@ impl WindowMethods for Window {
return NativeDisplay::Unknown;
}
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
target_os = "windows",
target_os = "android",
))]
let native_display = {
if let Some(display) = self.gl_context.borrow().egl_display() {
NativeDisplay::Egl(display as usize)
} else {
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
))]
{
use glutin::os::unix::WindowExt;
if let Some(display) = self.gl_context.borrow().window().get_wayland_display() {
NativeDisplay::Wayland(display as usize)
} else if let Some(display) =
self.gl_context.borrow().window().get_xlib_display()
{
NativeDisplay::X11(display as usize)
} else {
NativeDisplay::Unknown
}
}
#[cfg(not(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
)))]
NativeDisplay::Unknown
#[cfg(target_os = "linux")]
{
if let Some(display) = self.gl_context.borrow().window().get_wayland_display() {
return NativeDisplay::Wayland(display as usize);
} else if let Some(display) =
self.gl_context.borrow().window().get_xlib_display()
{
return NativeDisplay::X11(display as usize);
}
};
}
#[cfg(not(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd",
target_os = "windows",
target_os = "android",
)))]
let native_display = NativeDisplay::Unknown;
#[cfg(any(target_os = "linux", target_os = "windows"))]
{
if let Some(display) = self.gl_context.borrow().egl_display() {
return NativeDisplay::Egl(display as usize);
}
}
native_display
NativeDisplay::Unknown
}
fn get_gl_api(&self) -> GlApi {