Update the WebGL2 test expectations

It seems the WPT test runner/updater has some troubles picking up
successful test results, so I've regenerated the `ini` files manually
for the WebGL2 tests.
This commit is contained in:
Mátyás Mustoha 2020-01-20 11:46:07 +01:00
parent 74d1f02a6a
commit 18d40fb191
28 changed files with 65 additions and 689 deletions

View file

@ -1,11 +1,5 @@
[gl-vertex-attrib-i-render.html]
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL
[WebGL test #1: could not create context]
expected: FAIL
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,41 +1,5 @@
[gl-vertex-attrib.html]
expected: ERROR
[WebGL test #1: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #6: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #11: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #16: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #21: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #26: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #31: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #36: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #41: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #46: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #51: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #56: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL
[WebGL test #61: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL