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Auto merge of #26787 - szeged:texi2d_3, r=jdm
Add support for WebGL2 TexImage2D Adds initial support for one of the WebGL2 `TexImage2D` call. I've enabled the `tests/wpt/webgl/tests/deqp/` tests. --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix part of #26512 - [x] There are tests for these changes @mmatyas @zakorgy @jdm <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
This commit is contained in:
commit
1b55ab5804
8 changed files with 254 additions and 49 deletions
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@ -927,7 +927,7 @@ impl WebGLThread {
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0,
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gl::RGBA,
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gl::UNSIGNED_BYTE,
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None,
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gl::TexImageSource::Pixels(None),
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);
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self.dom_outputs.insert(
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pipeline_id,
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@ -1593,7 +1593,31 @@ impl WebGLImpl {
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0,
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format.as_gl_constant(),
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effective_data_type,
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Some(&pixels),
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gl::TexImageSource::Pixels(Some(&pixels)),
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);
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},
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WebGLCommand::TexImage2DPBO {
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target,
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level,
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internal_format,
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size,
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format,
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effective_data_type,
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unpacking_alignment,
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offset,
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} => {
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gl.pixel_store_i(gl::UNPACK_ALIGNMENT, unpacking_alignment as i32);
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gl.tex_image_2d(
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target,
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level as i32,
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internal_format.as_gl_constant() as i32,
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size.width as i32,
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size.height as i32,
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0,
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format.as_gl_constant(),
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effective_data_type,
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gl::TexImageSource::BufferOffset(offset),
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);
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},
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WebGLCommand::TexSubImage2D {
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