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Use specific assertion for webgl thread
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1 changed files with 1 additions and 1 deletions
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@ -884,7 +884,7 @@ impl WebGLImpl {
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// TODO: update test expectations in order to enable debug assertions
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//if cfg!(debug_assertions) {
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let error = ctx.gl().get_error();
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assert!(error == gl::NO_ERROR, "Unexpected WebGL error: 0x{:x} ({})", error, error);
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assert_eq!(error, gl::NO_ERROR, "Unexpected WebGL error: 0x{:x} ({})", error, error);
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//}
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}
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