Use specific assertion for DOM webgl shader

This commit is contained in:
CYBAI 2018-01-25 23:50:30 +08:00
parent 9a358014f9
commit 15a1faff03

View file

@ -224,7 +224,7 @@ impl WebGLShader {
impl Drop for WebGLShader {
fn drop(&mut self) {
assert!(self.attached_counter.get() == 0);
assert_eq!(self.attached_counter.get(), 0);
self.delete();
}
}