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Unconditionally remove repaint damage for table cells/rows/rgs
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4 changed files with 15 additions and 8 deletions
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@ -1147,6 +1147,8 @@ impl<'table> Iterator for TableCellStyleIterator<'table> {
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impl<'table> TableCellStyleInfo<'table> {
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fn build_display_list(&self, mut state: &mut DisplayListBuildState) {
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use style::computed_values::visibility::T as Visibility;
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if !self.cell.visible || self.cell.block_flow.fragment.style()
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.get_inheritedbox().visibility != Visibility::Visible {
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return
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