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webgl: Add shader validation and translation
This commit adds angle-based validation and translation to WebGL shaders. The changes to the tex_image_2d test is neccessary (it was not valid GLES 2.0 shader language).
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9 changed files with 88 additions and 28 deletions
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@ -78,6 +78,7 @@ extern crate url;
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extern crate uuid;
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extern crate string_cache;
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extern crate offscreen_gl_context;
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extern crate angle;
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extern crate tendril;
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pub mod cors;
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