Make RestyleDamage::compute take no optional argument, delegate the handling to the caller.

This commit is contained in:
Emilio Cobos Álvarez 2016-08-08 15:59:38 -07:00
parent 6b60383f24
commit 1c322f35a6
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GPG key ID: 056B727BB9C1027C
5 changed files with 79 additions and 65 deletions

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@ -51,7 +51,7 @@ impl TRestyleDamage for RestyleDamage {
RestyleDamage::empty()
}
fn compute(old: Option<&Arc<ServoComputedValues>>,
fn compute(old: &Arc<ServoComputedValues>,
new: &Arc<ServoComputedValues>) -> RestyleDamage {
compute_damage(old, new)
}
@ -154,13 +154,7 @@ macro_rules! add_if_not_equal(
})
);
fn compute_damage(old: Option<&Arc<ServoComputedValues>>, new: &Arc<ServoComputedValues>) -> RestyleDamage {
let new = &**new;
let old: &ServoComputedValues = match old {
None => return RestyleDamage::rebuild_and_reflow(),
Some(cv) => &**cv,
};
fn compute_damage(old: &ServoComputedValues, new: &ServoComputedValues) -> RestyleDamage {
let mut damage = RestyleDamage::empty();
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