script: Reduce the use of unsafe in LayoutDom (#31979)

Remove the use of unsafe code in the layout wrappers of the DOM. The
main change here is that `unsafe_get()` no longer needs to be an unsafe
method, which allows us to transitively remove or reduce unsafe blocks
from callers. The function itself is not renamed, because it's still
a bit dangerous to start removing the layers of abstraction from actual
DOM nodes.

In addition `init_style_and_opaque_layout_data` can be merged into
`initialize_data`, which removes one more unsafe method.

Finally, a "Safety" section is added to some unsafe methods.
This commit is contained in:
Martin Robinson 2024-04-03 10:41:19 +02:00 committed by GitHub
parent 8aaff61334
commit 18b37e676b
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19 changed files with 89 additions and 86 deletions

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@ -122,8 +122,7 @@ impl HTMLCanvasElement {
}
pub trait LayoutCanvasRenderingContextHelpers {
#[allow(unsafe_code)]
unsafe fn canvas_data_source(self) -> HTMLCanvasDataSource;
fn canvas_data_source(self) -> HTMLCanvasDataSource;
}
pub trait LayoutHTMLCanvasElementHelpers {
@ -178,8 +177,8 @@ impl LayoutHTMLCanvasElementHelpers for LayoutDom<'_, HTMLCanvasElement> {
#[allow(unsafe_code)]
fn get_canvas_id_for_layout(self) -> CanvasId {
let canvas = self.unsafe_get();
unsafe {
let canvas = self.unsafe_get();
if let &Some(CanvasContext::Context2d(ref context)) = canvas.context.borrow_for_layout()
{
context.to_layout().get_canvas_id()