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script: Reduce the use of unsafe
in LayoutDom (#31979)
Remove the use of unsafe code in the layout wrappers of the DOM. The main change here is that `unsafe_get()` no longer needs to be an unsafe method, which allows us to transitively remove or reduce unsafe blocks from callers. The function itself is not renamed, because it's still a bit dangerous to start removing the layers of abstraction from actual DOM nodes. In addition `init_style_and_opaque_layout_data` can be merged into `initialize_data`, which removes one more unsafe method. Finally, a "Safety" section is added to some unsafe methods.
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parent
8aaff61334
commit
18b37e676b
19 changed files with 89 additions and 86 deletions
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@ -1344,7 +1344,23 @@ pub trait LayoutNodeHelpers<'dom> {
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fn children_count(self) -> u32;
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fn get_style_and_opaque_layout_data(self) -> Option<&'dom StyleAndOpaqueLayoutData>;
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/// Initialize the style and opaque layout data of this node.
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///
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/// # Safety
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///
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/// This method is unsafe because it modifies the given node during
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/// layout. Callers should ensure that no other layout thread is
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/// attempting to read or modify the opaque layout data of this node.
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unsafe fn init_style_and_opaque_layout_data(self, data: Box<StyleAndOpaqueLayoutData>);
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/// Unset and return the style and opaque layout data of this node.
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///
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/// # Safety
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///
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/// This method is unsafe because it modifies the given node during
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/// layout. Callers should ensure that no other layout thread is
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/// attempting to read or modify the opaque layout data of this node.
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unsafe fn take_style_and_opaque_layout_data(self) -> Box<StyleAndOpaqueLayoutData>;
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fn text_content(self) -> Cow<'dom, str>;
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@ -1370,9 +1386,8 @@ impl<'dom> LayoutDom<'dom, Node> {
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impl<'dom> LayoutNodeHelpers<'dom> for LayoutDom<'dom, Node> {
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#[inline]
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#[allow(unsafe_code)]
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fn type_id_for_layout(self) -> NodeTypeId {
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unsafe { self.unsafe_get().type_id() }
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self.unsafe_get().type_id()
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}
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#[inline]
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@ -1461,9 +1476,8 @@ impl<'dom> LayoutNodeHelpers<'dom> for LayoutDom<'dom, Node> {
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}
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#[inline]
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#[allow(unsafe_code)]
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fn children_count(self) -> u32 {
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unsafe { self.unsafe_get().children_count.get() }
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self.unsafe_get().children_count.get()
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}
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// FIXME(nox): How we handle style and layout data needs to be completely
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