Auto merge of #25637 - szeged:wgpu_crete_bind_group, r=jdm

Initial implementation of GPUBindGroup for WebGPU

Added WebIDL bindings for `GPUBindGroup`.
Implemented the `createBindGroup` function of `GPUDevice`
Renamed `GPUBindGroupBinding` to `GPUBindGroupBindings` and `GPUBufferBinding` to `GPUBufferBindings` in the WebIDL, because these names are already occupied.

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- [X] `./mach build -d` does not report any errors
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- [X] These changes addresses a part of #24706

cc @kvark @jdm @zakorgy

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bors-servo 2020-01-30 12:34:26 -05:00 committed by GitHub
commit 1352e7188a
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11 changed files with 227 additions and 9 deletions

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@ -98,7 +98,7 @@ use std::sync::Arc;
use time::{get_time, Timespec};
use uuid::Uuid;
use webgpu::wgpu::{
id::{AdapterId, BindGroupLayoutId, BufferId, DeviceId, PipelineLayoutId},
id::{AdapterId, BindGroupId, BindGroupLayoutId, BufferId, DeviceId, PipelineLayoutId},
Backend,
};
@ -2105,6 +2105,10 @@ impl GlobalScope {
self.gpu_id_hub.borrow_mut().create_adapter_ids()
}
pub fn wgpu_create_bind_group_id(&self, backend: Backend) -> BindGroupId {
self.gpu_id_hub.borrow_mut().create_bind_group_id(backend)
}
pub fn wgpu_create_bind_group_layout_id(&self, backend: Backend) -> BindGroupLayoutId {
self.gpu_id_hub
.borrow_mut()