webgl: Add shader validation and translation

This commit adds angle-based validation and translation to WebGL
shaders.

The changes to the tex_image_2d test is neccessary (it was not valid
GLES 2.0 shader language).
This commit is contained in:
ecoal95 2015-08-29 18:42:42 +02:00
parent 67cbda4be3
commit 167885707d
9 changed files with 88 additions and 28 deletions

View file

@ -55,6 +55,10 @@ features = ["query_encoding", "serde_serialization"]
[dependencies.offscreen_gl_context]
git = "https://github.com/ecoal95/rust-offscreen-rendering-context"
[dependencies.angle]
git = "https://github.com/ecoal95/angle"
branch = "servo"
[dependencies.cssparser]
version = "0.3"
features = [ "serde-serialization" ]