mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
Fix DOMMatrix rotate test failure
This commit is contained in:
parent
fee1418b43
commit
168d980f9e
2 changed files with 12 additions and 14 deletions
|
@ -287,22 +287,25 @@ impl DOMMatrixReadOnly {
|
|||
}
|
||||
if rotZ != 0.0 {
|
||||
// Step 5.
|
||||
// Beware: pass negated value until https://github.com/servo/euclid/issues/354
|
||||
let rotation =
|
||||
Transform3D::create_rotation(0.0, 0.0, 1.0, Angle::radians(rotZ.to_radians()));
|
||||
Transform3D::create_rotation(0.0, 0.0, -1.0, Angle::radians(rotZ.to_radians()));
|
||||
let mut matrix = self.matrix.borrow_mut();
|
||||
*matrix = rotation.post_mul(&matrix);
|
||||
}
|
||||
if rotY != 0.0 {
|
||||
// Step 6.
|
||||
// Beware: pass negated value until https://github.com/servo/euclid/issues/354
|
||||
let rotation =
|
||||
Transform3D::create_rotation(0.0, 1.0, 0.0, Angle::radians(rotY.to_radians()));
|
||||
Transform3D::create_rotation(0.0, -1.0, 0.0, Angle::radians(rotY.to_radians()));
|
||||
let mut matrix = self.matrix.borrow_mut();
|
||||
*matrix = rotation.post_mul(&matrix);
|
||||
}
|
||||
if rotX != 0.0 {
|
||||
// Step 7.
|
||||
// Beware: pass negated value until https://github.com/servo/euclid/issues/354
|
||||
let rotation =
|
||||
Transform3D::create_rotation(1.0, 0.0, 0.0, Angle::radians(rotX.to_radians()));
|
||||
Transform3D::create_rotation(-1.0, 0.0, 0.0, Angle::radians(rotX.to_radians()));
|
||||
let mut matrix = self.matrix.borrow_mut();
|
||||
*matrix = rotation.post_mul(&matrix);
|
||||
}
|
||||
|
@ -315,7 +318,8 @@ impl DOMMatrixReadOnly {
|
|||
if y != 0.0 || x < 0.0 {
|
||||
// Step 1.
|
||||
let rotZ = Angle::radians(f64::atan2(y, x));
|
||||
let rotation = Transform3D::create_rotation(0.0, 0.0, 1.0, rotZ);
|
||||
// Beware: pass negated value until https://github.com/servo/euclid/issues/354
|
||||
let rotation = Transform3D::create_rotation(0.0, 0.0, -1.0, rotZ);
|
||||
let mut matrix = self.matrix.borrow_mut();
|
||||
*matrix = rotation.post_mul(&matrix);
|
||||
}
|
||||
|
@ -326,10 +330,11 @@ impl DOMMatrixReadOnly {
|
|||
pub fn rotate_axis_angle_self(&self, x: f64, y: f64, z: f64, angle: f64) {
|
||||
// Step 1.
|
||||
let (norm_x, norm_y, norm_z) = normalize_point(x, y, z);
|
||||
// Beware: pass negated value until https://github.com/servo/euclid/issues/354
|
||||
let rotation = Transform3D::create_rotation(
|
||||
norm_x,
|
||||
norm_y,
|
||||
norm_z,
|
||||
-norm_x,
|
||||
-norm_y,
|
||||
-norm_z,
|
||||
Angle::radians(angle.to_radians()),
|
||||
);
|
||||
let mut matrix = self.matrix.borrow_mut();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue