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Factor custom properties in keyframes into compute values in each keyframe
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parent
ded0c713db
commit
1b39041a8c
3 changed files with 90 additions and 16 deletions
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@ -151,16 +151,21 @@ pub struct AnimationValueIterator<'a, 'cx, 'cx_a:'cx> {
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iter: DeclarationImportanceIterator<'a>,
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context: &'cx mut Context<'cx_a>,
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default_values: &'a ComputedValues,
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/// Custom properties in a keyframe if exists.
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extra_custom_properties: &'a Option<Arc<::custom_properties::CustomPropertiesMap>>,
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}
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impl<'a, 'cx, 'cx_a:'cx> AnimationValueIterator<'a, 'cx, 'cx_a> {
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fn new(declarations: &'a PropertyDeclarationBlock,
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context: &'cx mut Context<'cx_a>,
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default_values: &'a ComputedValues) -> AnimationValueIterator<'a, 'cx, 'cx_a> {
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default_values: &'a ComputedValues,
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extra_custom_properties: &'a Option<Arc<::custom_properties::CustomPropertiesMap>>,
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) -> AnimationValueIterator<'a, 'cx, 'cx_a> {
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AnimationValueIterator {
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iter: declarations.declaration_importance_iter(),
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context: context,
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default_values: default_values,
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context,
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default_values,
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extra_custom_properties,
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}
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}
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}
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@ -175,8 +180,12 @@ impl<'a, 'cx, 'cx_a:'cx> Iterator for AnimationValueIterator<'a, 'cx, 'cx_a> {
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Some((decl, importance)) => {
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if importance == Importance::Normal {
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let property = AnimatableLonghand::from_declaration(decl);
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let animation = AnimationValue::from_declaration(decl, &mut self.context,
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self.default_values);
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let animation = AnimationValue::from_declaration(
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decl,
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&mut self.context,
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self.extra_custom_properties,
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self.default_values
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);
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debug_assert!(property.is_none() == animation.is_none(),
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"The failure condition of AnimatableLonghand::from_declaration \
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and AnimationValue::from_declaration should be the same");
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@ -248,11 +257,13 @@ impl PropertyDeclarationBlock {
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}
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/// Return an iterator of (AnimatableLonghand, AnimationValue).
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pub fn to_animation_value_iter<'a, 'cx, 'cx_a:'cx>(&'a self,
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context: &'cx mut Context<'cx_a>,
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default_values: &'a ComputedValues)
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-> AnimationValueIterator<'a, 'cx, 'cx_a> {
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AnimationValueIterator::new(self, context, default_values)
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pub fn to_animation_value_iter<'a, 'cx, 'cx_a:'cx>(
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&'a self,
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context: &'cx mut Context<'cx_a>,
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default_values: &'a ComputedValues,
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extra_custom_properties: &'a Option<Arc<::custom_properties::CustomPropertiesMap>>,
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) -> AnimationValueIterator<'a, 'cx, 'cx_a> {
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AnimationValueIterator::new(self, context, default_values, extra_custom_properties)
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}
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/// Returns whether this block contains any declaration with `!important`.
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@ -652,6 +663,29 @@ impl PropertyDeclarationBlock {
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decl.get_css_wide_keyword().is_some()
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)
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}
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/// Returns a custom properties map which is the result of cascading custom
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/// properties in this declaration block along with context's custom
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/// properties.
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pub fn cascade_custom_properties_with_context(
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&self,
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context: &Context,
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) -> Option<Arc<::custom_properties::CustomPropertiesMap>> {
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let inherited_custom_properties = context.style().custom_properties();
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let mut custom_properties = None;
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// FIXME: Use PrecomputedHasher instead.
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let mut seen_custom = HashSet::new();
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for declaration in self.normal_declaration_iter() {
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if let PropertyDeclaration::Custom(ref name, ref value) = *declaration {
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::custom_properties::cascade(
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&mut custom_properties, &inherited_custom_properties,
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&mut seen_custom, name, value.borrow());
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}
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}
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::custom_properties::finish_cascade(
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custom_properties, &inherited_custom_properties)
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}
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}
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impl ToCss for PropertyDeclarationBlock {
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