Update the WebGL2 test expectations

It seems the WPT test runner/updater has some troubles picking up
successful test results, so I've regenerated the `ini` files manually
for the WebGL2 tests.
This commit is contained in:
Mátyás Mustoha 2020-01-20 11:46:07 +01:00
parent 74d1f02a6a
commit 18d40fb191
28 changed files with 65 additions and 689 deletions

View file

@ -1,8 +1,5 @@
[expando-loss-2.html]
expected: ERROR
[WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #10: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

View file

@ -1,13 +0,0 @@
[getextension-while-pbo-bound-stability.html]
[WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : Late-enable of extension should succeed]
expected: FAIL
[WebGL test #1: Fail to maintain PIXEL_UNPACK_BUFFER binding when enabling extension EXT_color_buffer_float]
expected: FAIL
[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Late-enable of extension should succeed]
expected: FAIL
[WebGL test #3: Fail to maintain PIXEL_UNPACK_BUFFER binding when enabling extension OES_texture_float_linear]
expected: FAIL

View file

@ -1,13 +1,4 @@
[instanceof-test.html]
[WebGL test #7: gl.createQuery() instanceof WebGLQuery should be true. Threw exception TypeError: gl.createQuery is not a function]
expected: FAIL
[WebGL test #8: gl.createSampler() instanceof WebGLSampler should be true. Threw exception TypeError: gl.createSampler is not a function]
expected: FAIL
[WebGL test #9: gl.createTransformFeedback() instanceof WebGLTransformFeedback should be true. Threw exception TypeError: gl.createTransformFeedback is not a function]
expected: FAIL
[WebGL test #10: gl.createVertexArray() instanceof WebGLVertexArrayObject should be true. Threw exception TypeError: gl.createVertexArray is not a function]
expected: FAIL

View file

@ -1,59 +1,5 @@
[object-deletion-behaviour-2.html]
expected: ERROR
[WebGL test #1: gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, bufferBaseUniform) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL
[WebGL test #2: gl.getParameter(gl.UNIFORM_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferBaseUniform)]
expected: FAIL
[WebGL test #6: gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, bufferBaseUniform) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL
[WebGL test #9: gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferBaseTransformFeedback) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL
[WebGL test #10: gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferBaseTransformFeedback)]
expected: FAIL
[WebGL test #14: gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferBaseTransformFeedback) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL
[WebGL test #17: gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufferRangeUniform, 0, gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL
[WebGL test #18: gl.getParameter(gl.UNIFORM_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferRangeUniform)]
expected: FAIL
[WebGL test #22: gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufferRangeUniform, 0, gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL
[WebGL test #25: gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferRangeTransformFeedback, 0, 4) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL
[WebGL test #26: gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL
[WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferRangeTransformFeedback)]
expected: FAIL
[WebGL test #30: gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferRangeTransformFeedback, 0, 4) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL
[WebGL test #32: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.bindSampler(0, sampler)]
expected: FAIL
[WebGL test #40: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL