Implement GPUComputePassEncoder functions

Implement the `dispatch`, `endPass`, `setBindGroup`, `setPipeline` functions of `GPUComputePassEncoder`.
This commit is contained in:
Istvan Miklos 2020-02-18 11:29:21 +01:00
parent 5597ccf57d
commit 170e9971ac
10 changed files with 109 additions and 83 deletions

View file

@ -5,15 +5,18 @@
// https://gpuweb.github.io/gpuweb/#gpuprogrammablepassencoder
[Exposed=(Window, DedicatedWorker)]
interface mixin GPUProgrammablePassEncoder {
// void setBindGroup(unsigned long index, GPUBindGroup bindGroup,
// optional sequence<unsigned long> dynamicOffsets = []);
void setBindGroup(GPUIndex32 index, GPUBindGroup bindGroup,
optional sequence<GPUBufferDynamicOffset> dynamicOffsets = []);
// void setBindGroup(unsigned long index, GPUBindGroup bindGroup,
// void setBindGroup(GPUIndex32 index, GPUBindGroup bindGroup,
// Uint32Array dynamicOffsetsData,
// unsigned long long dynamicOffsetsDataStart,
// unsigned long long dynamicOffsetsDataLength);
// GPUSize64 dynamicOffsetsDataStart,
// GPUSize64 dynamicOffsetsDataLength);
// void pushDebugGroup(DOMString groupLabel);
// void popDebugGroup();
// void insertDebugMarker(DOMString markerLabel);
};
typedef [EnforceRange] unsigned long GPUBufferDynamicOffset;
typedef [EnforceRange] unsigned long GPUIndex32;