Make gl.useProgram(null) do the right thing

This commit is contained in:
Anthony Ramine 2018-07-05 09:40:22 +02:00
parent fc593c68c5
commit 15389586d9
5 changed files with 9 additions and 23 deletions

View file

@ -1,7 +1,4 @@
[program-test.html]
[WebGL test #53: getError expected: INVALID_OPERATION. Was NO_ERROR : drawing with a null program should generate INVALID_OPERATION]
expected: FAIL
[WebGL test #64: getError expected: NO_ERROR. Was INVALID_OPERATION : delete the current program shouldn't change the current rendering state]
expected: FAIL