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Bug 1317209 - Part 5: Support transition cascade level. r=emilio
Support a new enum, EffectCompositor_CascadeLevel, which is an equivalent of EffectCompositor::CascadeLevel in Gecko.
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3a89e89952
commit
19aea7ea78
7 changed files with 52 additions and 18 deletions
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@ -589,14 +589,14 @@ pub trait MatchMethods : TElement {
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let mut applicable_declarations: Vec<ApplicableDeclarationBlock> = Vec::with_capacity(16);
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let stylist = &context.shared.stylist;
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let style_attribute = self.style_attribute();
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let animation_rule = self.get_animation_rule(None);
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let animation_rules = self.get_animation_rules(None);
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// Compute the primary rule node.
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let mut primary_relations =
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stylist.push_applicable_declarations(self,
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parent_bf,
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style_attribute,
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animation_rule,
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animation_rules,
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None,
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&mut applicable_declarations,
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MatchingReason::ForStyling);
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@ -606,9 +606,9 @@ pub trait MatchMethods : TElement {
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let mut per_pseudo: PseudoRuleNodes = HashMap::with_hasher(Default::default());
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SelectorImpl::each_eagerly_cascaded_pseudo_element(|pseudo| {
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debug_assert!(applicable_declarations.is_empty());
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let pseudo_animation_rule = self.get_animation_rule(Some(&pseudo));
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let pseudo_animation_rules = self.get_animation_rules(Some(&pseudo));
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stylist.push_applicable_declarations(self, parent_bf, None,
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pseudo_animation_rule,
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pseudo_animation_rules,
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Some(&pseudo.clone()),
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&mut applicable_declarations,
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MatchingReason::ForStyling);
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