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Implement an FFI and matrix conversions for matrix decomposition/interpolation/recomposition.
We use Servo backend to decompose/interpolate/recompose matrices on both main thread and compositor thread.
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5 changed files with 4392 additions and 4010 deletions
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@ -10,6 +10,7 @@ use app_units::Au;
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use cssparser::{Color as CSSParserColor, Parser, RGBA, serialize_identifier};
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use euclid::{Point2D, Size2D};
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#[cfg(feature = "gecko")] use gecko_bindings::bindings::RawServoAnimationValueMap;
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#[cfg(feature = "gecko")] use gecko_bindings::structs::RawGeckoGfxMatrix4x4;
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#[cfg(feature = "gecko")] use gecko_bindings::structs::nsCSSPropertyID;
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#[cfg(feature = "gecko")] use gecko_bindings::sugar::ownership::{HasFFI, HasSimpleFFI};
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#[cfg(feature = "gecko")] use gecko_string_cache::Atom;
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@ -2056,6 +2057,28 @@ impl From<MatrixDecomposed2D> for ComputedMatrix {
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}
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}
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#[cfg(feature = "gecko")]
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impl<'a> From< &'a RawGeckoGfxMatrix4x4> for ComputedMatrix {
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fn from(m: &'a RawGeckoGfxMatrix4x4) -> ComputedMatrix {
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ComputedMatrix {
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m11: m[0], m12: m[1], m13: m[2], m14: m[3],
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m21: m[4], m22: m[5], m23: m[6], m24: m[7],
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m31: m[8], m32: m[9], m33: m[10], m34: m[11],
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m41: m[12], m42: m[13], m43: m[14], m44: m[15],
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}
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}
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}
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#[cfg(feature = "gecko")]
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impl From<ComputedMatrix> for RawGeckoGfxMatrix4x4 {
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fn from(matrix: ComputedMatrix) -> RawGeckoGfxMatrix4x4 {
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[ matrix.m11, matrix.m12, matrix.m13, matrix.m14,
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matrix.m21, matrix.m22, matrix.m23, matrix.m24,
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matrix.m31, matrix.m32, matrix.m33, matrix.m34,
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matrix.m41, matrix.m42, matrix.m43, matrix.m44 ]
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}
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}
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/// A 3d translation.
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#[derive(Clone, Copy, Debug)]
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#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
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@ -2640,11 +2663,7 @@ impl Animatable for TransformList {
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let result = vec![TransformOperation::AccumulateMatrix {
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from_list: self.clone(),
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to_list: other.clone(),
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// For accumulation, we need to increase accumulation count for |other| if
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// we do matrix decomposition/interpolation/recomposition on Gecko. After
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// changing to Servo matrix decomposition/interpolation/recomposition, we
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// don't need to increase one. I will remove this in the patch series.
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count: cmp::min(count + 1, i32::MAX as u64) as i32
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count: cmp::min(count, i32::MAX as u64) as i32
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}];
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Ok(TransformList(Some(result)))
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}
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